Difference between revisions of "Interviews"

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''GDRI talks to the people behind the games. Listed in alphabetical order.''
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*[[Interview:John Bartak|John Bartak]]
 
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:''Former software engineer at [[Ringler Studios]]''
<div style="font-size:120%">[[David Brickhill]]</div>
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*[[Interview:Rex Bradford|Rex Bradford]]
:Former [[Unexpected Development]] programmer
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:''[[Microsmiths]] co-founder''
 
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*[[Interview:David Brickhill|David Brickhill]]
<div style="font-size:120%">[[Steve Ettinger]]</div>
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:''Former programmer at [[Unexpected Development]]''
:Founder, [[Realtime Associates Seattle Division]]
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*[[Interview:Michael Brook|Michael Brook]]
 
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:''Founder, EA Sports/[[Double Diamond Sports]]/[[Spectacular Games]]
<div style="font-size:120%">[[David R. Foley]]</div>
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*[[Interview:Kimihiro Endoh|Kimihiro Endoh]]
:Programmer and founder of [[Foley Hi-Tech Systems]]
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:''Former [[Hot-B]] programmer and [[Opera House]] contractor''
 
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*[[Blog:"Esaki to Me" or "There's Magitec in the Air"|Minoru Esaki]]
<div style="font-size:120%">[[Karen Mangum]]</div>
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:''President of [[Magitec]]''
:Artist
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*[[Interview:Steve Ettinger|Steve Ettinger]]
 
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:''Founder of [[Realtime Associates Seattle Division]]''
<div style="font-size:120%">[[Lars Norpchen]]</div>
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*[[Interview:Lennard Feddersen|Lennard Feddersen]]
:Former contractor/lead developer, [[Punk Development]]
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:''Ex-proprietor of Ironwind Software, frequent subcontractor to [[Realtime Associates]]''
 
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*[[Interview:David R. Foley|David R. Foley]]
<div style="font-size:120%">[[Kevin Seghetti]]</div>
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:''Sega Mega Drive/Genesis programmer, ran [[Foley Hi-Tech]]''
:Programmer and co-founder of [[Developer Resources]] and [[Cave Logic Studios/Recombinant Limited]]
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*[[Interview:Bob Halliday and Chase Sebor|Bob Halliday and Chase Sebor]]
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:''Parker Brothers contractors''
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*[[Interview:Matt Harmon|Matt Harmon]]
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:''Programmer talks about his early days in the industry and unreleased games''
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*[[Interview:Charlie Heath|Charlie Heath]]
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:''Microsmiths co-founder''
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*[[Interview:Karen Mangum|Karen Mangum]]
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:''Former video game artist talks generally about the industry as it was''
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*[[Blog:Mikame and Me|Shunichi Mikame]]
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:''Former music composer with Culture Brain''
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*[[Interview:Jim Rohn|Jim Rohn]]
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:''Former artist at [[Sega Midwest Studio]]''
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*[[Blog:Five with Akira Sakuma|Akira Sakuma]]
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:''Highlights of a conversation with this former Data East/[[TAD]]/[[Use]] programmer''
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*[[Interview:Tsunetomo Sugawara|Tsunetomo Sugawara]]
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:''Former employee of [[Hertz]] (''Psycho World'').''
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*[[Interview:Masato Watanabe|Masato Watanabe]]
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:''Producer/Director, [[G-Sat]]''

Latest revision as of 23:25, 15 April 2019

Former software engineer at Ringler Studios
Microsmiths co-founder
Former programmer at Unexpected Development
Founder, EA Sports/Double Diamond Sports/Spectacular Games
Former Hot-B programmer and Opera House contractor
President of Magitec
Founder of Realtime Associates Seattle Division
Ex-proprietor of Ironwind Software, frequent subcontractor to Realtime Associates
Sega Mega Drive/Genesis programmer, ran Foley Hi-Tech
Parker Brothers contractors
Programmer talks about his early days in the industry and unreleased games
Microsmiths co-founder
Former video game artist talks generally about the industry as it was
Former music composer with Culture Brain
Former artist at Sega Midwest Studio
Highlights of a conversation with this former Data East/TAD/Use programmer
Former employee of Hertz (Psycho World).
Producer/Director, G-Sat