Difference between revisions of "Company:Ikegami Tsushinki"

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'''Ikegami Tsushinki''', founded on September 10, 1946, is a manufacturer of broadcasting and communications equipment. In the late 1970's and early 1980's, the company developed arcade games for Nintendo and Sega.
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'''Ikegami Tsushinki''', founded on September 10, 1946, is a manufacturer of broadcasting and communications equipment. In the late 1970's and early 1980's, the company developed arcade games.
  
According to the 2005 book ''Sore wa "Pong" Kara Hajimatta'' by Masumi Akagi, Ikegami designed and developed the arcade game ''Radar Scope'' for Nintendo. The game did very poorly, so then-Nintendo of America President Minoru Arakawa had Shigeru Miyamoto design a new game using the ''Radar Scope'' hardware - ''Donkey Kong''. Programming was handled by Ikegami. Since there was no contract between Ikegami and Nintendo, Nintendo did not have the source code. But Nintendo wanted a sequel, so ''DK'' was disassembled and reverse engineered (by a company called Iwasaki Giken) and soon came ''Donkey Kong Junior'' (noted by Akagi as being the first Nintendo game developed entirely in-house). In 1983, an angered Ikegami sued Nintendo for ¥580,000,000 for copyright infringement, claiming it owned the original ''DK'' code. In 1990, the two companies settled out of court. The details of that were not released to the public. In another trial that year, it was determined that Nintendo did not hold the copyright to the ''DK'' code. [http://en.wikipedia.org/wiki/Wikipedia_talk:WikiProject_Video_games/archive26#Ikegami_developed_Donkey_Kong.3F] [http://gdri.smspower.org/wiki/index.php/Talk:Ikegami_Tsushinki]
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Among those games was ''Radar Scope'', which Ikegami designed and developed for Nintendo. [http://en.wikipedia.org/wiki/Wikipedia_talk:WikiProject_Video_games/archive26#Ikegami_developed_Donkey_Kong.3F] The game was popular shortly in Japan, prompting Nintendo of America President Minoru Arakawa to place a large order for it. But by the time units reached the States, any buzz surrounding the game had dissipated and arcade operators were left unimpressed. Facing financial disaster, Arakawa asked his father-in-law and Nintendo CEO Hiroshi Yamauchi to provide him with a game that could be installed as a replacement. [http://en.wikipedia.org/wiki/Radar_Scope]
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Yamauchi assigned a young Shigeru Miyamoto with designing a new game using the ''Radar Scope'' hardware. What Miyamoto came up with was ''Donkey Kong''. Nintendo decided to work with Ikegami, which had the technology to program it. Ikegami wrote all the code and sold Nintendo 8,000-20,000 PCBs (Nintendo copied 80,000 without permission). Since there was no contract between Ikegami and Nintendo, Nintendo did not have the source code. [http://en.wikipedia.org/wiki/Wikipedia_talk:WikiProject_Video_games/archive26#Ikegami_developed_Donkey_Kong.3F] But Nintendo wanted a sequel, so ''DK'' was disassembled and reverse engineered (through a subcontractor, Iwasaki Giken) and soon came ''Donkey Kong Junior'' (noted as being the first Nintendo game developed entirely in-house). [http://gdri.smspower.org/wiki/index.php/Talk:Ikegami_Tsushinki] In 1983, an angered Ikegami sued Nintendo for ¥580,000,000 for copyright infringement, claiming it owned the original ''DK'' code. In 1990, the two companies settled out of court. The details of that were not released to the public. In another trial that year, it was determined that Nintendo did not hold the copyright to the ''DK'' code. [http://en.wikipedia.org/wiki/Wikipedia_talk:WikiProject_Video_games/archive26#Ikegami_developed_Donkey_Kong.3F]
  
 
[[Image:Itclogo.jpg|right|ITC logo]]
 
[[Image:Itclogo.jpg|right|ITC logo]]
If you look at the tilesets of some of the games listed below, you will find the Ikegami logo (see right). [http://forums.webmagic.com/ubbthreads/showthreaded.php?Cat=2&Number=484402&page=7&vc=1] It shows up in ''Congo Bongo'', ''Donkey Kong'', and ''Zaxxon''. It also turns up in ''Donkey Kong Junior'' and ''Super Zaxxon'', but it is unknown if Ikegami was actually involved with the latter (the situation with ''DK Junior'' was explained earlier; ''Super Zaxxon'' was merely ''Zaxxon'' with some tweaks).
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If you look at the tilesets from some of the games listed below, you will find the Ikegami logo (see right). [http://forums.webmagic.com/ubbthreads/showthreaded.php?Cat=2&Number=484402&page=7&vc=1] It shows up in ''Congo Bongo'', ''Donkey Kong'', and ''Zaxxon''. It also turns up in ''Donkey Kong Junior'' and ''Super Zaxxon'', but it is unknown if Ikegami was actually involved with the latter (the situation with ''DK Junior'' was explained earlier; ''Super Zaxxon'' was ''Zaxxon'' with some differences). It is also unknown if Ikegami was involved with ''Future Spy'', a conversion for ''Zaxxon''.
  
