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Kenji Eno (飯野賢治) worked here for a year. Because the company grew so big during that time (from about 10 employees to about 30), he lost interest and quit, later starting his own independent game development company called EIM. [1]

Research Methods: Actual mentions, online resources, shared staff


  • Juuouki (JP Publisher: Asmik)
  • Moulin Rouge Senki: Melville no Honoo (JP Publisher: Gakken)
  • Parallel World (JP Publisher: Varie)
  • SD Hero Soukessen: Taose! Aku no Gundan (JP Publisher: Banpresto)
  • Ultraman Club 2: Kaettekita Ultraman Club (JP Publisher: Yutaka)
  • Ultraman Club 3 (JP Publisher: Yutaka)

Famicom Disk System

  • Titanic Mystery: Ao no Senritsu (JP Publisher: Gakken)
  • Ultraman Club: Chikyuu Dakkan Sakusen (JP Publisher: Bandai)


  • Tokimeki Sesil (JP Publisher: Interlink)


  • Tokimeki Sesil (JP Publisher: Technopolis Soft)


  • Tokimeki Sesil (JP Publisher: Technopolis Soft)

PC Engine/TurboGrafx-16

  • Tensei Ryuu: Saint Dragon (JP Publisher: Aicom)