Difference between revisions of "GearHead Entertainment"

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__NOTOC__
 
__NOTOC__
'''Paragon Software Corporation''' was founded by Mark E. Seremet and F.J. Lennon in Greensburg, Pennsylvania in 1985 (Pennsylvania business entity number 175631). The company later moved to nearby Latrobe. A group of Paragon developers (Thomas Holmes, Christopher Straka, James Namestka) left to found Event Horizon Software (later Dreamforge Intertainment) in 1990. Paragon was acquired by '''[[Atari_Hunt_Valley|MicroProse]]''' in 1992 to become an internal studio [https://www.members.tripod.com/~RNandtheCGB/news.html]. Due to MicroProse's financial troubles in 1993 (which eventually led to the Spectrum HoloByte merger), the studio was supposed to be closed, but the founders re-acquired the assets from MicroProse and the Pennsylvania location became the in-house studio of '''Take-Two Interactive''' [https://www.stayforever.de/bloodnet-a-conversation-with-laura-kampo-and-john-antinori/]. In 1998, the studio was spun off into its own Take-Two subsidiary, becoming '''Gearhead Entertainment''' (Pennyslvania business entity number 2815248) [https://web.archive.org/web/20030603184431/http://www.origin.ea.com/about.html]. It was shut down in 2000 [https://archive.org/details/Computer_Gaming_World_Issue_190/page/n43/mode/2up].
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'''Paragon Software Corporation''' was founded in 1985 [https://web.archive.org/web/20160909225324/http://www.duqsm.com/economics-prof-reveals-video-game-creating-past/] by college friends Mark Seremet and Antony Davies and originally operated out of a dorm room at Saint Vincent College in Latrobe, Pennsylvania. [https://crpgaddict.blogspot.com/2020/01/paragon-of-suffering-interview-with-fj.html] [https://www.reddit.com/r/IAmA/comments/5ff92j/comment/dajrzd8/] [https://www.linkedin.com/in/fjlennon] It was incorporated on December 12 of that year as Customized Software Systems and primarily developed business software, later doing game development on the side. [https://web.archive.org/web/20160909225324/http://www.duqsm.com/economics-prof-reveals-video-game-creating-past/] Seremet and Davies were joined by F.J. Lennon in May 1986. [https://archive.org/details/ACEIssue50Nov91/ACE_Issue_50_Nov_91/page/n33/mode/2up] [https://www.linkedin.com/in/fjlennon] The company focused on games after Davies — lead developer of the business software — left to pursue his PhD. [https://web.archive.org/web/20160909225324/http://www.duqsm.com/economics-prof-reveals-video-game-creating-past/]
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By 1990, Paragon — now based in Greensburg, Pennsylvania — was bolstered by licensing deals with Marvel Comics and Game Designers' Workshop and a distribution deal with MicroProse. Paragon's relationship with MicroProse led to its acquisition in 1992 [https://www.members.tripod.com/~RNandtheCGB/news.html], becoming '''MicroProse Greensburg'''. [https://archive.org/details/video-games-computer-entertainment-october-1992/page/n93/mode/2up] Due to MicroProse's financial troubles in 1993 (which eventually led to the Spectrum HoloByte merger), Seremet, Lennon, et al. bought back the assets, then the studio was bought out by '''Take-Two Interactive Software''' [https://www.stayforever.de/bloodnet-a-conversation-with-laura-kampo-and-john-antinori/], becoming Take-Two's core development studio. [https://web.archive.org/web/20030603184431/http://www.origin.ea.com/about.html]
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In 1998, the studio was spun off into a development subsidiary of Take-Two called '''GearHead Entertainment'''. It was shut down in 2000. [https://archive.org/details/Computer_Gaming_World_Issue_190/page/n43/mode/2up]
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A group of Paragon developers (Thomas Holmes, Christopher Straka, James Namestka) left to found Event Horizon Software (later Dreamforge Intertainment) in 1990. [http://www.thecomputershow.com/computershow/archives/darkspyre.htm]
  
 
'''[[About:Research Methods|Research Methods]]:''' Actual mentions, online resources, shared staff
 
