Difference between revisions of "Nihon Soft Hanbai"

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__NOTOC__
 
__NOTOC__
'''Nihon Soft Hanbai''' (日本ソフト販売株式会社) was a publisher and developer of PC Engine games (and accessories) established in May 1980. [https://archive.org/details/pc-engine-fan-december-1988/page/85/mode/1up] It was previously called '''Big Club''' (株式会社ビッグ・クラブ). [https://www.chrismcovell.com/secret/PCE_1990Q1.html] Before getting into the software business, Big Club operated a chain of Famicom repair shops. [https://archive.org/details/family-computer-magazine-issue-23-november-21st-1986/Family%20Computer%20Magazine%20-%20Issue%2023%20-%20November%2021st%201986%20%28Compressed%29/page/94/mode/1up] The company is said to have gone bankrupt (maybe in 1995, if [https://www.google.com/books/edition/_/haFWAAAAMAAJ?hl=en&gbpv=1&bsq=%22%E6%97%A5%E6%9C%AC%E3%82%BD%E3%83%95%E3%83%88%E8%B2%A9%E5%A3%B2%E6%A0%AA%E5%BC%8F%E4%BC%9A%E7%A4%BE%22 this] is referring to the same Nihon Soft Hanbai).
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'''Nihon Soft Hanbai''' (日本ソフト販売株式会社) was a publisher and developer of PC Engine games (and accessories like the Battle Pad and Battle Tap) established in May 1980. [https://archive.org/details/pc-engine-fan-december-1988/page/85/mode/1up] [https://twitter.com/gdri/status/1511493543918985219] It was previously called '''Big Club''' (株式会社ビッグ・クラブ). [https://www.chrismcovell.com/secret/PCE_1990Q1.html] Before getting into the software business, Big Club operated a chain of Famicom repair shops. [https://archive.org/details/family-computer-magazine-issue-23-november-21st-1986/Family%20Computer%20Magazine%20-%20Issue%2023%20-%20November%2021st%201986%20%28Compressed%29/page/94/mode/1up] [https://twitter.com/gdri/status/1511495008993558536] The company is said to have gone bankrupt (in 1995, if [https://www.google.com/books/edition/_/haFWAAAAMAAJ?hl=en&gbpv=1&bsq=%22%E6%97%A5%E6%9C%AC%E3%82%BD%E3%83%95%E3%83%88%E8%B2%A9%E5%A3%B2%E6%A0%AA%E5%BC%8F%E4%BC%9A%E7%A4%BE%22 this] is referring to the same Nihon Soft Hanbai [appears to have the same address]).
  
 
'''[[About:Research Methods|Research Methods]]:''' Actual mentions, shared staff
 
'''[[About:Research Methods|Research Methods]]:''' Actual mentions, shared staff
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===PC Engine/TurboGrafx-16===
 
===PC Engine/TurboGrafx-16===
 
*''Armed F'' (JP Publisher: Pack-In-Video)
 
*''Armed F'' (JP Publisher: Pack-In-Video)
:<small>Originally supposed to be published by Big Club. [https://archive.org/details/pc-engine-fan-september-1989/page/n89/mode/1up] Later supposed to be published by Nihon Soft Hanbai. [https://archive.org/details/pc-engine-fan-october-1989/page/n95/mode/1up] Retail release has a "Big Don" copyright.</small>
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:<small>Originally supposed to be published by Big Club. [https://archive.org/details/pc-engine-fan-september-1989/page/n89/mode/1up] Later supposed to be published by Nihon Soft Hanbai. [https://archive.org/details/pc-engine-fan-october-1989/page/n95/mode/1up] [https://twitter.com/gdri/status/1412914105363615752] Retail release has "Big Don" in the copyright notice.</small>
 
*''Blade Land'' (unreleased) (Nihon Soft Hanbai) [https://www.chrismcovell.com/secret/PCE_1990Q1.html]
 
*''Blade Land'' (unreleased) (Nihon Soft Hanbai) [https://www.chrismcovell.com/secret/PCE_1990Q1.html]
 
*''Bouken Danshaku Don: The Lost Sunheart'' (JP Publisher: I'Max)
 
*''Bouken Danshaku Don: The Lost Sunheart'' (JP Publisher: I'Max)
:<small>Takane Ohkubo said in an interview that he worked on this game at Big Club. [http://shmuplations.com/zombienation/] He left Big Club to join [[Live Planning]], likely in 1989, which would mean the game was developed long before it was released (1992). The name Manjyudo appears on the game, which was a company run by Eiko Iida [http://web.archive.org/web/20090209181328/http://www.manjyudo.co.jp:80/information.html], the producer on ''Jinmu Denshou'' and ''Armed F''.</small>
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:<small>Takane Ohkubo said in an interview that he worked on this game at Big Club. [http://shmuplations.com/zombienation/] He left Big Club to join [[Live Planning]], likely in 1989, which would mean the game was developed long before it was released (1992). The name [http://web.archive.org/web/19980215215925/http://www.parkway.ne.jp/hp/manjyudo/ Manjyudo] appears on the game, which was a company run by Eiko Iida [http://web.archive.org/web/20090209181328/http://www.manjyudo.co.jp:80/information.html], the producer on ''Jinmu Denshou'' and ''Armed F''.</small>
 
*''Jinmu Denshou'' (JP Publisher: Big Club)
 
*''Jinmu Denshou'' (JP Publisher: Big Club)
 
:<small>Planning, Some Music: Wolf Team; Some Music: Goblin Sound</small>
 
:<small>Planning, Some Music: Wolf Team; Some Music: Goblin Sound</small>
 
*''Rock-On'' (JP Publisher: Big Club)
 
*''Rock-On'' (JP Publisher: Big Club)
 
==Links==
 
*[http://web.archive.org/web/*/http://www.manjyudo.co.jp/ Official Manjyudo website (Internet Archive Wayback Machine)] (Japanese and English)
 
*[http://web.archive.org/web/19980215215925/http://www.parkway.ne.jp/hp/manjyudo/ Older Manjyudo website (Internet Archive Wayback Machine)] (Japanese and English)
 
  
 
[[Category:Companies]]
 
[[Category:Companies]]

Revision as of 05:19, 23 December 2022

Nihon Soft Hanbai (日本ソフト販売株式会社) was a publisher and developer of PC Engine games (and accessories like the Battle Pad and Battle Tap) established in May 1980. [1] [2] It was previously called Big Club (株式会社ビッグ・クラブ). [3] Before getting into the software business, Big Club operated a chain of Famicom repair shops. [4] [5] The company is said to have gone bankrupt (in 1995, if this is referring to the same Nihon Soft Hanbai [appears to have the same address]).

Research Methods: Actual mentions, shared staff

PC Engine/TurboGrafx-16

  • Armed F (JP Publisher: Pack-In-Video)
Originally supposed to be published by Big Club. [6] Later supposed to be published by Nihon Soft Hanbai. [7] [8] Retail release has "Big Don" in the copyright notice.
  • Blade Land (unreleased) (Nihon Soft Hanbai) [9]
  • Bouken Danshaku Don: The Lost Sunheart (JP Publisher: I'Max)
Takane Ohkubo said in an interview that he worked on this game at Big Club. [10] He left Big Club to join Live Planning, likely in 1989, which would mean the game was developed long before it was released (1992). The name Manjyudo appears on the game, which was a company run by Eiko Iida [11], the producer on Jinmu Denshou and Armed F.
  • Jinmu Denshou (JP Publisher: Big Club)
Planning, Some Music: Wolf Team; Some Music: Goblin Sound
  • Rock-On (JP Publisher: Big Club)