Difference between revisions of "Axlon"

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'''Axlon Incorporated''' was a company started by Atari co-founder Nolan Bushnell and former Atari engineer/product manager John Vurich that mainly produced robotic toys. It was incorporated on March 26, 1980.
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Founded in 1983 by Nolan Bushnell [http://www.geocities.com/TimesSquare/Lair/9260/savemary.html], '''Axlon''' mainly produced robotic toys. [http://web.archive.org/web/*/http://www.atari-explorer.com/articles/articles-robots.html] But late in the decade, Atari contracted the company to make games for the 2600. Bushnell supposedly accepted the deal without knowing if anybody on his staff was up to it (the company was hard up for money). [http://www.atariage.com/software_page.html?SoftwareLabelID=425]
 
Founded in 1983 by Nolan Bushnell [http://www.geocities.com/TimesSquare/Lair/9260/savemary.html], '''Axlon''' mainly produced robotic toys. [http://web.archive.org/web/*/http://www.atari-explorer.com/articles/articles-robots.html] But late in the decade, Atari contracted the company to make games for the 2600. Bushnell supposedly accepted the deal without knowing if anybody on his staff was up to it (the company was hard up for money). [http://www.atariage.com/software_page.html?SoftwareLabelID=425]
  

Revision as of 16:12, 15 April 2018

Axlon Incorporated was a company started by Atari co-founder Nolan Bushnell and former Atari engineer/product manager John Vurich that mainly produced robotic toys. It was incorporated on March 26, 1980.

Founded in 1983 by Nolan Bushnell [1], Axlon mainly produced robotic toys. [2] But late in the decade, Atari contracted the company to make games for the 2600. Bushnell supposedly accepted the deal without knowing if anybody on his staff was up to it (the company was hard up for money). [3]

To capitalize on this partnership, Atari placed Bushnell's name and face on the front of boxes and cartridges, implying that he was responsible for writing the games. But in reality, he served as a designer or producer, while Steve DeFrisco and Tod Frye did the actual programming. [4]

Later, Axlon struck a deal with Hasbro to develop the NEMO, a VHS-based interactive system. Unfortunately, it was canned in 1989, probably because it would have retailed for about $300 (much higher than the competing NES). [5]

Research Methods: Actual mentions, online resources

2600

  • Adventures of Max, The (unreleased) (Atari) [6]
  • KLAX (UK/EU Publisher: Atari)
  • MotoRodeo (US Publisher: Atari)
  • Off the Wall (US Publisher: Atari)
  • Save Mary (unreleased) (Atari)
  • Secret Quest (US Publisher: Atari)
  • Shooting Arcade (unreleased) (Atari)