'''[[About:Research Methods|Research Methods]]:''' Actual mentions, online resources, shared staff
  
==As Paragon==
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==As Paragon Software==
 
===DOS===
 
===DOS===
*''Dr. Doom's Revenge'' (US Publisher: Paragon)
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*''Dr. Doom's Revenge'' (US Publisher: Paragon Software)
*''Guardians of Infinity: To Save Kennedy'' (US Publisher: Paragon)
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*''Guardians of Infinity: To Save Kennedy'' (US Publisher: Paragon Software)
*''Master Ninja: Shadow Warrior of Death'' (US Publisher: Paragon)
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*''Master Ninja: Shadow Warrior of Death'' (US Publisher: Paragon Software)
*''MegaTraveller 1: The Zhodani Conspiracy'' (US Publisher: Paragon; EU Publisher: Empire)
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*''MegaTraveller 1: The Zhodani Conspiracy'' (US Publisher: Paragon Software; EU Publisher: Empire)
*''MegaTraveller 2: Quest for the Ancients'' (US Publisher: Paragon; EU Publisher: Empire)
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*''MegaTraveller 2: Quest for the Ancients'' (US Publisher: Paragon Software; EU Publisher: Empire)
*''Millennium: Return to Earth'' (US Publisher: Paragon; EU Publisher: Empire)
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*''Millennium: Return to Earth'' (US Publisher: Paragon Software; EU Publisher: Empire)
:<small>there may be a different, earlier DOS version under the original UK title ''Millennium 2.2'' not by Paragon</small>
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:<small>There may be a different, earlier DOS version under the original UK title ''Millennium 2.2'' not by Paragon.</small>
*''The Punisher'' (US Publisher: Paragon)
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*''The Punisher'' (US Publisher: Paragon Software)
*''Space: 1889'' (US Publisher: Paragon; EU Publisher: Empire)
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*''Space: 1889'' (US Publisher: Paragon Software; EU Publisher: Empire)
*''Twilight: 2000'' (US Publisher: Paragon; EU Publisher: Empire)
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*''Twilight: 2000'' (US Publisher: Paragon Software; EU Publisher: Empire)
*''Twilight's Ransom'' (US Publisher: Paragon)
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*''Twilight's Ransom'' (US Publisher: Paragon Software)
*''Wizard Wars'' (US Publisher: Paragon)
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*''Wizard Wars'' (US Publisher: Paragon Software)
:<small>Programming by Out of the Blue, Inc./James Blue</small>
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:<small>Programming: Out of the Blue Software</small>
*''XF5700 Mantis Experimental Fighter'' (US/EU Publisher: MicroPlay)
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*''XF5700 Mantis Experimental Fighter'' (US/EU Publisher: MicroPlay Software)
:<small>Paragon only mentioned by name in the manual</small>
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:<small>Paragon is only mentioned by name in the manual.</small>
*''X-Men'' (US Publisher: Paragon)
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*''X-Men'' (US Publisher: Paragon Software)
*''X-Men II'' (US Publisher: Paragon)
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*''X-Men II'' (US Publisher: Paragon Software)
  
==As MicroProse==
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==As MicroProse Greensburg==
 
===DOS===
 
===DOS===
 
*''BloodNet'' (US/EU Publisher: MicroProse)
 
*''BloodNet'' (US/EU Publisher: MicroProse)
*''Challenge of the Five Realms'' (US Publisher: MicroPlay)
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*''Challenge of the Five Realms: Spellbound in the World of Nhagardia'' (US Publisher: MicroPlay Software)
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:<small>Original title was ''Spellbound''; changed due to "potential legal problems." [https://archive.org/details/video-games-computer-entertainment-october-1992/page/n93/mode/2up]</small>
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*''MegaTraveller 3: The Unknown Worlds'' (unreleased) [https://archive.org/details/vgce_92-10/page/n97/mode/2up] [https://www.atarimagazines.com/compute/issue148/122_Designing_your_fanta.php]
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:<small>Advertised in the ''CotFR'' manual</small>
  
==As Take-Two==
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==As Take 2 Interactive Software==
 
