Astroll

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Astroll Co., Ltd. (株式会社アストロール), headed by Junichi Mizutari (水足淳一), was originally established on April 28, 1977, as 有限会社ユニック (Unic? Unique?). It became Astroll in June 1997. [1]

Mizutari also ran the development company Lenar.

Research Methods: Actual mentions, shared staff

DS

  • Akiyama Jin Kyouju Kanshuu: Zennou JinJin / MinDStorm / Master Jin Jin's IQ Challenge (co-developed with Altair) (JP Publisher: ASK; EU/AU Publisher: 505 Games; US Publisher: Valcon Games)

PlayStation

  • Cocktail Harmony / Cocktail no Recipe (JP Publisher: Astroll/D3 Publisher)
  • Itadaki Street: Gorgeous King (some graphics) (JP Publisher: Enix)
Scenario, Game Design: Armor Project; Developer: Tomcat System; Some Graphics: Algo-Nicus, Goukaido; Sound: BeatManiac; Opening Movie: Shadow Entertainment
  • Sound Novel Evolution 2: Kamaitachi no Yoru Tokubetsu-hen (JP Publisher: Chunsoft)

PlayStation 2

  • American Arcade / Pinball (JP Publisher: Astroll; EU Publisher: Play It)
  • EX Billiard / Real Pool / International Cue Club (JP Publisher: Takara; US Publisher: Infogrames; EU Publisher: Midas Interactive Entertainment)
  • Hello Kitty no PikoPiko Daisakusen / Hello Kitty: Roller Rescue (JP Publisher: Hamster; EU/AU Publisher: Xplosiv) [2]
  • Mahou Tsukai Kurohime (JP Publisher: Tomy)
  • Shinjuku no Ookami (JP Publisher: Spike)

PlayStation 3

  • Seikan (unreleased)

WonderSwan

  • Tokyo Majin Gakuen: Fuju Houroku (programming) (JP Publisher: Asmik Ace Entertainment)
Planning, Scenario, Some Graphics?: Shout! Design Works; Programming: Feathered?; Some Graphics?: Mcreate, Site Design?

Links