Minakuchi Engineering

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Minakuchi Engineering (水口エンジニアリング株式会社) was established in May 1984 and worked on about 40 titles. It was named after the town in which it was based, Minakuchi, Shiga [1], which merged with several other towns in 2004 to form the city of Koka. [2]

Research Methods: Online resources (see Links), shared staff

Arcade

  • Super Volley '91 (programming?) (Video System)
  • Turbo Force (programming, music [3]) (Video System)

FM-7

  • Maison Ikkoku: Kanketsuhen: Sayonara, Soshite... (music direction?) (JP Publisher: Microcabin)

Game Boy

  • Bionic Commando (JP/US/EU Publisher: Capcom)
  • Qix (JP/US/CA/UK Publisher: Nintendo)
  • Rockman World / Mega Man: Dr. Wily's Revenge (JP/US/EU Publisher: Capcom)
  • Rockman World 3 / Mega Man III (JP/US/EU Publisher: Capcom)
  • Rockman World 4 / Mega Man IV (JP/US/EU Publisher: Capcom)
  • Rockman World 5 / Mega Man V (JP/US/EU Publisher: Capcom)
  • Solar Striker (JP/US/EU Publisher: Nintendo)

Mega Drive/Genesis

  • RockMan: Mega World / Mega Man: The Wily Wars (JP/EU Publisher: Capcom)

MSX2

  • Maison Ikkoku: Kanketsuhen: Sayonara, Soshite... (music programming, music direction?) (JP Publisher: Micro Cabin)
  • What's Michael? (cooperation) (JP Publisher: Micro Cabin)
Art: Studio Ship; Graphics: Thinking Rabbit; Cooperation: Clearway
  • Urusei Yatsura: Koi no Survival Birthday (JP Publisher: Micro Cabin)

PC Engine/TurboGrafx-16

  • Rabio Lepus Special (programming, debugging) (JP Publisher: Video System)

Super Famicom/Super NES

  • F-1 Grand Prix (JP Publisher: Video System)
Sound Programming: Kan's?
  • Magic Sword (JP/US/EU Publisher: Capcom)
  • RockMan X3 / Mega Man X3 (JP/US/EU Publisher: Capcom) [4]

Links