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Interesting read. I guess you are right about SFC Hebereke no Popoon too, since it has the same staff as Hebereke no Oishii Puzzle wa Irimasen ka. No doubt there will be more insights on the games he worked on at Falcon in the following entries (Part 8 namedrops the company). Marklincadet (talk) 17:47, 21 August 2021 (UTC)

Makimoto has been writing a series of posts called "PC Game Development in the Early Days." In his latest, he writes about joining a softhouse (which he does not name) where he worked on MSX Sorcerian. They apparently had a development office in Osaka, in addition to their head office in Nagoya. Note SFC Hebereke no Oishii Puzzle wa Irimasen ka in the photo. CRV (talk) 01:26, 19 August 2021 (UTC)

Worked on PC (X68000, etc.) and SFC games at Falcon. Credited on SFC Xak. [1] CRV (talk) 13:41, 4 September 2020 (UTC)