Difference between revisions of "Great"

From Game Developer Research Institute
Jump to: navigation, search
m
(I'm starting to wonder if Intec wasn't in fact actually the same company as Great, since there doesn't seem to be any gap at all in their releases)
Line 20: Line 20:
  
 
===Super Famicom/Super NES===
 
===Super Famicom/Super NES===
 +
*<div style="color:red">''Bishoujo Wrestler Retsuden: Blizzard Yuki Rannyuu!!'' (JP Publisher: KSS)</div>
 +
:<small>Sound: [[OeRSTED]]</small>
 
*<div style="color:red">''Super Wrestle Angels'' (JP Publisher: Imagineer)</div>
 
*<div style="color:red">''Super Wrestle Angels'' (JP Publisher: Imagineer)</div>
 
:<small>Programming Advice: [[Dual]]; Sound: Two Five</small>
 
:<small>Programming Advice: [[Dual]]; Sound: Two Five</small>
  
 
[[Category:WIP]]
 
[[Category:WIP]]

Revision as of 00:24, 10 May 2018

ATTENTION: This entry is a WORK IN PROGRESS
This entry is not finished. Please use with caution.

Communication Group Plum was a publishing & development brand used by the company's Hiroshima office.

Appears to have closed down around 1996, which much of the staff joining Intec.

Game Boy

  • The Little Mermaid, Disney's (US/EU Publisher: Capcom)
Korean programmer Jang Sungmok supposedly worked on this for Great. [1]

PC Engine CD/TurboGrafx-CD

  • Go! Go! Birdie Chance (under subcontract with Magical and HuneX?) (JP Publisher: NEC Home Electronics)

PlayStation

  • Yellow Brick Road (JP Publisher: Acclaim) [2]

Saturn

  • Yellow Brick Road (JP Publisher: Acclaim)

Super Famicom/Super NES

  • Bishoujo Wrestler Retsuden: Blizzard Yuki Rannyuu!! (JP Publisher: KSS)
Sound: OeRSTED
  • Super Wrestle Angels (JP Publisher: Imagineer)
Programming Advice: Dual; Sound: Two Five