Difference between revisions of "Interview:Lennard Feddersen"

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< [[In Their Words]]
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< [[Interviews]]
  
''In July 2007, CRV e-mailed programmer Lennard Feddersen some questions about his former company, Ironwind Software, and his work for [[Realtime Associates]].''
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''In July 2007, [[User:CRV|CRV]] e-mailed programmer Lennard Feddersen some questions about his former company Ironwind Software and his work for [[Realtime Associates]].''
  
 
'''CRV: What was Ironwind Software?'''
 
'''CRV: What was Ironwind Software?'''

Revision as of 12:34, 12 June 2008

< Interviews

In July 2007, CRV e-mailed programmer Lennard Feddersen some questions about his former company Ironwind Software and his work for Realtime Associates.

CRV: What was Ironwind Software?

LF: Ironwind Software was my DBA [doing business as] from 89-95.

CRV: I noticed you worked on several NES/Super NES games that are commonly attributed to Realtime Associates. What was your relationship with that company?

LF: Subcontractor, guy who crashed on Dave [Warhol]'s couch when crunch time came around.

CRV: Would it be proper to say Realtime developed these games, even though you programmed them and were presumably running Ironwind at the time?

LF: Yes.

Thanks to Mr. Feddersen for his time. His current venture is Rusty Axe Games.