Difference between revisions of "Painting by Numbers"
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− | '''Painting by Numbers Limited''' was a | + | '''Painting by Numbers Limited''' was a Sheffield, England-based development company that consisted of Jay Beard, Chris Kerry, Steve Kerry, and Mark Rogers [https://www.linkedin.com/pulse/robocop-ii-nes-gameboy-game-design-jay-beard], all former members of Gremlin. They worked pretty much exclusively for Ocean and were later recruited to start up a new development team at [[Ocean of America]]. [https://markhardisty.wordpress.com/2018/01/23/a-brief-history-of-sheffield-game-development-companies/] |
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+ | Painting by Numbers was incorporated on May 18, 1988, as '''Impact Software Development Limited'''. It changed names on March 15, 1990. [http://www.duedil.com/company/02259770/painting-by-numbers-limited] | ||
'''[[About:Research Methods|Research Methods]]:''' Actual mentions | '''[[About:Research Methods|Research Methods]]:''' Actual mentions | ||
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*''Nightbreed: The Interactive Movie'' (US Publisher: Ocean) | *''Nightbreed: The Interactive Movie'' (US Publisher: Ocean) | ||
− | === | + | ===Famicom/NES=== |
− | + | ||
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*''Darkman'' (US/EU Publisher: Ocean) | *''Darkman'' (US/EU Publisher: Ocean) | ||
*''Hook'' (JP Publisher: Epic; US Publisher: Sony Imagesoft; EU/AU Publisher: Ocean) | *''Hook'' (JP Publisher: Epic; US Publisher: Sony Imagesoft; EU/AU Publisher: Ocean) | ||
*''RoboCop 2'' (US/JP Publisher: Data East; EU Publisher: Ocean) | *''RoboCop 2'' (US/JP Publisher: Data East; EU Publisher: Ocean) | ||
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+ | ===Game Boy=== | ||
+ | *''Hook'' (US Publisher: Sony Imagesoft; EU Publisher: Ocean; JP Publisher: Epic) | ||
+ | *''RoboCop 2'' (JP Publisher: Epic; US Publisher: Ocean) | ||
===Super Famicom/Super NES=== | ===Super Famicom/Super NES=== | ||
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[[Category:Companies]] | [[Category:Companies]] | ||
+ | [[Category:Companies based in Sheffield]] |
Latest revision as of 18:30, 26 November 2020
Painting by Numbers Limited was a Sheffield, England-based development company that consisted of Jay Beard, Chris Kerry, Steve Kerry, and Mark Rogers [1], all former members of Gremlin. They worked pretty much exclusively for Ocean and were later recruited to start up a new development team at Ocean of America. [2]
Painting by Numbers was incorporated on May 18, 1988, as Impact Software Development Limited. It changed names on March 15, 1990. [3]
Research Methods: Actual mentions
Amiga
- Nightbreed: The Action Game (UK Publisher: Ocean)
- Nightbreed: The Interactive Movie (UK Publisher: Ocean)
- Run the Gauntlet (UK Publisher: Ocean)
Amstrad CPC
- Nightbreed: The Action Game (UK Publisher: Ocean)
- Run the Gauntlet (EU Publisher: Ocean)
Atari ST
- Nightbreed: The Action Game (UK Publisher: Ocean)
- Nightbreed: The Interactive Movie (UK Publisher: Ocean)
- Run the Gauntlet (UK Publisher: Ocean)
Commodore 64
- Nightbreed: The Action Game (UK Publisher: Ocean)
- RoboCop 2 (EU Publisher: Ocean)
- Run the Gauntlet (UK Publisher: Ocean)
DOS
- Nightbreed: The Action Game (US Publisher: Ocean)
- Nightbreed: The Interactive Movie (US Publisher: Ocean)
Famicom/NES
- Darkman (US/EU Publisher: Ocean)
- Hook (JP Publisher: Epic; US Publisher: Sony Imagesoft; EU/AU Publisher: Ocean)
- RoboCop 2 (US/JP Publisher: Data East; EU Publisher: Ocean)
Game Boy
- Hook (US Publisher: Sony Imagesoft; EU Publisher: Ocean; JP Publisher: Epic)
- RoboCop 2 (JP Publisher: Epic; US Publisher: Ocean)
Super Famicom/Super NES
- Cool World (US Publisher: Ocean)
ZX Spectrum
- Nightbreed: The Action Game (UK Publisher: Ocean)
- Run the Gauntlet (UK Publisher: Ocean)