Difference between revisions of "Blog:Xyzolog (MSX)"

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<small>[[User:CRV|CRV]] ([[User talk:CRV|talk]]) 15:58, 30 May 2013 (CEST) [[Blog:Xyzolog (MSX)|[permalink]]] [[Blog:Xyzolog (MSX)#Comments|[comments]]]</small>
 
<small>[[User:CRV|CRV]] ([[User talk:CRV|talk]]) 15:58, 30 May 2013 (CEST) [[Blog:Xyzolog (MSX)|[permalink]]] [[Blog:Xyzolog (MSX)#Comments|[comments]]]</small>
  
The same year there was ''Marble Madness'' (1984), there was a fun little game from Taito called ''Xyzolog''...or is that ''Xyxolog''? Anyway, just roll your ball over red blinking things while avoiding the green spinning things.
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1984 gave us ''Marble Madness'' and this fun little game from Taito called ''Xyzolog''...or is that ''Xyxolog''? Anyway, just roll your ball over red blinking things while avoiding the green spinning things. It's that simple.
  
 
You can destroy the green things by making yourself explode. Unfortunately, this uses up lives. But if you hit enough enemies in one shot, you can rack up a big bonus. You gain a life each stage.
 
You can destroy the green things by making yourself explode. Unfortunately, this uses up lives. But if you hit enough enemies in one shot, you can rack up a big bonus. You gain a life each stage.
  
The game was designed by [[Hiroshi Tsujino]] (''The Fairyland Story'', ''The Ninja Warriors''), his debut work at Taito. He and his friend Akira were originally assigned to the MSX development department, where they converted arcade games and made original games like ''Sweet Acorn''. Taito eventually decided to commit to the Famicom and withdrew from the MSX. Tsujino and Akira were moved to the arcade development department at Taito's Yokohama Institute. (Source: [https://www.beep-shop.com/column_entry/22453/ A post written by Tsujino for retro game shop Beep's site])
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[[Hiroshi Tsujino]] (aka "Onijust;" ''The Fairyland Story'', ''The Ninja Warriors'') designed the game, his debut work at Taito. He and his friend Akira ("AKR") were originally assigned to the MSX development department, where they converted arcade games and made other original games like ''Sweet Acorn''. Taito eventually decided to commit to the Famicom and withdrew from the MSX. Tsujino and Akira were moved to the arcade development department at Taito's Yokohama Institute. (Source: [https://www.beep-shop.com/column_entry/22453/ A post written by Tsujino for retro game shop Beep's site])
  
 
Tsujino designed ''Xyzolog'', but he did not develop it. Development duties were for some reason handed off to [[Compile]], [https://twitter.com/pacf/status/214222558806024192 according to former employee Satoshi Fujishima]. It was not listed on Compile's website, though.
 
Tsujino designed ''Xyzolog'', but he did not develop it. Development duties were for some reason handed off to [[Compile]], [https://twitter.com/pacf/status/214222558806024192 according to former employee Satoshi Fujishima]. It was not listed on Compile's website, though.
  
:Fun Fact: Xyzolog is a boss in Taito's arcade game ''Syvalion''. [http://www.ne.jp/asahi/hot/cool/GAMES/MSX/XYZOLOG.HTM]
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Despite the fact Compile did not design the game from scratch, it does have the look and feel of their later billiards games, ''Lunar Pool'' and ''Champion Billiards''. Was the development of those games informed by ''Xyzolog''?
  
:Fun Fact 2: ''Xyzolog'' was included on Compile's [https://www.generation-msx.nl/software/compile/disc-station-06/release/1361/ Disc Station 06] disc magazine for the MSX2.
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:'''Fun Fact''': Xyzolog is [http://www.ne.jp/asahi/hot/cool/GAMES/MSX/XYZOLOG.HTM a boss in Taito's arcade game ''Syvalion''].
  
:Fun Fact 3: ''Xyzolog'' was [https://www.worldofspectrum.org/infoseekid.cgi?id=0026220 converted to the Spectrum in 2010].
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:'''Fun Fact 2''': ''Xyzolog'' was included on Compile's [https://www.generation-msx.nl/software/compile/disc-station-06/release/1361/ ''Disc Station 06''] disc magazine for the MSX2.
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:'''Fun Fact 3''': ''Xyzolog'' was [https://www.worldofspectrum.org/infoseekid.cgi?id=0026220 converted to the ZX Spectrum in 2010].
  
 
{{#ev:youtube|44JsThGysMU}}
 
{{#ev:youtube|44JsThGysMU}}
  
 
<small>Post updated May 16, 2020</small>
 
<small>Post updated May 16, 2020</small>

Latest revision as of 03:17, 17 May 2020

CRV (talk) 15:58, 30 May 2013 (CEST) [permalink] [comments]

1984 gave us Marble Madness and this fun little game from Taito called Xyzolog...or is that Xyxolog? Anyway, just roll your ball over red blinking things while avoiding the green spinning things. It's that simple.

You can destroy the green things by making yourself explode. Unfortunately, this uses up lives. But if you hit enough enemies in one shot, you can rack up a big bonus. You gain a life each stage.

Hiroshi Tsujino (aka "Onijust;" The Fairyland Story, The Ninja Warriors) designed the game, his debut work at Taito. He and his friend Akira ("AKR") were originally assigned to the MSX development department, where they converted arcade games and made other original games like Sweet Acorn. Taito eventually decided to commit to the Famicom and withdrew from the MSX. Tsujino and Akira were moved to the arcade development department at Taito's Yokohama Institute. (Source: A post written by Tsujino for retro game shop Beep's site)

Tsujino designed Xyzolog, but he did not develop it. Development duties were for some reason handed off to Compile, according to former employee Satoshi Fujishima. It was not listed on Compile's website, though.

Despite the fact Compile did not design the game from scratch, it does have the look and feel of their later billiards games, Lunar Pool and Champion Billiards. Was the development of those games informed by Xyzolog?

Fun Fact: Xyzolog is a boss in Taito's arcade game Syvalion.
Fun Fact 2: Xyzolog was included on Compile's Disc Station 06 disc magazine for the MSX2.
Fun Fact 3: Xyzolog was converted to the ZX Spectrum in 2010.

Post updated May 16, 2020