 
'''[[Research Methods]]:''' Online resources (see [[#Links|links]])
 
'''[[Research Methods]]:''' Online resources (see [[#Links|links]])
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===Arcade===
 
===Arcade===
 
*''Block Fever'' (Manufacturer: Nintendo)
 
*''Block Fever'' (Manufacturer: Nintendo)
*''Congo Bongo / Tip Top'' (Manufacturer: Sega)
 
 
*''Donkey Kong'' (Manufacturer: Nintendo)
 
*''Donkey Kong'' (Manufacturer: Nintendo)
 
*''Popeye'' (Manufacturer: Nintendo)
 
*''Popeye'' (Manufacturer: Nintendo)
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*''Space Fever'' (Manufacturer: Nintendo)
 
*''Space Fever'' (Manufacturer: Nintendo)
 
*''Space Firebird'' (JP Manufacturer: Nintendo; US Manufacturer: Sega/Gremlin)
 
*''Space Firebird'' (JP Manufacturer: Nintendo; US Manufacturer: Sega/Gremlin)
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*''Tip Top / Congo Bongo'' (Manufacturer: Sega)
 
*''Zaxxon'' (Manufacturer: Sega)
 
*''Zaxxon'' (Manufacturer: Sega)
  

Revision as of 12:45, 16 November 2007

Ikegami Tsushinki, founded on September 10, 1946, is a manufacturer of broadcasting and communications equipment. In the late 1970's and early 1980's, the company developed arcade games.

Among those games was Radar Scope, which Ikegami designed and developed for Nintendo. [1] The game was popular shortly in Japan, prompting Nintendo of America President Minoru Arakawa to place a large order for it. But by the time units reached the States, any buzz surrounding the game had dissipated and arcade operators were left unimpressed. Facing financial disaster, Arakawa asked his father-in-law and Nintendo CEO Hiroshi Yamauchi to provide him with a game that could be installed as a replacement. [2]

Yamauchi assigned a young Shigeru Miyamoto with designing a new game using the Radar Scope hardware. What Miyamoto came up with was Donkey Kong. Nintendo decided to work with Ikegami, which had the technology to program it. Ikegami wrote all the code and sold Nintendo 8,000-20,000 PCBs (Nintendo copied 80,000 without permission). Since there was no contract between Ikegami and Nintendo, Nintendo did not have the source code. [3] But Nintendo wanted a sequel, so DK was disassembled and reverse engineered (through a subcontractor, Iwasaki Giken) and soon came Donkey Kong Junior (noted as being the first Nintendo game developed entirely in-house). [4] In 1983, an angered Ikegami sued Nintendo for ¥580,000,000 for copyright infringement, claiming it owned the original DK code. In 1990, the two companies settled out of court. The details of that were not released to the public. In another trial that year, it was determined that Nintendo did not hold the copyright to the DK code. [5]

ITC logo

If you look at the tilesets from some of the games listed below, you will find the Ikegami logo (see right). [6] It shows up in Congo Bongo, Donkey Kong, and Zaxxon. It also turns up in Donkey Kong Junior and Super Zaxxon, but it is unknown if Ikegami was actually involved with the latter (the situation with DK Junior was explained earlier; Super Zaxxon was Zaxxon with some differences). It is also unknown if Ikegami was involved with Future Spy, a conversion for Zaxxon.

Research Methods: Online resources (see links)

Arcade

  • Block Fever (Manufacturer: Nintendo)
  • Donkey Kong (Manufacturer: Nintendo)
  • Popeye (Manufacturer: Nintendo)
  • Radar Scope (Manufacturer: Nintendo)
  • Sheriff (Manufacturer: Nintendo)
  • Space Fever (Manufacturer: Nintendo)
  • Space Firebird (JP Manufacturer: Nintendo; US Manufacturer: Sega/Gremlin)
  • Tip Top / Congo Bongo (Manufacturer: Sega)
  • Zaxxon (Manufacturer: Sega)

Links