Difference between revisions of "Talk:Rit's"

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Looks like Rit's actually had its origins in Artec (the development subsidiary of [[Random House]]). Their three PC98 releases -- [http://raido.moe/staff/pc98/pc98_digan_no_maseki.html Digan no Maseki (1988)], [http://raido.moe/staff/pc98/pc98_dark_wraith.html Dark Wraith (1989)], and [http://raido.moe/staff/pc98/pc98_barbatus_no_majo.html Barbatus no Majo (1990)] -- all credit Suzuki/Kajiyama and a whole bunch of other Rit's staff. Looks like Artec closed around 1990-91 and a sizable group formed Rit's, with a few other people evidently joining Sonic (which would explain why they worked together so often). --[[User:Dimitri|Dimitri]] ([[User talk:Dimitri|talk]]) 06:24, 21 January 2023 (UTC)
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2014 tweet from Kajiyama where he mentions Panzer Dragoon Mini [https://twitter.com/KAJIYAMA_/status/445265139743211520] [[User:CRV|CRV]] ([[User talk:CRV|talk]]) 00:23, 14 December 2019 (UTC)
 
2014 tweet from Kajiyama where he mentions Panzer Dragoon Mini [https://twitter.com/KAJIYAMA_/status/445265139743211520] [[User:CRV|CRV]] ([[User talk:CRV|talk]]) 00:23, 14 December 2019 (UTC)
  

Revision as of 06:24, 21 January 2023

Looks like Rit's actually had its origins in Artec (the development subsidiary of Random House). Their three PC98 releases -- Digan no Maseki (1988), Dark Wraith (1989), and Barbatus no Majo (1990) -- all credit Suzuki/Kajiyama and a whole bunch of other Rit's staff. Looks like Artec closed around 1990-91 and a sizable group formed Rit's, with a few other people evidently joining Sonic (which would explain why they worked together so often). --Dimitri (talk) 06:24, 21 January 2023 (UTC)

2014 tweet from Kajiyama where he mentions Panzer Dragoon Mini [1] CRV (talk) 00:23, 14 December 2019 (UTC)

Dragon Master Silk is apparently based off an MSX2 game called Ryuu Shoukan Musume (龍召喚娘) by a doujin circle called MJ-2 Soft. Did they become Rit's? The timeframe seems right (1991-1992). [2] CRV (talk) 15:59, 16 July 2018 (UTC)

From Kajiyama's comments in "Half Quarter Book One" about Shining Force Gaiden:

"When I was working on this, I hadn't really done any professional work as "Kajiyama", and hadn't published anything in this style before. I think Sonic was originally asking for "my usual realistic style" when this job started. (I'd previously done realistic illustration work under another name.) They seemed really impressed when I showed them the first roughs and said "I can draw like this, too..."

There's also some unused concept sketches for Shining Force in here, plus a few sketches for games that never got past the concept stage. Unfortunately he doesn't drop any titles... --Dimitri (talk) 04:29, 10 April 2018 (UTC)