Difference between revisions of "User talk:Dimitri"

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http://dl.dropbox.com/u/665725/tose_copyright.txt
 
http://dl.dropbox.com/u/665725/tose_copyright.txt
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Translations of TEC relevant sections:
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http://www.kcg.ac.jp/alm/html/ogata.html
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Graduate profile: Mr. Hatao Ogata
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Former TEC-Intelligent Systems Co., Ltd. Board Member, Engineering Department Director
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Current Jupiter Co., Ltd. Department Director, Mr. Hatao Ogata
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Graduated 1980, Computer Sciences Department
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1987: Took part in planning the establishment of TEC-Intelligent Systems Co., Ltd., an affiliate company of Nintendo Co., Ltd. involved in the development of game software for Famicom and other systems.
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In charge of game production classes at this academy.
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TEC developed game software for Super Famicom, Game Boy, and every other Nintendo platform. They also developed tool software to allow easy creation of games. Our academy has many graduates, but he was in particular an incredibly hard-working programmer...
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http://homepage2.nifty.com/kamitoba/report/company/is.html
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INTELLIGENT SYSTEMS Co.,Ltd.
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...
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Established December 1986. It is commonly said that Intelligent Systems (IS) was established by members of Nintendo R&D Dept. 1 splitting off to a new team, but the specifics of this are uncertain. However, even though it is called a split, there were still very deep connections to Nintendo R&D1: Famicom Wars, three Game Boy launch titles, and many other titles were jointly developed by the two groups. In 1987, TEC Co., Ltd. was established through a joint investment by Nintendo and IS. Mr. Gumpei Yokoi, then the head of R&D1, originally proposed the idea to create the company. TEC was later (1997?) merged into IS.
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IS's primary functions are the development of development tools, and the development of game software. Their tool development work goes back as far as the Famicom, and includes all Nintendo hardware made since. Because they receive specifications and component supply from Nintendo, they are able to produce development tools from a very early stage. "Always the first to create high-quality products, so business superiority is guaranteed." (from IS homepage) However, another Nintendo second party, HAL Laboratory, has started to create development tools such as Sysdolphin. However, their work is still secondary in importance to IS's.
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Revision as of 01:07, 13 November 2010

Downloaded one of those copyright record packages that CRV found the Iwasaki Giken information in on a lark. Found some interesting stuff:

http://dl.dropbox.com/u/665725/tose_copyright.txt


Translations of TEC relevant sections:

http://www.kcg.ac.jp/alm/html/ogata.html

Graduate profile: Mr. Hatao Ogata

Former TEC-Intelligent Systems Co., Ltd. Board Member, Engineering Department Director Current Jupiter Co., Ltd. Department Director, Mr. Hatao Ogata

Graduated 1980, Computer Sciences Department 1987: Took part in planning the establishment of TEC-Intelligent Systems Co., Ltd., an affiliate company of Nintendo Co., Ltd. involved in the development of game software for Famicom and other systems. In charge of game production classes at this academy.

TEC developed game software for Super Famicom, Game Boy, and every other Nintendo platform. They also developed tool software to allow easy creation of games. Our academy has many graduates, but he was in particular an incredibly hard-working programmer...


http://homepage2.nifty.com/kamitoba/report/company/is.html

INTELLIGENT SYSTEMS Co.,Ltd.

...

Established December 1986. It is commonly said that Intelligent Systems (IS) was established by members of Nintendo R&D Dept. 1 splitting off to a new team, but the specifics of this are uncertain. However, even though it is called a split, there were still very deep connections to Nintendo R&D1: Famicom Wars, three Game Boy launch titles, and many other titles were jointly developed by the two groups. In 1987, TEC Co., Ltd. was established through a joint investment by Nintendo and IS. Mr. Gumpei Yokoi, then the head of R&D1, originally proposed the idea to create the company. TEC was later (1997?) merged into IS.

IS's primary functions are the development of development tools, and the development of game software. Their tool development work goes back as far as the Famicom, and includes all Nintendo hardware made since. Because they receive specifications and component supply from Nintendo, they are able to produce development tools from a very early stage. "Always the first to create high-quality products, so business superiority is guaranteed." (from IS homepage) However, another Nintendo second party, HAL Laboratory, has started to create development tools such as Sysdolphin. However, their work is still secondary in importance to IS's.

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