Team OX

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Team OX logo

Team OX, also known as Marubatsu-gumi, Ltd. (有限会社まるばつ組), was established March 27, 1997 and based in Shinjuku, Tokyo, Japan. The company is (was?) headed by Jun Enomoto (榎本順) and appears to have been a splinter of Geo Factory. In addition to game development, the company also does graphic design work for animation studio Gonzo.

Research Methods: Actual mentions, online resources (see Links), shared staff


  • Ao no 6-gou: Saigetsu Hito o Matazu: Time and Tide (programming, graphics) (JP Publisher: Sega)
Production, Planning: Gonzo; Cutscene Animation: Digimation; Debugging: Dreams

Game Boy Color

  • Super Real Fishing (graphics) (JP Publisher: Bottom Up)


  • Ao no 6-gou: Antarctica (some graphics) (JP Publisher: Bandai Visual)
Production, Graphics, Animation Production: Gonzo; Programming: TamTam; Some Programming: Hidaka Electronics; Debugging: Studio Stat
  • Godzilla Trading Battle (some graphics) (JP Publisher: Toho)
Developer: Tao Human Systems
  • GunDress (some direction, some graphics) (JP Publisher: Starfish)
Programming?, Some Direction: Prime System Development; Sound (except music), Some Graphics: Feathered
  • Macross VF-X2 (some movie 3D CG) (JP Publisher: Emotion Digital Entertainment)
Developer: UNiT
  • Shin Masou Kishin: Panzer Warfare (some graphics) (JP Publisher: Banpresto)
  • Shin Megami Tensei II (some graphics) (JP Publisher: Atlus)
Developer: Virtual East
  • Startling Odyssey 1: Blue Evolution (some graphics) (JP Publisher: RayForce)
Debugging: CatzPawz
  • Tokyo 23-ku Seifuku Wars (graphics) (JP Publisher: Map Japan)
Developer: Tao Human Systems

PlayStation 2

  • Choro Q HG / Gadget Racers / Penny Racers (design support) (JP Publisher: Takara; US Publisher: Conspiracy Entertainment; EU Publisher: Midas Interactive)
Developer: Barnhouse Effect; Sound & Music: Tenpei Artists; Debugging: Pole To Win
  • Choro Q HG4 / Choro Q (support) (JP Publisher: Takara; US Publisher: Atlus; EU Publisher: Zoo Digital Publishing)
Developer: Barnhouse Effect; Debugging: Pole To Win
  • Ikusagami / Demon Chaos (some model design, cutscene storyboards) (JP Publisher: Genki; EU Publisher: Konami)
Developer: Now Production; Direction, Some Graphics: Genki; Cutscene Animation: Imageepoch
  • Wizardry Xth: Academy of Frontier ((some?) graphics) (JP Publisher: Michaelsoft)


  • Millennium Fire (unreleased) (Bandai)
  • Slayers Royal (some graphics) (JP Publisher: ESP)
Developer: Onion Egg


  • Choro Q Wii / Penny Racers Party: Turbo Q Speedway (some design support) (JP Publisher: Takara Tomy; US Publisher: Tomy)
Developer: Barnhouse Effect; Some Design Support: WAND
  • We Cheer 2 (graphic direction) (JP/US Publisher: Namco Bandai Games)
Developer: Machatin


  • Makaimura for WonderSwan (programming, graphics) (JP Publisher: Bandai)
Planning: Caramel Mama; Some Planning, Some Graphics: Layup; Debugging: Studio Stat
  • Super Robot Taisen Compact 2: Dai-1-bu: Chijou Gekidou-hen (cut-in graphics) (JP Publisher: Banpresto)
Developer: Tose
  • Super Robot Taisen Compact 2: Dai-2-bu: Uchuu Gekishin-hen (cut-in graphics) (JP Publisher: Banpresto)
Developer: Tose
  • Super Robot Taisen Compact 2: Dai-3-bu: Ginga Kessen-hen (cut-in graphics) (JP Publisher: Banpresto)
Developer: Tose

WonderSwan Color

  • Super Robot Taisen Compact 3 (some cut-in graphics) (JP Publisher: Banpresto)
Developer: Tose; Some Cut-in Graphics: Wavedge
  • Super Robot Taisen Compact for WonderSwan Color (some cut-in graphics) (JP Publisher: Banpresto)
Developer: Tose; Some Cut-in Graphics: Wavedge

Xbox 360

  • Rumble Roses XX (some head graphics) (JP/US/EU Publisher: Konami)
Developer: Yuke's