Floor

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Floor Co., Ltd. (株式会社フロア) was a development company in Osaka. It was established in December 1998 and headed by Michinori Fukushima (福島道宣). [1]

Research Methods: Actual mentions, online resources

Game Boy Advance

  • Pachislot simulation game from 2001 (all development)

Game Boy Color

  • Data-Navi Pro Yakyuu (programming, some graphics [Floor website says "all development"]) (JP Publisher: Now Production) [professional baseball simulation game from 2000]
  • Data-Navi Pro Yakyuu 2 (programming, some graphics) (JP Publisher: Now Production)
  • Localization and porting of Game Boy retro game two-in-one to Game Boy Color for overseas
  • Professional baseball simulation game from 1999 (all development) [Koushien Pocket?]

PDA

  • Board game omake (all development)

PlayStation

  • '98 Koushien (sound programming) (JP Publisher: Magical)
Environment Graphics: Thinking Rabbit; CG Movies: DML (Digital Media Lab?), PD
  • 2D pachinko simulation game from 2000 (all development)
  • 2D pachinko simulation game from 2000 (all development)
  • Block Kuzushi: Kowashite Help! / Block Kuzushi (direction, programming, graphics [Floor website says "all development"]) (JP Publisher: Media Gallop/Hamster) [block kuzushi from 2000; ported from Neo Geo]
Production, Planning: Now Production
  • Board game from 1998 (all development)
  • Board game from 1999 (all development)
  • Educational software for young children with 10 games from 2001 (all development)
  • Planning and development of full rotation and scaling game for PocketStation
  • Practical software from 2001 (all development)
  • Practical software from 2001 (all development)
  • RPG from 1998 (combat programming)

PlayStation 2

  • Gachinko Pro Yakyuu (JP Publisher: Now Production)
?: Studio Cliche
  • Planning and development of full 3D toon shading game

Saturn

  • Full 3D puzzle game ported from PlayStation from 1998 (programming, graphics)

WonderSwan

  • Action game from 1999 (sub programming)

Links

Works lists [2] [3]