Atlus
From Game Developer Research Institute
Started April 7, 1986 [1] by some one-time Tehkan (later Tecmo) employees.
Research Methods: Online resources (see Links), shared staff
Famicom Disk System
- Ginga Denshou (JP Publisher: WaveJack)
Famicom/NES
- Battle Fleet (JP Publisher: Namco)
- Bikkuriman World: Gekitou Sei Senshi (JP Publisher: Hudson)
- Bio Senshi Dan: Increaser tono Tatakai (JP Publisher: Jaleco)
- Erika to Satoru no Yume Bouken (JP Publisher: Namco)
- Kame no Ongaeshi: Urashima Densetsu / Xexyz (JP/US Publisher: Hudson)
- Karate Kid, The (US Publisher: LJN)
- King of Kings (JP Publisher: Namco)
- Labyrinth (JP Publisher: Tokuma Shoten)
- Major League Baseball (US Publisher: LJN)
- Megami Tensei II: Digital Devil Story (JP Publisher: Namco)
- Megami Tensei: Digital Devil Story (JP Publisher: Namco)
- Friday the 13th (US Publisher: LJN)
- NFL (US Publisher: LJN)
Links
- Official website (Japan)
- Official website (US)
- GDRI's LJN/Atlus exposé posts 1 2
- Business Computer News article about Atlus from October 15, 1990 (mentions Hudson, Jaleco, LJN, and Namco) (Japanese)
- SIT Developer Table entry (Japanese)