Pascal
Pascal Inc. (株式会社パスカル) is an Osaka-based development company. [1] It originally began as a "digital creation group" called PowerWedge (パワーウェッジ). [2] Pascal incorporated as a yuugen gaisha (有限会社パスカル) on April 21, 1998 [3], and mostly did contract development work. Today, the company makes mobile games and does minor development work on console titles.
Pascal is a subsidiary of Pai-R. [4] Masaki Yamashita (山下雅樹) is the president. [5]
Research Methods: Actual mentions, shared staff
As PowerWedge
PlayStation
- Saishuu Densha (sound effects) (JP Publisher: Visit)
- Sound Effects: First Circle
As Pascal
Android
- Archery Islands
- Bass 'n' Guide: Guide to Bass Fishing / Bass 'n' Guide: Lure Fishing
- Bass Fishing 3D
- Bass Fishing 3D II
- Beach Flag Paradise
- Beach Flags
- Beach Volleyball Paradise
- Bowling Islands
- Escape Game Tropical Island
- Excite Big Fishing
- Excite Big Fishing 2 [Amazon only]
- Excite Big Fishing III
- Fly Fishing 3D
- Fly Fishing 3D II
- Golf Days: Excite Resort Tour
- Koude Nyanko / My Cat My Room
- Koude Wanko / My Dog My Style
- My Dog My Room
- My Dog My Room 2 [Amazon only]
- Slash Dash Ninja
- Survival Spearfishing
- Wild Shark Fishing
DS
- Kochira Katsushika-ku Kameari Kouen-mae Hashutsujo: Kateba Tengoku! Makereba Jigoku! Ryoutsu-ryuu Ikkan Senkin Daisakusen!
- Given special thanks in the credits
iOS
- Archery Islands
- Bass Fishing 3D
- Bass Fishing 3D II
- Beach Flag Paradise
- Bowling Islands
- Escape Game Tropical Island
- Koude Nyanko
- Koude Wanko / My Dog My Style
- Slash Dash Ninja
- Wild Shark Fishing
Multi-Platform
- Babylon's Fall (some programming)
- Crisis Core: Final Fantasy VII Reunion ("development cooperation" - some programming? some graphics?)
- Granblue Fantasy: Relink ("other" - some programming?)
- Scarlet Nexus (some programming? some graphics?)
- Sword Art Online: Fatal Bullet (some programming?)
PlayStation
- '99 Koushien
- Mentioned in the credits. Can't tell what they did.
- Championship Bass
- Tsuridou: Keiryuu Mizuumi-hen (sound?)
- Developer: Vingt et un Systems; Opening Movie: Interrupt?
The old Pascal website gave some vague descriptions of games [6]:
- Racing game ported from Sega Saturn (May 1998) (Virtual Kyoutei '98? [7])
- Racing game (February 1999) "Produced in-house from planning to programming, design, sound, and quality control"
- Sports simulation game (February 2000) "Produced in-house from planning to programming, design, sound, and quality control. For Japan, the US, and Europe." (Championship Bass?)
"Produced five titles including racing games and simulation games (including localized titles)" [8]
PlayStation 2
- BASS Strike
- Gregory Horror Show
The old Pascal website gave some vague descriptions of games [9]:
- Sports simulation game (October 2001) "Produced in-house from planning to programming, design, sound, and quality control. For Japan, the US, and Europe." (BASS Strike?)
"Produced eight titles including simulation games and action games (including localized titles)" [10]
"Sound effects and BGM production for seven titles, mainly for PS and PS2" [11]
Switch
- Astral Chain (some programming)
- Bayonetta 3 (some programming)
Links
- Official website (Japanese and English)
- Official website (Internet Archive Wayback Machine)