===3DO===
 
===3DO===
*''Hell: A Cyberpunk Thriller'' (US Publisher: Take-Two)
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*''Hell: A Cyberpunk Thriller'' (US Publisher: Take 2 Interactive Software)
  
 
===DOS===
 
===DOS===
*''Bureau 13'' (US Publisher: Take-Two; EU Publisher: Gametek)
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*''Advanced Dungeons & Dragons: Iron & Blood: Warriors of Ravenloft'' (US Publisher: Acclaim)
*''Hell: A Cyberpunk Thriller'' (US Publisher: Take-Two; EU Publisher: Gametek)
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*''Battlecruiser 3000AD'' (co-developed with 3000AD) (US Publisher: Take 2 Interactive Software; EU Publisher: GameTek) [https://archive.org/details/btlcrzr293467/mode/2up] [https://www.linkedin.com/in/jameshdargie] [https://www.linkedin.com/in/jodi-dillinger-897207b] [https://www.linkedin.com/in/bomosley]
*''Iron & Blood'' (Publisher: Acclaim)
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*''Bureau 13'' (US Publisher: Take 2 Interactive Software; EU Publisher: GameTek)
*''Jetfighter: Full Burn'' (US Publisher: Interplay; EU Publisher: Take-Two)
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*''Hell: A Cyberpunk Thriller'' (US Publisher: Take 2 Interactive Software; EU Publisher: GameTek)
:<small>co-developed by Mission Studios</small>
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*''JetFighter: Full Burn'' (co-developed with Mission Studios) (US Publisher: Interplay; EU Publisher: Take 2 Interactive Software)
*''Ripper'' (US Publisher: Take-Two; EU Publisher: Gametek)
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*''Ripper'' (US Publisher: Take 2 Interactive Software; EU Publisher: GameTek)
*''Star Crusader'' (US Publisher: Take-Two; EU Publisher: Gametek)
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*''Star Crusader'' (US Publisher: Take 2 Interactive Software; EU Publisher: GameTek)
  
 
===Macintosh===
 
===Macintosh===
*''Master of Orion'' (US Publisher: Take-Two)
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*''Master of Orion'' (US Publisher: Take 2 Interactive Software)
*''Ripper'' (US Publisher: Take-Two)
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*''Ripper'' (US Publisher: Take 2 Interactive Software)
  
 
===PlayStation===
 
===PlayStation===
*''Iron & Blood'' (Publisher: Acclaim)
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*''Advanced Dungeons & Dragons: Iron & Blood: Warriors of Ravenloft'' (Publisher: Acclaim)
 +
*''Iron & Blood 2'' (unreleased) (Acclaim) [https://www.linkedin.com/in/pawart]
  
 
===Windows===
 
===Windows===
*''Black Dahlia'' (US Publisher: Interplay; EU Publisher: Take-Two)
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*''Black Dahlia'' (US Publisher: Interplay; EU Publisher: Take 2 Interactive Software)
  
==As Gearhead==
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==As GearHead Entertainment==
 
===Nintendo 64===
 
===Nintendo 64===
*''Bass Hunter 64'' (US/EU Publisher: Take-Two)
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*''Bass Hunter 64'' (US/EU Publisher: Take 2 Interactive Software)
  
 
[[Category:Companies]]
 
[[Category:Companies]]

Latest revision as of 03:21, 3 June 2023

Paragon Software Corporation was founded in 1985 [1] by college friends Mark Seremet and Antony Davies and originally operated out of a dorm room at Saint Vincent College in Latrobe, Pennsylvania. [2] [3] [4] It was incorporated on December 12 of that year as Customized Software Systems and primarily developed business software, later doing game development on the side. [5] Seremet and Davies were joined by F.J. Lennon in May 1986. [6] [7] The company focused on games after Davies — lead developer of the business software — left to pursue his PhD. [8]

