Difference between revisions of "Capcom Studio 8"
From Game Developer Research Institute
(→As Capcom Studio 8) |
|||
Line 1: | Line 1: | ||
__NOTOC__ | __NOTOC__ | ||
+ | '''Capcom Studio 8, Inc.''' was a wholly owned subsidiary of Capcom U.S.A. and was Capcom's U.S. research and development division. [http://web.archive.org/web/20050826150355/http://www.capcom.com/corporate/] | ||
+ | |||
'''[[About:Research Methods|Research Methods]]:''' Actual mentions, online resources | '''[[About:Research Methods|Research Methods]]:''' Actual mentions, online resources | ||
Revision as of 04:53, 12 November 2016
Capcom Studio 8, Inc. was a wholly owned subsidiary of Capcom U.S.A. and was Capcom's U.S. research and development division. [1]
Research Methods: Actual mentions, online resources
As Capcom Digital Studios
Arcade
- Final Fight Revenge (Capcom)
DOS
- Super Street Fighter II (US Publisher: Capcom) [2]
Game Boy Color
- Ghosts 'n Goblins (production, direction, testing, cover art) (US Publisher: Capcom)
PlayStation
- Iron Man Football (unreleased) (Capcom) [3]
Saturn
- Final Fight Revenge (JP Publisher: Capcom)
- Major Damage (unreleased) (Capcom)
- Werewolf: The Apocalypse (unreleased) (Capcom)
?
- Street Fighter Alpha 3 [4]
As Capcom Studio 8
PlayStation 2
- deVargas (unreleased) (Capcom)
- Final Fight: Seven Sons (unreleased) (Capcom)
- Final Fight: Streetwise (US/EU Publisher: Capcom)
- Sound: Soundelux; Cutscene Animation: SemoLogic; Arcade Game Emulation Programming: Ultrarcade
- Makai Eiyuuki Maximo: Machine Monster no Yabou / Maximo vs Army of Zin (JP/KR/US/EU Publisher: Capcom)
- Cutscenes: Digital Frontier; Sound: Tommy Tallarico Studios, Soundelux
- Maximo / Maximo: Ghosts to Glory (JP/US/KR/EU Publisher: Capcom)
- Cutscenes: Digital Frontier; Sound: Tommy Tallarico Studios
- Originally started as an N64 title, then Dreamcast, then finally PS2
- Maximo 3 (unreleased) (Capcom)