Wavedge
From Game Developer Research Institute
Revision as of 07:37, 24 June 2017 by Dimitri (Talk | contribs) (→WonderSwan Color: I'm not sure what's going on here, as this game released almost 2 years after the company closed, but they're directly named in the credits...)
Wavedge Co., Ltd. (株式会社ウェイヴエッジ) was an Osaka-based "consolidated subsidary" [1] or "associated company" of Takara. Much of the original staff had previously worked at Aorn. It was closed as part of a reorganization of the toy giant in December 2001. [2]
After Wavedge closed down, some of the staff regrouped at Amazing.
Research Methods: Actual mentions, online resources, shared staff
Dreamcast
- Jinsei Game for Dreamcast (3D graphics) (JP Publisher: Takara)
- Sound: Pure Sound
PlayStation
- Bakuten Shoot Beyblade: Beybattle Tournament / Beyblade: Let it Rip! / Beyblade: Hyper Vitesse! Let it Rip! (JP Publisher: Takara; US Publisher: Crave Entertainment; EU Publisher: Atari)
- Programming: Include Studio
- Programming: Include Studio; Some Debugging: Dreams
- Super Tokusatsu Taisen 2001 (some CG support) (JP Publisher: Banpresto)
- Developer: Japan Art Media; Some CG Support: Interact Technology; Debugging: Prova Works, SCEI, Marigul, Sarugakucho
- Transformers: Beast Wars Metals: Gekitotsu! Gangan Battle / Transformers: Beast Wars Transmetals (JP Publisher: Takara; US Publisher: BAM! Entertainment)
PlayStation 2
- Real Robot Regiment (JP Publisher: Banpresto) [5]
- Super Robot Taisen Impact (some 3D CG animation) (JP Publisher: Banpresto) [6]
WonderSwan Color
- Super Robot Taisen Compact 3 (some cut-in graphics) (JP Publisher: Banpresto)
- Super Robot Taisen Compact for WonderSwan Color (some cut-in graphics) (JP Publisher: Banpresto)
- Developer: Tose; Some Cut-in Graphics: Team OX