Difference between revisions of "Radical Plan"

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__NOTOC__
 
__NOTOC__
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'''Radical Plan Corporation''' (株式会社ラディカルプラン) was started in February 1991 by Kou Matsuda (松田康) after leaving [[Zap]]. It was based in Kamata, Tokyo. [https://books.google.com/books?id=EsXr5ntml54C&lpg=PT63&dq=%22%E3%83%A9%E3%83%87%E3%82%A3%E3%82%AB%E3%83%AB%E3%83%97%E3%83%A9%E3%83%B3%22&pg=PT63#v=onepage&q=%22%E3%83%A9%E3%83%87%E3%82%A3%E3%82%AB%E3%83%AB%E3%83%97%E3%83%A9%E3%83%B3%22&f=false]
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Radical Plan went under during development of the original ''Harvest Moon'' after taking on too many other projects. [https://www.gamedeveloper.com/business/gdc-2012-how-i-harvest-moon-i-almost-didn-t-happen] [https://twitter.com/gdri/status/1474927086473199618] According to Zap founder Yuichiro Itakura, after Matsuda was forced out as company president, he took the company's cash assets and fled to Fukushima. [https://books.google.com/books?id=EsXr5ntml54C&lpg=PT63&dq=%22%E3%83%A9%E3%83%87%E3%82%A3%E3%82%AB%E3%83%AB%E3%83%97%E3%83%A9%E3%83%B3%22&pg=PT63#v=onepage&q=%22%E3%83%A9%E3%83%87%E3%82%A3%E3%82%AB%E3%83%AB%E3%83%97%E3%83%A9%E3%83%B3%22&f=false]
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''Harvest Moon'' scenario writer Setsuko Miyakoshi and main programmer Tomomi Yamatate proceeded to help finish that game. [https://www.gamedeveloper.com/business/gdc-2012-how-i-harvest-moon-i-almost-didn-t-happen] They were then hired on as part of Victor Interactive Software's second development division, Toybox, where they continued to work on the ''Harvest Moon'' franchise. [https://web.archive.org/web/20010215221736/http://www.kk.iij4u.or.jp:80/~fender/teamtb/stuff.html]
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'''[[About:Research Methods|Research Methods]]:''' Actual mentions, shared staff
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===PC Engine/TurboGrafx-16===
 
===PC Engine/TurboGrafx-16===
*<div style="color:red">''Bubblegum Crash!'' (JP Publisher: Naxat Soft)</div>
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*<div style="color:red">''Bubblegum Crash!'' (program assist?) (JP Publisher: [[Naxat]])</div>
*<div style="color:red">''Coryoon'' (JP Publisher: [[Naxat]])</div>
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*<div style="color:red">''Coryoon'' (support?) (JP Publisher: Naxat)</div>
*<div style="color:red">''Nekketsu Koukou Dodgeball-bu: PC Soccer-hen'' (JP Publisher: Naxat)</div>
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*<div style="color:red">''Nekketsu Koukou Dodgeball-bu: PC Soccer-hen'' (programming?) (JP Publisher: Naxat)</div>
  
 
===PC Engine CD/TurboGrafx-CD===
 
===PC Engine CD/TurboGrafx-CD===
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*''Aurora Quest: Otaku no Seiza in Another World'' (some audio) (JP Publisher: Pack-In-Video)
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:<small>Some Graphics: Ferga; Some Graphics, Some Audio: [[Gingham Soft]]; Some Visual Scene Production: [[Polestar]]; Visual Scene Animation: Tomboy</small>
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*''KO Seiki Beast Sanjuushi: Gaia Fukkatsu Kanketsuhen'' (JP Publisher: Pack-In-Video)
 
*''Metal Angel'' (JP Publisher: Pack-In-Video)
 
*''Metal Angel'' (JP Publisher: Pack-In-Video)
 
*''Metal Angel 2'' (JP Publisher: Pack-In-Video)
 
*''Metal Angel 2'' (JP Publisher: Pack-In-Video)
*<div style="color:red">''Nekketsu Koukou Dodgeball-bu: CD Soccer-hen'' (JP Publisher: Naxat)</div>
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*<div style="color:red">''Nekketsu Koukou Dodgeball-bu: CD Soccer-hen'' (programming?) (JP Publisher: Naxat)</div>
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===PC-98===
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*''Atlantia'' (JP Publisher: Japan Home Video)
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[[Category:Companies]]

Latest revision as of 01:15, 28 December 2021

Radical Plan Corporation (株式会社ラディカルプラン) was started in February 1991 by Kou Matsuda (松田康) after leaving Zap. It was based in Kamata, Tokyo. [1]

Radical Plan went under during development of the original Harvest Moon after taking on too many other projects. [2] [3] According to Zap founder Yuichiro Itakura, after Matsuda was forced out as company president, he took the company's cash assets and fled to Fukushima. [4]

Harvest Moon scenario writer Setsuko Miyakoshi and main programmer Tomomi Yamatate proceeded to help finish that game. [5] They were then hired on as part of Victor Interactive Software's second development division, Toybox, where they continued to work on the Harvest Moon franchise. [6]

Research Methods: Actual mentions, shared staff

PC Engine/TurboGrafx-16

  • Bubblegum Crash! (program assist?) (JP Publisher: Naxat)
  • Coryoon (support?) (JP Publisher: Naxat)
  • Nekketsu Koukou Dodgeball-bu: PC Soccer-hen (programming?) (JP Publisher: Naxat)

PC Engine CD/TurboGrafx-CD

  • Aurora Quest: Otaku no Seiza in Another World (some audio) (JP Publisher: Pack-In-Video)
Some Graphics: Ferga; Some Graphics, Some Audio: Gingham Soft; Some Visual Scene Production: Polestar; Visual Scene Animation: Tomboy
  • KO Seiki Beast Sanjuushi: Gaia Fukkatsu Kanketsuhen (JP Publisher: Pack-In-Video)
  • Metal Angel (JP Publisher: Pack-In-Video)
  • Metal Angel 2 (JP Publisher: Pack-In-Video)
  • Nekketsu Koukou Dodgeball-bu: CD Soccer-hen (programming?) (JP Publisher: Naxat)

PC-98

  • Atlantia (JP Publisher: Japan Home Video)