Difference between revisions of "Gearhead Entertainment"

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__NOTOC__
 
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'''Paragon Software Corporation''' was founded by Mark E. Seremet and F.J. Lennon in Greensburg, Pennsylvania in 1985 (Pennsylvania business entity number 175631). The company later moved to nearby Latrobe. A group of Paragon developers (Thomas Holmes, Christopher Straka, James Namestka) left to found Event Horizon Software (later Dreamforge Intertainment) in 1990. Paragon was acquired by '''[[Atari_Hunt_Valley|MicroProse]]''' in 1992 to become an internal studio [https://www.members.tripod.com/~RNandtheCGB/news.html]. Due to MicroProse's financial troubles in 1993 (which eventually led to the Spectrum HoloByte merger), the studio was supposed to be closed, but the founders re-acquired the assets from MicroProse and the Pennsylvania location became the in-house studio of '''Take-Two Interactive''' [https://www.stayforever.de/bloodnet-a-conversation-with-laura-kampo-and-john-antinori/]. In 1998, the studio was spun off into its own Take-Two subsidiary, becoming '''Gearhead Entertainment''' (Pennyslvania business entity number 2815248) [https://web.archive.org/web/20030603184431/http://www.origin.ea.com/about.html]. It was shut down in 2000 [https://archive.org/details/Computer_Gaming_World_Issue_190/page/n43/mode/2up].
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'''Paragon Software Corporation''' was founded by Mark E. Seremet and F.J. Lennon in Greensburg, Pennsylvania in 1985 (Pennsylvania business entity number 175631). The company later moved to nearby Latrobe. A group of Paragon developers (Thomas Holmes, Christopher Straka, James Namestka) left to found Event Horizon Software (later Dreamforge Intertainment) in 1990 [http://www.thecomputershow.com/computershow/archives/darkspyre.htm]. Paragon was acquired by '''[[Atari_Hunt_Valley|MicroProse]]''' in 1992 to become an internal studio [https://www.members.tripod.com/~RNandtheCGB/news.html] [https://archive.org/details/vgce_92-10/page/n95/mode/2up]. Due to MicroProse's financial troubles in 1993 (which eventually led to the Spectrum HoloByte merger), the studio was supposed to be closed, but the founders re-acquired the assets from MicroProse and the Pennsylvania location became the in-house studio of '''Take-Two Interactive''' [https://www.stayforever.de/bloodnet-a-conversation-with-laura-kampo-and-john-antinori/]. In 1998, the studio was spun off into its own Take-Two subsidiary, becoming '''Gearhead Entertainment''' (Pennyslvania business entity number 2815248) [https://web.archive.org/web/20030603184431/http://www.origin.ea.com/about.html]. It was shut down in 2000 [https://archive.org/details/Computer_Gaming_World_Issue_190/page/n43/mode/2up].
  
 
'''[[About:Research Methods|Research Methods]]:''' Actual mentions, online resources, shared staff
 
'''[[About:Research Methods|Research Methods]]:''' Actual mentions, online resources, shared staff
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*''X-Men II'' (US Publisher: Paragon)
 
*''X-Men II'' (US Publisher: Paragon)
  
==As MicroProse==
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==As MicroProse Greensburg==
 
===DOS===
 
===DOS===
 
*''BloodNet'' (US/EU Publisher: MicroProse)
 
*''BloodNet'' (US/EU Publisher: MicroProse)
 
*''Challenge of the Five Realms'' (US Publisher: MicroPlay)
 
*''Challenge of the Five Realms'' (US Publisher: MicroPlay)
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*''MegaTraveller 3: The Unknown Worlds'' (unreleased) [https://archive.org/details/vgce_92-10/page/n97/mode/2up] [https://www.atarimagazines.com/compute/issue148/122_Designing_your_fanta.php]
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:<small>advertised in the CotFr manual</small>
  
 
==As Take-Two==
 
==As Take-Two==

Latest revision as of 18:28, 28 February 2022

Paragon Software Corporation was founded by Mark E. Seremet and F.J. Lennon in Greensburg, Pennsylvania in 1985 (Pennsylvania business entity number 175631). The company later moved to nearby Latrobe. A group of Paragon developers (Thomas Holmes, Christopher Straka, James Namestka) left to found Event Horizon Software (later Dreamforge Intertainment) in 1990 [1]. Paragon was acquired by MicroProse in 1992 to become an internal studio [2] [3]. Due to MicroProse's financial troubles in 1993 (which eventually led to the Spectrum HoloByte merger), the studio was supposed to be closed, but the founders re-acquired the assets from MicroProse and the Pennsylvania location became the in-house studio of Take-Two Interactive [4]. In 1998, the studio was spun off into its own Take-Two subsidiary, becoming Gearhead Entertainment (Pennyslvania business entity number 2815248) [5]. It was shut down in 2000 [6].

Research Methods: Actual mentions, online resources, shared staff

As Paragon

DOS

  • Dr. Doom's Revenge (US Publisher: Paragon)
  • Guardians of Infinity: To Save Kennedy (US Publisher: Paragon)
  • Master Ninja: Shadow Warrior of Death (US Publisher: Paragon)
  • MegaTraveller 1: The Zhodani Conspiracy (US Publisher: Paragon; EU Publisher: Empire)
  • MegaTraveller 2: Quest for the Ancients (US Publisher: Paragon; EU Publisher: Empire)
  • Millennium: Return to Earth (US Publisher: Paragon; EU Publisher: Empire)
there may be a different, earlier DOS version under the original UK title Millennium 2.2 not by Paragon
  • The Punisher (US Publisher: Paragon)
  • Space: 1889 (US Publisher: Paragon; EU Publisher: Empire)
  • Twilight: 2000 (US Publisher: Paragon; EU Publisher: Empire)
  • Twilight's Ransom (US Publisher: Paragon)
  • Wizard Wars (US Publisher: Paragon)
Programming by Out of the Blue, Inc./James Blue
  • XF5700 Mantis Experimental Fighter (US/EU Publisher: MicroPlay)
Paragon only mentioned by name in the manual
  • X-Men (US Publisher: Paragon)
  • X-Men II (US Publisher: Paragon)

As MicroProse Greensburg

DOS

  • BloodNet (US/EU Publisher: MicroProse)
  • Challenge of the Five Realms (US Publisher: MicroPlay)
  • MegaTraveller 3: The Unknown Worlds (unreleased) [7] [8]
advertised in the CotFr manual

As Take-Two

3DO

  • Hell: A Cyberpunk Thriller (US Publisher: Take-Two)

DOS

  • Bureau 13 (US Publisher: Take-Two; EU Publisher: Gametek)
  • Hell: A Cyberpunk Thriller (US Publisher: Take-Two; EU Publisher: Gametek)
  • Iron & Blood (Publisher: Acclaim)
  • Jetfighter: Full Burn (US Publisher: Interplay; EU Publisher: Take-Two)
co-developed by Mission Studios
  • Ripper (US Publisher: Take-Two; EU Publisher: Gametek)
  • Star Crusader (US Publisher: Take-Two; EU Publisher: Gametek)

Macintosh

  • Master of Orion (US Publisher: Take-Two)
  • Ripper (US Publisher: Take-Two)

PlayStation

  • Iron & Blood (Publisher: Acclaim)

Windows

  • Black Dahlia (US Publisher: Interplay; EU Publisher: Take-Two)

As Gearhead

Nintendo 64

  • Bass Hunter 64 (US/EU Publisher: Take-Two)