David Thiel

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David Thiel

David Thiel has been in the electronic game industry since 1980. David programmed the underlying sound system, wrote and arranged the music, sound effects and voice for all of the projects listed below. David is also a computer programmer and designed and programmed the development tools as needed.


Gottlieb/Mylstar


Reactor

Protector (un-released)

Quizimodo (un-released)

Q*Bert

Insector (un-released)

Mad Planets

Krull

M.A.C.H. 3 speq’d and debugged the sound board


Action Graphics


Artillery Duel (conversion) (C64, Atari VCS, Colecovision, PCJr)

Pit Stop (conversion) (Atari 800, ColecoVision, C64)

Wrote an interactive scripting language for audio control and sequencing. Versions of this language were used for all projects below.

Beamrider (conversion) (Colecovision)

Rock N'Bolt (C64)

Richard Scary Best Electronic Wordbook Ever (Coleco Adam)

Jeopardy (Coleco Adam)

Family Feud (Coleco Adam)

Winter Games (C64, Amiga, Atari ST) Publisher: Epyx


Incredible Technologies (founding partner)


Championship Wrestling (c64, Amiga)

Three Stooges (Amiga ) (Amiga version won SPA award for best game sound)

Duck Tales (Amiga)

Capcom Bowling (Incredible Technologies Arcade System I, I speq’d the sound system)

Golden Tee Golf (Incredible Technologies Arcade System I)

Wheel of Fortune (Incredible Technologies Arcade System I)

Rim Rockin' Basketball (Incredible Technologies Arcade System I)

• Wrote the SDK and developed a sound effects development tool and demo set of sound effects for the AdLib Sound Card for AdLib of Canada (OPL I FM)

Laser Tag Pinball (Data East Sound Board I, speq’d and debugged the sound board)

Secret Service Pinball (Data East Sound Board I)

Torpedo Alley Pinball (Data East Sound Board I)

Time Machine Pinball (Data East Sound Board I)

Monday Night Football Pinball (Data East Sound Board I)

BattleTech Installation Sound Board (Navy Pier, Chicago) I speq’d and debugged the 4.1 sound board and managed sound development

Slick Shot (Incredible Technologies Arcade System I) sound and project management

Dyno Bop (Incredible Technologies Arcade System I) game design and project management

Strata Bowling (Incredible Technologies Arcade System II)

Time Killers (Incredible Technologies Arcade System II, speq’d and debugged the sound board)

Driver's Edge (Incredible Technologies Arcade System III) speq’d and debugged a 4.1 channel sound system for a sit-down driving cabinet and developed car engine sound effects

Street Fighter: The Movie ((Incredible Technologies Arcade System II) converted original street fighter tunes from MIDI and voiced them for the IT soundboard


Aud4Int (David is the sole proprietor of this audio for interaction consulting company)

Pirate of the Caribbean Pinball (Stern Pinball)[1]

Family Guy (Stern Pinball)[2]

Spider-Man (Stern Pinball) [3]

Wheel of Fortune (Stern Pinball) [4]

Indiana Jones (Stern Pinball) [5]

CSI (Stern Pinball) [6]

NBA Pinball (Stern Pinball) [7]