Difference between revisions of "Boone"
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− | '''Boone Corporation''' was a computer software company started by Stanford University student Mike Boone in June 1982 and | + | '''Boone Corporation''' was a computer software company started by Stanford University student Mike Boone in June 1982 and incorporated on September 17, 1982. [http://california.14thstory.com/boone-corporation.html] The company was based in Costa Mesa, California, and was at one time appraised at more than $1 million. [http://news.google.com/newspapers?id=8fwtAAAAIBAJ&sjid=I88FAAAAIBAJ&pg=1127,3849767&dq=boone-corp&hl=en] |
− | After a dramatic rise, the company struggled due to a number of market and internal problems. Everyone was laid off in October 1983, and the company suspended operations. [http://forums.lostlevels.org/viewtopic.php?p=23225#23225] A group of former Boone programmers led by Brian Fargo went on to start Interplay. [http://www.digitpress.com/library/interviews/interview_rebecca_heineman.html] | + | After a dramatic rise, the company struggled due to a number of market and internal problems. [http://cremocompany.com/our-story/mike] Everyone was laid off in October 1983, and the company suspended operations. [http://forums.lostlevels.org/viewtopic.php?p=23225#23225] A group of former Boone programmers led by Brian Fargo went on to start Interplay. [http://www.digitpress.com/library/interviews/interview_rebecca_heineman.html] |
− | Mike Boone began selling self-made dry erase boards in 1984 while still at Stanford. [http://www.press-enterprise.com/newsarchive/1999/10/23/940649195.html] In 1989, he formed | + | Mike Boone began selling self-made dry erase boards in 1984 while still at Stanford. [http://www.press-enterprise.com/newsarchive/1999/10/23/940649195.html] In 1989, he formed Boone International to market them. [http://investing.businessweek.com/research/stocks/private/snapshot.asp?privcapId=794047] He sold the company in 1999 [http://www.press-enterprise.com/newsarchive/1999/10/23/940649195.html] and later co-founded Cremo Company, a maker of shave cream. [http://cremocompany.com/our-story] |
'''[[About:Research Methods|Research Methods]]:''' Actual mentions, interviews, online resources (see [[#Links|Links]]) | '''[[About:Research Methods|Research Methods]]:''' Actual mentions, interviews, online resources (see [[#Links|Links]]) |
Revision as of 03:55, 8 November 2015
Boone Corporation was a computer software company started by Stanford University student Mike Boone in June 1982 and incorporated on September 17, 1982. [1] The company was based in Costa Mesa, California, and was at one time appraised at more than $1 million. [2]
After a dramatic rise, the company struggled due to a number of market and internal problems. [3] Everyone was laid off in October 1983, and the company suspended operations. [4] A group of former Boone programmers led by Brian Fargo went on to start Interplay. [5]
Mike Boone began selling self-made dry erase boards in 1984 while still at Stanford. [6] In 1989, he formed Boone International to market them. [7] He sold the company in 1999 [8] and later co-founded Cremo Company, a maker of shave cream. [9]
Research Methods: Actual mentions, interviews, online resources (see Links)
Apple II
- Demon's Forge (rewrite) (US Publisher: Boone)
- Originally developed and published by Saber Software; later republished by Mastertronic
Commodore 64
- Chuck Norris Superkicks (US Publisher: Xonox)
- Final Eclipse (unreleased) (Boone)
IBM PC
- Championship Golf: Pebble Beach (unreleased) (Toshiba)
- Later completed by Interplay and published by Gamestar
VIC-20
- Chuck Norris Superkicks (US Publisher: Xonox)
- Crater Raider (US Publisher: Boone)
- Cyclon (US Publisher: Boone)
- Moodies in Iceland (unreleased) (Boone)
- Licensed from Kent Toys
- Robin Hood (US Publisher: Xonox)
?
- Curse of Coral Island (unreleased) (Boone)