Difference between revisions of "Interviews"
From Game Developer Research Institute
Line 24: | Line 24: | ||
<div style="font-size:120%">[[Lars Norpchen (In Their Words)|Lars Norpchen]]</div> | <div style="font-size:120%">[[Lars Norpchen (In Their Words)|Lars Norpchen]]</div> | ||
:Former contractor/lead developer, [[Punk Development]] | :Former contractor/lead developer, [[Punk Development]] | ||
+ | |||
+ | <div style="font-size:120%">[[Jim Rohn (In Their Words)|Jim Rohn]]</div> | ||
+ | :Former [[Sega Midwest Studio]] artist | ||
<div style="font-size:120%">[[Kevin Seghetti (In Their Words)|Kevin Seghetti]]</div> | <div style="font-size:120%">[[Kevin Seghetti (In Their Words)|Kevin Seghetti]]</div> | ||
:Programmer, co-founder of [[Developer Resources]] and [[Cave Logic Studios/Recombinant Limited]] | :Programmer, co-founder of [[Developer Resources]] and [[Cave Logic Studios/Recombinant Limited]] |
Revision as of 02:26, 16 November 2007
We talk to the people behind the games. If you worked for one of the companies covered on GDRI or just have a story to tell, please e-mail us at smsgenny at vgrebirth dot org.
- Former Unexpected Development programmer
- Founder, Double Diamond Sports and Spectacular Games
- Founder, Realtime Associates Seattle Division
- Programmer, founder of Ironwind Software
- Programmer and founder of Foley Hi-Tech Systems
- Programmer
- Artist
- Former contractor/lead developer, Punk Development
- Former Sega Midwest Studio artist
- Programmer, co-founder of Developer Resources and Cave Logic Studios/Recombinant Limited