Difference between revisions of "GTE Interactive Media"

From Game Developer Research Institute
Jump to: navigation, search
 
Line 1: Line 1:
 
__NOTOC__
 
__NOTOC__
 
[[Image:Gtiglogo.gif|right|244px|GTE Entertainment logo]]
 
[[Image:Gtiglogo.gif|right|244px|GTE Entertainment logo]]
Started in January 1990 [http://adage.com/article/news/gte-delves-market-cd-rom/86651/], '''GTE Interactive Media''' (GTE-IM) was a Carlsbad, California-based division of GTE Vantage, a wholly-owned subsidiary of the telecom GTE Corporation. Products were published under the GTE Entertainment label. [http://web.archive.org/web/19970626193531/http://www.im.gte.com/gtec/gthhist.html] Prior to being renamed in 1994, GTE-IM was known as '''GTE ImagiTrek'''. [http://adage.com/article/news/gte-delves-market-cd-rom/86651/] With a downturn in the CD-ROM market and an inability to find a buyer for the division, the announcement was made in January 1997 to shut it down on March 14 of that year. [http://articles.latimes.com/1997-01-27/business/fi-22642_1_interactive-multimedia]
+
Started in January 1990 [http://adage.com/article/news/gte-delves-market-cd-rom/86651/], '''GTE Interactive Media''' (GTE-IM) was a Carlsbad, California-based division of GTE Vantage, a wholly-owned subsidiary of the telecom GTE Corporation. Products were published under the GTE Entertainment label. [http://web.archive.org/web/19970626193531/http://www.im.gte.com/gtec/gthhist.html] Prior to being renamed in 1994 [https://www.nytimes.com/1994/06/21/business/company-news-gte-introduces-an-interactive-video-unit.html], GTE-IM was known as '''GTE ImagiTrek'''. [http://adage.com/article/news/gte-delves-market-cd-rom/86651/] With a downturn in the CD-ROM market and an inability to find a buyer for the division, the announcement was made in January 1997 to shut it down on March 14 of that year. [http://articles.latimes.com/1997-01-27/business/fi-22642_1_interactive-multimedia]
  
 
In addition to the games listed below, GTE-IM developed and published educational software and other interactive multimedia products.
 
In addition to the games listed below, GTE-IM developed and published educational software and other interactive multimedia products.

Latest revision as of 14:32, 24 August 2020

GTE Entertainment logo

Started in January 1990 [1], GTE Interactive Media (GTE-IM) was a Carlsbad, California-based division of GTE Vantage, a wholly-owned subsidiary of the telecom GTE Corporation. Products were published under the GTE Entertainment label. [2] Prior to being renamed in 1994 [3], GTE-IM was known as GTE ImagiTrek. [4] With a downturn in the CD-ROM market and an inability to find a buyer for the division, the announcement was made in January 1997 to shut it down on March 14 of that year. [5]

In addition to the games listed below, GTE-IM developed and published educational software and other interactive multimedia products.

Research Methods: Actual mentions, online resources, shared staff

3DO

  • Jammit (US Publisher: GTE Entertainment)
Programming: BC Computing, Visual Integration

Arcade

  • Time Traveler (Sega) [6]

DOS

  • Jammit (US Publisher: GTE Entertainment)
  • NCAA Championship Basketball (US Publisher: GTE Entertainment)
Online Programming Conversion: Junglevision Software [7]

Macintosh

  • Timelapse (US Publisher: Hammerhead Entertainment)
Additional Development ("helped complete" [8]): Cyberflix

Mega CD/Sega CD

  • Hammer vs. Evil D. in Soulfire (unreleased) (Sega) [9]

Mega Drive/Genesis

  • Jammit (US Publisher: Virgin)

Super Famicom/Super NES

  • Jammit (US Publisher: GTE Entertainment)
Sound Driver: Chip Level Designs
  • Street Hockey '95 (US Publisher: GTE Entertainment)
Sound Driver: Chip Level Designs

Windows

  • Timelapse (US Publisher: GTE Entertainment; DE Publisher: Philips Interactive Media)
Additional Development ("helped complete" [10]): Cyberflix

Links