Floor
From Game Developer Research Institute
Floor Co., Ltd. (株式会社フロア) was a development company in Osaka. It was established in December 1998 and headed by Michinori Fukushima (福島道宣). [1]
Research Methods: Actual mentions, online resources
Game Boy Advance
- Pachislot simulation game from 2001 (all development)
Game Boy Color
- Data-Navi Pro Yakyuu (programming, some graphics [Floor website says "all development"]) (JP Publisher: Now Production) [professional baseball simulation game from 2000]
- Data-Navi Pro Yakyuu 2 (programming, some graphics) (JP Publisher: Now Production)
- Localization and porting of Game Boy retro game two-in-one to Game Boy Color for overseas
- Professional baseball simulation game from 1999 (all development) [Koushien Pocket?]
PDA
- Board game omake (all development)
PlayStation
- '98 Koushien (sound programming) (JP Publisher: Magical)
- Environment Graphics: Thinking Rabbit; CG Movies: DML (Digital Media Lab?), PD
- 2D pachinko simulation game from 2000 (all development)
- 2D pachinko simulation game from 2000 (all development)
- Block Kuzushi: Kowashite Help! / Block Kuzushi (direction, programming, graphics [Floor website says "all development"]) (JP Publisher: Media Gallop/Hamster) [block kuzushi from 2000; ported from Neo Geo]
- Production, Planning: Now Production
- Board game from 1998 (all development)
- Board game from 1999 (all development)
- Educational software for young children with 10 games from 2001 (all development)
- Planning and development of full rotation and scaling game for PocketStation
- Practical software from 2001 (all development)
- Practical software from 2001 (all development)
- RPG from 1998 (combat programming)
PlayStation 2
- Gachinko Pro Yakyuu (JP Publisher: Now Production)
- ?: Studio Cliche
- Planning and development of full 3D toon shading game
Saturn
- Full 3D puzzle game ported from PlayStation from 1998 (programming, graphics)
WonderSwan
- Action game from 1999 (sub programming)
Links
- Official website (Japanese)