Difference between revisions of "Zap"
From Game Developer Research Institute
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*''Chuugoku Janshi Story: Tonpuu'' (JP Publisher: Natsume) | *''Chuugoku Janshi Story: Tonpuu'' (JP Publisher: Natsume) | ||
*''Super Rugby'' (JP Publisher: T.S.S.) | *''Super Rugby'' (JP Publisher: T.S.S.) | ||
+ | |||
+ | ===FM-7=== | ||
+ | *''Super Rambo'' (programming) (JP Publisher: Pack-In-Video) | ||
+ | :<small>Planning, Graphics: Bothtec</small> | ||
===Mark III/Master System=== | ===Mark III/Master System=== | ||
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*''Ninja'' (JP Publisher: Bothtec) | *''Ninja'' (JP Publisher: Bothtec) | ||
*''Taiyou no Shinden: Aztec II'' (JP Publisher: Tokyo Shoseki) | *''Taiyou no Shinden: Aztec II'' (JP Publisher: Tokyo Shoseki) | ||
+ | |||
+ | ===PC-88=== | ||
+ | *''Super Rambo'' (programming) (JP Publisher: Pack-In-Video) | ||
+ | :<small>Planning, Graphics: Bothtec</small> | ||
===PC Engine/TurboGrafx-16=== | ===PC Engine/TurboGrafx-16=== | ||
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:<small>Music: Mecano Associates</small> | :<small>Music: Mecano Associates</small> | ||
*<div style="color:red">''Makai Prince Dorabocchan'' (JP Publisher: Naxat)</div> | *<div style="color:red">''Makai Prince Dorabocchan'' (JP Publisher: Naxat)</div> | ||
+ | |||
+ | ===Unknown (MSX, PC)=== | ||
+ | *''1942'' (JP Publisher: ASCII) | ||
+ | *''Senjou no Ookami'' (JP Publisher: ASCII) | ||
+ | |||
+ | ===X1=== | ||
+ | *''Super Rambo'' (programming) (JP Publisher: Pack-In-Video) | ||
+ | :<small>Planning, Graphics: Bothtec</small> | ||
[[Category:Companies]] | [[Category:Companies]] |
Revision as of 00:19, 26 February 2018
Zap Corporation (株式会社ザップ) was a game company started by entrepreneur Yuichiro Itakura (板倉雄一郎) in February 1984 [1] at the age of 19. [2] It may have had its roots in a company called Way Limit. [3]
Former employees include Hitoshi Akashi (赤司仁) of Beyond Interactive and Sony Computer Entertainment producer Takeshi Kajii (梶井健) (Demon's Souls). [4] Programmer Kou Matsuda (松田康) started Radical Plan after leaving.
Research Methods: Actual mentions, interviews, shared staff
Related Interviews: Hitoshi Akashi
Famicom/NES
- Ankoku Shinwa: Yamato Takeru Densetsu (JP Publisher: Tokyo Shoseki)
- Programming: Another
- Chuugoku Janshi Story: Tonpuu (JP Publisher: Natsume)
- Super Rugby (JP Publisher: T.S.S.)
FM-7
- Super Rambo (programming) (JP Publisher: Pack-In-Video)
- Planning, Graphics: Bothtec
Mark III/Master System
- Summer Games / Jogos Olympícos (under subcontract with Kaga Electronics?) (EU Publisher: Sega; BR Publisher: Tec Toy)
Mega Drive/Genesis
- Twinkle Tale (JP Publisher: Wonder Amusement Studio)
MSX
- Bomber King (JP Publisher: Hudson)
- Cosmo Explorer (JP Publisher: Sony)
- Fairy (JP Publisher: Zap)
- Funky Mouse (JP Publisher: Sony)
- Glider (JP Publisher: Zap)
- Manes (JP Publisher: Zap)
- Midnight Brothers (JP Publisher: Sony)
- Payload (JP Publisher: Sony)
- Pineapplin (JP Publisher: Zap)
- Raid on Bungeling Bay (JP Publisher: Sony)
- Rally (JP Publisher: Takeru [Brother])
MSX2
- Ankoku Shinwa: Yamato Takeru Densetsu (JP Publisher: Tokyo Shoseki)
- Barunba (JP Publisher: Namco)
- Ninja (JP Publisher: Bothtec)
- Taiyou no Shinden: Aztec II (JP Publisher: Tokyo Shoseki)
PC-88
- Super Rambo (programming) (JP Publisher: Pack-In-Video)
- Planning, Graphics: Bothtec
PC Engine/TurboGrafx-16
- Barunba (JP Publisher: Namco)
- Burning Angels (JP Publisher: Naxat)
- Dead Moon: Gessekai no Akumu / Dead Moon (JP Publisher: T.S.S.; US Publisher: NEC)
- Music: Mecano Associates
- Makai Prince Dorabocchan (JP Publisher: Naxat)
Unknown (MSX, PC)
- 1942 (JP Publisher: ASCII)
- Senjou no Ookami (JP Publisher: ASCII)
X1
- Super Rambo (programming) (JP Publisher: Pack-In-Video)
- Planning, Graphics: Bothtec