Difference between revisions of "Cheshire Engineering"
From Game Developer Research Institute
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After the North American "crash," Cheshire got out of video games, but is still in business today as a consulting firm. [http://www.intellivisiongames.com/bluesky/people/companies.html#cheshire] | After the North American "crash," Cheshire got out of video games, but is still in business today as a consulting firm. [http://www.intellivisiongames.com/bluesky/people/companies.html#cheshire] | ||
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+ | '''[[About:Research Methods|Research Methods]]:''' Online resources (see [[#Links|Links]]) | ||
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+ | Thanks to "PingvinBlueJeans" for providing some titles. [http://www.atariage.com/forums/index.php?s=&showtopic=141786&view=findpost&p=1722137] | ||
===2600=== | ===2600=== |
Revision as of 13:25, 19 April 2009
Pasadena, California-based company started in 1982 by former APh Technological Consultants programmers after a dispute over profits from developing the M Network games for Mattel. [1]
After the North American "crash," Cheshire got out of video games, but is still in business today as a consulting firm. [2]
Research Methods: Online resources (see Links)
Thanks to "PingvinBlueJeans" for providing some titles. [3]
2600
- Beamrider
ColecoVision
- Cloud Nine (unreleased) (Activision)
- Rocketball (unreleased) (Activision)
- Steamroller (unreleased) (Activision)
- Towerquest (unreleased) (Activision)
Intellivision
- Beamrider
- Cloud Nine (unreleased) (Activision)
- Dreadnaught Factor, The
- Rocketball (unreleased) (Activision)
- Towerquest (unreleased) (Activision)
- Worm Whomper