Difference between revisions of "Capcom Studio 8"

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'''Capcom Studio 8, Inc.''', a wholly owned subsidiary of Capcom U.S.A., was Capcom's U.S. research and development division. [http://web.archive.org/web/20050826150355/http://www.capcom.com/corporate/] The company was shut down in 2006. [http://www.capcom.co.jp/ir/english/data/pdf/2007result_02/e061109.pdf] [http://www.gamespot.com/articles/capcom-studio-8-shut-down/1100-6146430/] In 2007, it was acquired by and merged into Capcom Entertainment. [http://www.capcom.co.jp/ir/english/company/app_history.html]
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'''Capcom Studio 8, Inc.''', a wholly owned subsidiary of Capcom U.S.A., was Capcom's U.S. research and development team. [http://web.archive.org/web/20050826150355/http://www.capcom.com/corporate/] It was originally incorporated on May 15, 1995 [http://california.14thstory.com/capcom-studio-8-inc.html], as '''Capcom Digital Studios, Inc.''' (name changed in May 2003 [http://www.capcom.co.jp/ir/data/pdf/yuuka/2013/full/yuuka_2013_full_06.pdf]) The company was shut down in 2006. [http://www.capcom.co.jp/ir/english/data/pdf/2007result_02/e061109.pdf] [http://www.gamespot.com/articles/capcom-studio-8-shut-down/1100-6146430/] In 2007, it was acquired by and merged into Capcom Entertainment. [http://www.capcom.co.jp/ir/english/company/app_history.html] [http://www.capcom.co.jp/ir/english/data/pdf/2007result_04/e070518.pdf]
  
 
'''[[About:Research Methods|Research Methods]]:''' Actual mentions, online resources
 
'''[[About:Research Methods|Research Methods]]:''' Actual mentions, online resources
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:<small>Originally started as an N64 title, then Dreamcast, then finally PS2</small>
 
:<small>Originally started as an N64 title, then Dreamcast, then finally PS2</small>
 
*''Maximo 3'' (unreleased) (Capcom)
 
*''Maximo 3'' (unreleased) (Capcom)
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[[Category:Companies]]

Revision as of 04:36, 13 November 2016

Capcom Studio 8, Inc., a wholly owned subsidiary of Capcom U.S.A., was Capcom's U.S. research and development team. [1] It was originally incorporated on May 15, 1995 [2], as Capcom Digital Studios, Inc. (name changed in May 2003 [3]) The company was shut down in 2006. [4] [5] In 2007, it was acquired by and merged into Capcom Entertainment. [6] [7]

Research Methods: Actual mentions, online resources

As Capcom Digital Studios

Arcade

  • Final Fight Revenge (Capcom)

DOS

  • Super Street Fighter II (US Publisher: Capcom) [8]

Game Boy Color

  • Ghosts 'n Goblins (production, direction, testing, cover art) (US Publisher: Capcom)

PlayStation

  • Iron Man Football (unreleased) (Capcom) [9]

Saturn

  • Final Fight Revenge (JP Publisher: Capcom)
  • Major Damage (unreleased) (Capcom)
  • Werewolf: The Apocalypse (unreleased) (Capcom)

?

  • Street Fighter Alpha 3 [10]

As Capcom Studio 8

PlayStation 2

  • deVargas (unreleased) (Capcom)
  • Final Fight: Seven Sons (unreleased) (Capcom)
  • Final Fight: Streetwise (US/EU Publisher: Capcom)
Sound: Soundelux; Cutscene Animation: SemoLogic; Arcade Game Emulation Programming: Ultrarcade
  • Makai Eiyuuki Maximo: Machine Monster no Yabou / Maximo vs Army of Zin (JP/KR/US/EU Publisher: Capcom)
Cutscenes: Digital Frontier; Sound: Tommy Tallarico Studios, Soundelux
  • Maximo / Maximo: Ghosts to Glory (JP/US/KR/EU Publisher: Capcom)
Cutscenes: Digital Frontier; Sound: Tommy Tallarico Studios
Originally started as an N64 title, then Dreamcast, then finally PS2
  • Maximo 3 (unreleased) (Capcom)