Difference between revisions of "A-Max"

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[[Image:Amaxlog2.gif|right|A-Max logo]]
 
[[Image:Amaxlog2.gif|right|A-Max logo]]
'''A-Max''' (エーマックス株式会社) is a Setagaya-ku, Tokyo, Japan-based development company started in 1993 and headed by Ryouji Amano (天野亮司), who previously worked on the Formation Soccer series at [[Human]].
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'''A-Max''' (エーマックス株式会社) is a Setagaya-ku, Tokyo, Japan-based development company started in 1993 and headed by Ryouji Amano (天野亮司), who previously worked on the ''Formation Soccer'' series at [[Human]].
  
 
'''[[About:Research Methods|Research Methods]]:''' Actual mentions, interviews
 
'''[[About:Research Methods|Research Methods]]:''' Actual mentions, interviews

Revision as of 11:40, 20 April 2011

A-Max logo

A-Max (エーマックス株式会社) is a Setagaya-ku, Tokyo, Japan-based development company started in 1993 and headed by Ryouji Amano (天野亮司), who previously worked on the Formation Soccer series at Human.

Research Methods: Actual mentions, interviews

DS

  • Zoids Battle Colosseum (programming) (JP Publisher: Takara Tomy)

Nintendo 64

  • J.League Dynamite Soccer 64 (JP Publisher: Imagineer)

PlayStation

  • Dynamite Soccer 2000 (JP Publisher: A-Max)
  • Dynamite Soccer 2002 (JP Publisher: A-Max)
  • Dynamite Soccer 2004 Final (JP Publisher: A-Max)
  • Dynamite Soccer 98 / Soccer, The: Dynamite Soccer 1500 (JP Publisher: A-Max/D3 Publisher)

Super Famicom/Super NES

  • Battle Cross (JP Publisher: Imagineer)
  • J.League Excite Stage '94 / Capcom's Soccer Shootout / Soccer Shootout (JP Publisher: Epoch; US Publisher: Capcom; EU Publisher: Nintendo)
Some Graphics? [1], Sound: Triad
  • J.League Excite Stage '95 (JP Publisher: Epoch)
  • J.League Excite Stage '96 (JP Publisher: Epoch)

Links