By 1990, Paragon — now based in Greensburg, Pennsylvania — was bolstered by licensing deals with Marvel Comics and Game Designers' Workshop and a distribution deal with MicroProse. Paragon's relationship with MicroProse led to its acquisition in 1992 [9], becoming MicroProse Greensburg. [10] Due to MicroProse's financial troubles in 1993 (which eventually led to the Spectrum HoloByte merger), Seremet, Lennon, et al. bought back the assets, then the studio was bought out by Take-Two Interactive Software [11], becoming Take-Two's core development studio. [12]

In 1998, the studio was spun off into a development subsidiary of Take-Two called GearHead Entertainment. It was shut down in 2000. [13]

A group of Paragon developers (Thomas Holmes, Christopher Straka, James Namestka) left to found Event Horizon Software (later Dreamforge Intertainment) in 1990. [14]

Research Methods: Actual mentions, online resources, shared staff

As Paragon Software

DOS

  • Dr. Doom's Revenge (US Publisher: Paragon Software)
  • Guardians of Infinity: To Save Kennedy (US Publisher: Paragon Software)
  • Master Ninja: Shadow Warrior of Death (US Publisher: Paragon Software)
  • MegaTraveller 1: The Zhodani Conspiracy (US Publisher: Paragon Software; EU Publisher: Empire)
  • MegaTraveller 2: Quest for the Ancients (US Publisher: Paragon Software; EU Publisher: Empire)
  • Millennium: Return to Earth (US Publisher: Paragon Software; EU Publisher: Empire)
There may be a different, earlier DOS version under the original UK title Millennium 2.2 not by Paragon.
  • The Punisher (US Publisher: Paragon Software)
  • Space: 1889 (US Publisher: Paragon Software; EU Publisher: Empire)
  • Twilight: 2000 (US Publisher: Paragon Software; EU Publisher: Empire)
  • Twilight's Ransom (US Publisher: Paragon Software)
  • Wizard Wars (US Publisher: Paragon Software)
Programming: Out of the Blue Software
  • XF5700 Mantis Experimental Fighter (US/EU Publisher: MicroPlay Software)
Paragon is only mentioned by name in the manual.
  • X-Men (US Publisher: Paragon Software)
  • X-Men II (US Publisher: Paragon Software)

As MicroProse Greensburg

DOS

  • BloodNet (US/EU Publisher: MicroProse)
  • Challenge of the Five Realms: Spellbound in the World of Nhagardia (US Publisher: MicroPlay Software)
Original title was Spellbound; changed due to "potential legal problems." [15]
  • MegaTraveller 3: The Unknown Worlds (unreleased) [16] [17]
Advertised in the CotFR manual

As Take 2 Interactive Software

3DO

  • Hell: A Cyberpunk Thriller (US Publisher: Take 2 Interactive Software)

DOS

  • Advanced Dungeons & Dragons: Iron & Blood: Warriors of Ravenloft (US Publisher: Acclaim)
  • Battlecruiser 3000AD (co-developed with 3000AD) (US Publisher: Take 2 Interactive Software; EU Publisher: GameTek) [18] [19] [20] [21]
  • Bureau 13 (US Publisher: Take 2 Interactive Software; EU Publisher: GameTek)
  • Hell: A Cyberpunk Thriller (US Publisher: Take 2 Interactive Software; EU Publisher: GameTek)
  • JetFighter: Full Burn (co-developed with Mission Studios) (US Publisher: Interplay; EU Publisher: Take 2 Interactive Software)
  • Ripper (US Publisher: Take 2 Interactive Software; EU Publisher: GameTek)
  • Star Crusader (US Publisher: Take 2 Interactive Software; EU Publisher: GameTek)

Macintosh

  • Master of Orion (US Publisher: Take 2 Interactive Software)
  • Ripper (US Publisher: Take 2 Interactive Software)

PlayStation

  • Advanced Dungeons & Dragons: Iron & Blood: Warriors of Ravenloft (Publisher: Acclaim)
  • Iron & Blood 2 (unreleased) (Acclaim) [22]

Windows

  • Black Dahlia (US Publisher: Interplay; EU Publisher: Take 2 Interactive Software)

As GearHead Entertainment

Nintendo 64

  • Bass Hunter 64 (US/EU Publisher: Take 2 Interactive Software)