Difference between revisions of "Talk:Blog:Bomb's Your Uncle"

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(Comment provided by CRV - via ArticleComments extension)
(Comment provided by CRV - via ArticleComments extension)
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--[[User:CRV|CRV]] 03:46, 15 September 2009 (CDT)
 
--[[User:CRV|CRV]] 03:46, 15 September 2009 (CDT)
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== CRV said ... ==
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Another possibility is this was a game Exa/Aicom was working on alone that Hudson picked up (similar to the Ninja Gaiden: Shadow thing).
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--[[User:CRV|CRV]] 03:55, 15 September 2009 (CDT)
 
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Revision as of 08:55, 15 September 2009

Comments on Blog:Bomb's Your Uncle

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KungFuFurby said ...

Hey! That means that Pirates of Dark Water (SNES) could be developed at Sunsoft as well, based off of the credits for Blaster Master Boy from MobyGames. The programmer, Michio Okasaka, is shared between the two games.

--KungFuFurby 09:02, 13 September 2009 (CDT)

CRV said ...

Yeah, I think you can safely say PDW was done by Sunsoft.

--CRV 09:07, 13 September 2009 (CDT)

ArnoldRimmer83 said ...

Its been awhile since I've seen the ending, but I recall Starship Hector also shared a lot of developers from Bomber King. Bomber King himself actually makes a cameo in that game. After you beat the game once, on the second play through your ship gets replaced with him.

--ArnoldRimmer83 02:02, 15 September 2009 (CDT)

CRV said ...

The Starship Hector credits are here. Don't see any Exa/Aicom people. Hector and RW do have the same sound/music staff, but that's about all they seem to share. The overworld music from RW plays during the credits.

--CRV 03:46, 15 September 2009 (CDT)

CRV said ...

Another possibility is this was a game Exa/Aicom was working on alone that Hudson picked up (similar to the Ninja Gaiden: Shadow thing).

--CRV 03:55, 15 September 2009 (CDT)

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