Difference between revisions of "Floor"
From Game Developer Research Institute
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+ | '''Floor Co., Ltd.''' (株式会社フロア) was a development company in Osaka. It was established in December 1998 and headed by Michinori Fukushima (福島道宣). [https://web.archive.org/web/20040601231150/http://www.floor.co.jp:80/about.php] | ||
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+ | '''[[About:Research Methods|Research Methods]]:''' Actual mentions, online resources | ||
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===Game Boy Advance=== | ===Game Boy Advance=== | ||
*Pachislot simulation game from 2001 (all development) | *Pachislot simulation game from 2001 (all development) | ||
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===Game Boy Color=== | ===Game Boy Color=== | ||
*''Data-Navi Pro Yakyuu'' (programming, some graphics [Floor website says "all development"]) (JP Publisher: Now Production) [professional baseball simulation game from 2000] | *''Data-Navi Pro Yakyuu'' (programming, some graphics [Floor website says "all development"]) (JP Publisher: Now Production) [professional baseball simulation game from 2000] | ||
+ | *''Data-Navi Pro Yakyuu 2'' (programming, some graphics) (JP Publisher: Now Production) | ||
*Localization and porting of Game Boy retro game two-in-one to Game Boy Color for overseas | *Localization and porting of Game Boy retro game two-in-one to Game Boy Color for overseas | ||
*Professional baseball simulation game from 1999 (all development) [''Koushien Pocket''?] | *Professional baseball simulation game from 1999 (all development) [''Koushien Pocket''?] | ||
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===PlayStation=== | ===PlayStation=== | ||
− | *'' | + | *'''98 Koushien'' (sound programming) (JP Publisher: [[Magical]]) |
:<small>Environment Graphics: [[Thinking Rabbit]]; CG Movies: DML (Digital Media Lab?), PD</small> | :<small>Environment Graphics: [[Thinking Rabbit]]; CG Movies: DML (Digital Media Lab?), PD</small> | ||
*2D pachinko simulation game from 2000 (all development) | *2D pachinko simulation game from 2000 (all development) | ||
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*Practical software from 2001 (all development) | *Practical software from 2001 (all development) | ||
*Practical software from 2001 (all development) | *Practical software from 2001 (all development) | ||
+ | *RPG from 1998 (combat programming) | ||
===PlayStation 2=== | ===PlayStation 2=== | ||
+ | *''Gachinko Pro Yakyuu'' (JP Publisher: Now Production) | ||
+ | :<small>?: Studio Cliche</small> | ||
*Planning and development of full 3D toon shading game | *Planning and development of full 3D toon shading game | ||
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===WonderSwan=== | ===WonderSwan=== | ||
*Action game from 1999 (sub programming) | *Action game from 1999 (sub programming) | ||
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+ | ==Links== | ||
+ | *[https://web.archive.org/web/20010701000000*/http://www.floor.co.jp/ Official website] (Japanese) | ||
+ | :Works lists [https://web.archive.org/web/20020121165930/http://floor.co.jp:80/product.htm] [https://web.archive.org/web/20031006172625/http://www.floor.co.jp:80/product.html] |
Revision as of 02:15, 18 May 2022
Floor Co., Ltd. (株式会社フロア) was a development company in Osaka. It was established in December 1998 and headed by Michinori Fukushima (福島道宣). [1]
Research Methods: Actual mentions, online resources
Game Boy Advance
- Pachislot simulation game from 2001 (all development)
Game Boy Color
- Data-Navi Pro Yakyuu (programming, some graphics [Floor website says "all development"]) (JP Publisher: Now Production) [professional baseball simulation game from 2000]
- Data-Navi Pro Yakyuu 2 (programming, some graphics) (JP Publisher: Now Production)
- Localization and porting of Game Boy retro game two-in-one to Game Boy Color for overseas
- Professional baseball simulation game from 1999 (all development) [Koushien Pocket?]
PDA
- Board game omake (all development)
PlayStation
- '98 Koushien (sound programming) (JP Publisher: Magical)
- Environment Graphics: Thinking Rabbit; CG Movies: DML (Digital Media Lab?), PD
- 2D pachinko simulation game from 2000 (all development)
- 2D pachinko simulation game from 2000 (all development)
- Block Kuzushi: Kowashite Help! / Block Kuzushi (direction, programming, graphics [Floor website says "all development"]) (JP Publisher: Media Gallop/Hamster) [block kuzushi from 2000; ported from Neo Geo]
- Production, Planning: Now Production
- Board game from 1998 (all development)
- Board game from 1999 (all development)
- Educational software for young children with 10 games from 2001 (all development)
- Planning and development of full rotation and scaling game for PocketStation
- Practical software from 2001 (all development)
- Practical software from 2001 (all development)
- RPG from 1998 (combat programming)
PlayStation 2
- Gachinko Pro Yakyuu (JP Publisher: Now Production)
- ?: Studio Cliche
- Planning and development of full 3D toon shading game
Saturn
- Full 3D puzzle game ported from PlayStation from 1998 (programming, graphics)
WonderSwan
- Action game from 1999 (sub programming)
Links
- Official website (Japanese)