Difference between revisions of "Interviews"

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<div style="font-size:120%">[[David R. Foley (In Their Words)|David R. Foley]]</div>
 
<div style="font-size:120%">[[David R. Foley (In Their Words)|David R. Foley]]</div>
 
:Programmer and founder of [[Foley Hi-Tech Systems]]
 
:Programmer and founder of [[Foley Hi-Tech Systems]]
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<div style="font-size:120%">[[Matt Harmon (In Their Words)|Matt Harmon]]</div>
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:Programmer
  
 
<div style="font-size:120%">[[Karen Mangum (In Their Words)|Karen Mangum]]</div>
 
<div style="font-size:120%">[[Karen Mangum (In Their Words)|Karen Mangum]]</div>

Revision as of 01:31, 21 August 2007

GDRI talks to the people behind the games (listed in alphabetical order).

David Brickhill
Former Unexpected Development programmer
Steve Ettinger
Founder, Realtime Associates Seattle Division
Lennard Feddersen
Programmer, founder of Ironwind Software
David R. Foley
Programmer and founder of Foley Hi-Tech Systems
Matt Harmon
Programmer
Karen Mangum
Artist
Lars Norpchen
Former contractor/lead developer, Punk Development
Kevin Seghetti
Programmer, co-founder of Developer Resources and Cave Logic Studios/Recombinant Limited