Difference between revisions of "Punk Development"

From Game Developer Research Institute
Jump to: navigation, search
m
 
Line 6: Line 6:
 
'''[[About:Research Methods|Research Methods]]:''' Actual mentions, interviews
 
'''[[About:Research Methods|Research Methods]]:''' Actual mentions, interviews
  
'''[[Interviews]]:''' [[Interview:Lars Norpchen|Lars Norpchen]], [[Interview:Kevin Seghetti|Kevin Seghetti]]
+
'''[[Interviews|Related Interviews]]:''' [[Interview:Lars Norpchen|Lars Norpchen]], [[Interview:Kevin Seghetti|Kevin Seghetti]]
  
 
===Mega Drive/Genesis===
 
===Mega Drive/Genesis===

Latest revision as of 16:23, 18 September 2019

Punk Development, Inc. was a subsidiary and product development arm of publisher RazorSoft based in Sunnyvale, California. It was founded by Jeff Spangenberg, who later started Iguana Entertainment and Retro Studios. It was incorporated in Oklahoma on June 27, 1990.

On July 31, 1991, Sega Enterprises Ltd. sued RazorSoft and Punk Development for breach of contract; engaging in conspiracy and fraud; unauthorized use of copyrights, trademarks, and logos; and misappropriation of intellectual property. [1] Programmer Kevin Seghetti recalls that the lawsuit might have been over RazorSoft manufacturing its "own cartridges for Stormlord, instead of paying Sega to do it."

Research Methods: Actual mentions, interviews

Related Interviews: Lars Norpchen, Kevin Seghetti

Mega Drive/Genesis

  • Death Duel (US Publisher: RazorSoft)
  • Stormlord (US Publisher: RazorSoft; JP Publisher: Micro World)
  • Technocop (US Publisher: RazorSoft)
  • Vampire Killer (unreleased) (RazorSoft)

Super Famicom/Super NES

  • Shooter [tech demo] [2]