User:KungFuFurby
Hiya folks! I am KungFuFurby and you are looking at my staff roll list for SNES/SFC games. No developers were confirmed here yet, execpt for Gan Gan Ganchan, which I thought was Team Mental Care (see programming and art).
Gan Gan Ganchan
Game Design Tetsuo Akiyama Saburo Nojima (Magifact) Programming & Art Team Mental Care Music Produce Pure Sound Composer Minako Adachi Sound Effects Kiyohiro Sada Manuals Akihiro Takahashi (magifact) Hiroyuki Hatanaka (magifact) Girl Illustration Kimiaki Saito (magifact) Magifact Logo Ichiro Ikegami (magifact) Producer Saburo Nojima (magifact)
Zig Zag Cat
Executive Producer Eki Izumi Producer Makoto Ohkawa Co-Producer Dacho-Club Katuhiro Higo Jimon Terakado Ryuhei Ueshima Director Ryoichi Satoh Daisuke Fujii Character Designer Hajime Kizu Planning Makoto Ohkawa Mitsuo Nagai Ryoichi Satoh Daisuke Fujii Map and Block Design Kenichiro Ishii Assistant Producer Hiroaki Iwano Hidetoshi Uchida System Designer Tsuyoshi Adachi Programmer Satoshi Hayashi Tsuyoshi Matsuza Graphic Designer Kiyoto Yoshimura Hiroshi Akagi Atsuhiro Gunji Hironori Shiraku Masato Maruyama Johji Tsukamoto Keiichi Satoh Sound Director Kiyohiro Sada Composer Masako Inata Pantomimer Daisuke Fujii Scenario Ryoichi Satho Super Sub Kenichiro Ishii Sales Promotion Mitsuo Nagai Tatsuya Nakajun Publicity Akemi Hattori Promotion Video Producer Tsutomu 'Tom' Nagae Assistant Takashi 'Ted' Matsubara Michi Esaka Kazumi Tago Art Director Yoichi Nagase Debug Ken Inawashiro Yoko Yoshimura Masaki Tanabe Naming Contest Winner Yasunori Banba Toshinori Fukui Yasuaki Seino Special Thanks Ohta Production Yoshio Ogino Yousuke Tsuruta (C)ITC, INC. 1994 (C)Suntory 1994 (C)Dentsu Inc. 1994
Spark World
Executive Producer Eiki Izumi Producer Makoto Ohkawa Director Mitsuo Nagai Akemi Hattori Supervisor Rocky Okamoto Planner Masayuki Tsuga Programmer Sou Yoshioka Kou Ohira Atsushi Okazaki Sound Program - Pure Sound - Kyohei Sada Music - Pure Sound - Minako Adachi Graphic Masayuki Tsuga Hironori Shirakura Muga Ito Special Thanks Yutaka Ikeda Tomoko Kobayashi Tomohito Kouno
Appleseed
STUFF Scenario Writer HIDEAKI HIRANO Programmer ROCKSAM 80441 聖勲 (Hijiri Isao) Designer TOHRU YOSHIDA IKUYO SAIDA Maccer OKI Galgeh IGUCHI KYOUHEI HOSOMI こんぼんは 兄貴 (Anki Konbonha) Mapper みーやん (Mapper Miiyan) Composer KENJI YAMAZAKI Producer KAZUNOBU MORIMOTO MAKOTO KATO HARUTADA SHIMAMURA Director SHINGO OHTAKTA KEIKO IWAKI Special Thanks REO ANZAI TAKAAKI TODORI KEISUKE SAITO KUNIHIRO ITO
Yes, they misspelled Staff for Appleseed.
Based on staff rolls for Super Gussun Oyoyo 1 and 2 from http://www7.tok2.com/home/bgr/sfc/supergussun/sgusoyoyo.html and http://www7.tok2.com/home/bgr/sfc/supergussun2/sgussunoyoyo2.html, I'm assuming the developer is Banpre Planning by using the Shared Credits method.
The following games might have Banpre Planning as a developer as well, based on composer info from SNESMusic.org and/or GMCL (They can be confirmed via code comparisons, as I have yet to find the staff rolls for any of these games, execpt for Logos Panic which I did not record yet. All have Kenji Yamazaki as a composer.):
Dear Boys
Logos Panic
Super Pachinko Taisen
Shinri Game 2 - Magical Trip
Super Drift Out
Offical website for Banpresoft (they were Banpre Planning from 1994-1997): http://www.banpresoft.co.jp/
- Going by their corporate history, Banpre Kikaku didn't have internal development until April of 1998. It's possible that there may have been development staff at Banpresto since they were previously Coreland, but we've yet to find anything particularly solid for this.
- Also, Kenji Yamasaki shows up on a lot of stuff, including FC Yanchamaru 3 (by Micronics) and MD Superman (by one of our unknowns) --Dimitri 17:10, 21 June 2008 (CDT)
I see... I might have also thought of Irem as well as a possible developer. However, neither seems certain at the moment... I found FC games that had Irem as the publisher that had Kenji Yamazaki as the composer. --KungFuFurby 21:41, 21 June 2008 (CDT)
There might be something similar as far as VS. Collection goes to either Zig Zag Cat, Gan Gan Ganchan, or VS. Collection. Pure sound was involved in all three, and they have an offical work list. All of these are at the very least under Sound... sorry, I took the company name as a reference. For Sugoroku Ginga Senki, Pure Sound was listed under Sound in the staff roll.
I had assumed that TOSE was a developer for Big Run. There is ROM text that kinda jumbles me... and it's in ASCII! The ROM text is "KiyaAkiko!". What does that mean?
- Sounds like a name to me, "Akiko Kiya". Who I can't find anything else on. --Dimitri 16:43, 23 June 2008 (CDT)
OK.
Requesting sound driver comparsion to any of these games on the Script700 page:
Fune Tarou
Reason: When I dumped a SPC of the file, I got a first-note sticking problem. Therefore, I'm curious if it is fixable.
Developer for Cyber Knight for the SFC on VGRebirth is Group SNE... so is Cyber Knight II for the SFC. This is from VGRebirth.
- And that information was probably entered by crv. They're a tabletop game company, IIRC.
Anjar has an actual mention on American Battle Dome for the SFC at the title screen... could they possibly be the developer? I found no staff roll in the game.
- http://www.anjar.com/products/battledome.htm
- A little googling does wonders -- they made the toy it's based on. :) --Dimitri 15:49, 29 June 2008 (CDT)
That might explain why it's called American Battle Dome, not simply Battle Dome. It was released in Japan only! --KungFuFurby 11:09, 30 June 2008 (CDT)