Difference between revisions of "Interviews"
From Game Developer Research Institute
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<div style="font-size:120%">[[David R. Foley (In Their Words)|David R. Foley]]</div> | <div style="font-size:120%">[[David R. Foley (In Their Words)|David R. Foley]]</div> | ||
:Programmer and founder of [[Foley Hi-Tech Systems]] | :Programmer and founder of [[Foley Hi-Tech Systems]] | ||
+ | |||
+ | <div style="font-size:120%">[[Matt Harmon (In Their Words)|Matt Harmon]]</div> | ||
+ | :Programmer | ||
<div style="font-size:120%">[[Karen Mangum (In Their Words)|Karen Mangum]]</div> | <div style="font-size:120%">[[Karen Mangum (In Their Words)|Karen Mangum]]</div> |
Revision as of 01:31, 21 August 2007
GDRI talks to the people behind the games (listed in alphabetical order).
- Former Unexpected Development programmer
- Founder, Realtime Associates Seattle Division
- Programmer, founder of Ironwind Software
- Programmer and founder of Foley Hi-Tech Systems
- Programmer
- Artist
- Former contractor/lead developer, Punk Development
- Programmer, co-founder of Developer Resources and Cave Logic Studios/Recombinant Limited