Flight-Plan
Flight-Plan Co., Ltd. (株式会社フライト・プラン) was a developer and publisher based in Gifu-shi, Gifu-ken, Japan. It was established September 27, 1989 and headed by Masami Watanabe (渡邉正巳) for its entire existence. In its earlier years, it was primarily known for producing relatively high-quality console conversions of PC and arcade titles, but later switched to producing original titles, primarily the Black/Matrix and Summon Night franchises. The company began publishing its own original titles in 2007.
Flight-Plan shut down sometime in mid-2010, with former staff establishing Felistella (which continued development of Flight-Plan's flagship Summon Night series) and Apollosoft.
Research Methods: Actual mentions, online resources (see Links), shared staff
Dreamcast
- Black/Matrix Advanced (JP Publisher: NEC Interchannel)
- Scenario: Neko Production; Battle Graphics: ALU; Sound: The Hustlers Concept; Animation Production; Studio Takuranke; Debugging: Pole To Win, Wand
DS
- Shining Force Feather (JP Publisher: Sega)
- Sound: MIDI Club (West); Animation Production: Studio Hibari
- Summon Night (JP Publisher: Banpresto)
- Summon Night 2 (JP Publisher: Banpresto)
- Summon Night: Twin Age: Seirei-tachi no Koe / Summon Night: Twin Age (JP Publisher: Banpresto; US Publisher: Atlus)
- Sound: MIDI Club (West)
- Summon Night X: Tears Crown (planning, production) (JP Publisher: Banpresto)
- Developer: Think & Feel; Some Map Graphics: D.H; Some Graphics: Winds; Animation Production: Gonzo; Planning: Red Entertainment; Sound & Music: Pure Sound
Game Boy Advance
- Black/Matrix Zero (direction, graphics) (JP Publisher: NEC Interchannel)
- Music, Programming?: Az Game
- Summon Night: Craft Sword Monogatari / Summon Night: Swordcraft Story (JP Publisher: Banpresto; US Publisher: Atlus)
- Sound: Pure Sound
- Summon Night: Craft Sword Monogatari 2 / Summon Night: Swordcraft Story 2 (JP Publisher: Banpresto; US Publisher: Atlus)
- Sound: Pure Sound
- Summon Night: Craft Sword Monogatari: Hajimari no Ishi (JP Publisher: Banpresto)
- Sound: Pure Sound
Game Boy Color
- Dragon Ball Z: Densetsu no Chou Senshi-tachi / Dragon Ball Z: Legendary Super Warriors (JP Publisher: Banpresto; US/EU Publisher: Infogrames)
PC Engine/TurboGrafx-16
- W-Ring (JP Publisher: Naxat)
- Most of the team responsible for this title left Flight-Plan following its completion and went to Naxat [1]
PC Engine CD/TurboGrafx-CD
- Cal III (programming?) (JP Publisher: NEC Avenue)
- Chiki Chiki Boys (programming?) (JP Publisher: NEC Avenue)
- Doukyuusei (programming, some graphics) (JP Publisher: NEC Avenue)
- Some Programming: Bits Laboratory, Music: Witch, T's Music, Two-Five
- Metamor Jupiter (JP Publisher: NEC Home Electronics)
- Animation Production: Sido
PlayStation
- Black/Matrix + (JP Publisher: NEC Interchannel)
- Scenario: Neko Production; Sound: The Hustlers Concept; CG Movie Production; Visual Science Laboratory; Test Play: Pole To Win
- Black/Matrix OO (JP Publisher: NEC Interchannel)
- Sound: Pure Sound; Debugging: Pole To Win
- NOëL 3: Mission on the Line (programming?) (JP Publisher: Pioneer LDC)
- Summon Night (JP Publisher: Banpresto)
- Some Battle Graphics: ALU; Sound: Pure Sound, The Hustlers Concept; Animation Production: Studio SIGN
- Summon Night 2 (JP Publisher: Banpresto)
- Sound: Pure Sound; Animation Production: Production I.G; Support?: Az Game, Tiny Art
PlayStation 2
- Black/Matrix II (JP Publisher: NEC Interchannel)
- Scenario:Gekkou, Elseware; Sound: The Hustlers Concept; Illustrations: Production I.G; Debugging: Pole To Win
- Dragon Shadow Spell (JP Publisher: Flight-Plan)
- Animation Production: ufotable
- Poison Pink / Eternal Poison (co-developed with Chime) (JP Publisher: Banpresto; US Publisher: Atlus)
- CG Movies: Shirogumi
- Sacred Blaze (JP Publisher: Flight-Plan)
- Animation Production: ufotable
- Summon Night 3 (JP Publisher: Banpresto)
- Some Graphics: Studio XELFLEX; Sound & Music: Pure Sound; Animation Production: Studio 4°C
- Summon Night 4 (JP Publisher: Banpresto)
- Sound & Music: Pure Sound; Animation Production: Production I.G
- Summon Night Ex-thèse: Yoake no Tsubasa (JP Publisher: Banpresto)
- Some Graphics: Studio XELFLEX; Sound: Choir; Animation Production: ufotable
- Summon Night Granthese: Horobi no Tsurugi to Yakusoku no Kishi (co-developed with Studio XELFLEX) (JP Publisher: Banpresto)
- Sound & Music: 5pb.; Some Sound: MIDI Club (West); Background Illustrations: Kusanagi; Environment Modeling: Chime, Shirogumi; Animation Production: ufotable
- Utawarerumono: Chiriyukumono e no Komoriuta (simulation mode planning and supervision) (JP Publisher: Aquaplus)
- Developer: Sting
Saturn
- Black/Matrix (JP Publisher: NEC Interchannel)
- Scenario: Neko Production; Music: The Hustlers Concept; Debugging: Pole To Win, Wand
- Doukyuusei if (planning, programming) (JP Publisher: NEC Interchannel)
- Doukyuusei 2 (direction, main programming) (JP Publisher: NEC Interchannel)
- Music: Two-Five, T's Music, Witch; Animation Production: Triple X
- NOëL 3: Mission on the Line (programming?) (JP Publisher: Pioneer LDC)
- Refrain Love: Anata ni Aitai (JP Publisher: Riverhill Soft)