Difference between revisions of "Capcom Studio 8"
From Game Developer Research Institute
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− | '''Capcom Studio 8, Inc.''', a wholly owned subsidiary of Capcom U.S.A., was Capcom's U.S. research and development | + | '''Capcom Studio 8, Inc.''', a wholly owned subsidiary of Capcom U.S.A., was Capcom's U.S. research and development team. [http://web.archive.org/web/20050826150355/http://www.capcom.com/corporate/] It was originally incorporated on May 15, 1995 [http://california.14thstory.com/capcom-studio-8-inc.html], as '''Capcom Digital Studios, Inc.''' (name changed in May 2003 [http://www.capcom.co.jp/ir/data/pdf/yuuka/2013/full/yuuka_2013_full_06.pdf]) The company was shut down in 2006. [http://www.capcom.co.jp/ir/english/data/pdf/2007result_02/e061109.pdf] [http://www.gamespot.com/articles/capcom-studio-8-shut-down/1100-6146430/] In 2007, it was acquired by and merged into Capcom Entertainment. [http://www.capcom.co.jp/ir/english/company/app_history.html] [http://www.capcom.co.jp/ir/english/data/pdf/2007result_04/e070518.pdf] |
'''[[About:Research Methods|Research Methods]]:''' Actual mentions, online resources | '''[[About:Research Methods|Research Methods]]:''' Actual mentions, online resources | ||
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:<small>Originally started as an N64 title, then Dreamcast, then finally PS2</small> | :<small>Originally started as an N64 title, then Dreamcast, then finally PS2</small> | ||
*''Maximo 3'' (unreleased) (Capcom) | *''Maximo 3'' (unreleased) (Capcom) | ||
+ | |||
+ | [[Category:Companies]] |
Revision as of 04:36, 13 November 2016
Capcom Studio 8, Inc., a wholly owned subsidiary of Capcom U.S.A., was Capcom's U.S. research and development team. [1] It was originally incorporated on May 15, 1995 [2], as Capcom Digital Studios, Inc. (name changed in May 2003 [3]) The company was shut down in 2006. [4] [5] In 2007, it was acquired by and merged into Capcom Entertainment. [6] [7]
Research Methods: Actual mentions, online resources
As Capcom Digital Studios
Arcade
- Final Fight Revenge (Capcom)
DOS
- Super Street Fighter II (US Publisher: Capcom) [8]
Game Boy Color
- Ghosts 'n Goblins (production, direction, testing, cover art) (US Publisher: Capcom)
PlayStation
- Iron Man Football (unreleased) (Capcom) [9]
Saturn
- Final Fight Revenge (JP Publisher: Capcom)
- Major Damage (unreleased) (Capcom)
- Werewolf: The Apocalypse (unreleased) (Capcom)
?
- Street Fighter Alpha 3 [10]
As Capcom Studio 8
PlayStation 2
- deVargas (unreleased) (Capcom)
- Final Fight: Seven Sons (unreleased) (Capcom)
- Final Fight: Streetwise (US/EU Publisher: Capcom)
- Sound: Soundelux; Cutscene Animation: SemoLogic; Arcade Game Emulation Programming: Ultrarcade
- Makai Eiyuuki Maximo: Machine Monster no Yabou / Maximo vs Army of Zin (JP/KR/US/EU Publisher: Capcom)
- Cutscenes: Digital Frontier; Sound: Tommy Tallarico Studios, Soundelux
- Maximo / Maximo: Ghosts to Glory (JP/US/KR/EU Publisher: Capcom)
- Cutscenes: Digital Frontier; Sound: Tommy Tallarico Studios
- Originally started as an N64 title, then Dreamcast, then finally PS2
- Maximo 3 (unreleased) (Capcom)