Difference between revisions of "Blog:Panzer Dragoon Mini (Game Gear)"

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[[Image:PanzerDragoonMini-GG-TitleScreen.png|right|Panzer Dragoon Mini title screen]]
 
[[Image:PanzerDragoonMini-GG-TitleScreen.png|right|Panzer Dragoon Mini title screen]]
Towards the end of the Game Gear's life in Japan, Sega rebranded it the Kid's Gear in an attempt to market the system to children. One of the games released under this brand was ''Panzer Dragoon Mini''. Besides maybe the dragons, there's nothing particularly cute about the game. This is ''Panzer Dragoon'' - stripped of anything people would have liked about the Saturn games.
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Towards the end of the Game Gear's life in Japan, Sega rebranded it the Kid's Gear in an attempt to market the system to children. One of the handful of titles released under this brand was ''Panzer Dragoon Mini'', but there's nothing particularly cute about it. This is just ''Panzer Dragoon'', stripped to the bare bones.
  
After you choose a dragon, it's on to the action. You make your way through several stages shooting enemies, with either your regular shot or a lock-on laser. (There's no berserk attack. This was released after ''Zwei''.) Sometimes the camera shifts to the side, but that's about as interesting as it gets. There are mid-bosses and end bosses, but their attack patterns primarily consist of moving back and forth spraying bullets.
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After you choose one of three dragons to control (not ride, apparently), it's on to the action. You make your way through several stages, shooting down enemies with either your regular shot or a lock-on laser. (There's no berserk attack despite the game coming out after ''Zwei''.) Sometimes the camera shifts to the side, but that's about as exciting as it gets. (Even [https://www.youtube.com/watch?v=81LE_NHAf7o the R-Zone version] had camera control.) There are mid-bosses and end bosses, but their attack patterns consist primarily of moving back and forth spraying bullets.
  
The backgrounds and especially the sprites look nice, but the ground is made up of boring, rolling stripes. It goes without saying that the music isn't as good as the Saturn versions, but Hitoshi Sakimoto should be commended for producing these pleasant conversions.
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The backgrounds and especially the sprites look nice. The music is pleasant as well; whoever did these arrangements should be commended. ([http://www.basiscape.com/arts_sakimoto.html Hitoshi Sakimoto's works list] says he only programmed the sound driver.) It's just a shame the game isn't better.
  
Spoiler - here's the exciting ending: <div style="background-color:black">CONGRATURATIONS!</div>
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That's a tough thing to say, because it was clearly made by capable people. (My guess is the development period was very short.) All the evidence [http://www.smspower.org/forums/15421-WhodunitRits here] points to [[Rit's]] as the developer; Rit's also made some original RPGs, most notably the Dragon Master Silk series, and worked on many of the old ''Shining'' games. In addition, the president of the company — the artist known professionally as Hiroshi Kajiyama (who passed away in 2018) — [https://twitter.com/KAJIYAMA_/status/445265139743211520 acknowledged working on the game on Twitter].
  
There are no credits, so it's been more difficult to pin down a developer. Evidence (as identified [http://www.smspower.org/forums/15421-WhodunitRits here]) points to [[Rit's]] as the culprit, a company that made some original RPGs, most notably the ''Dragon Master Silk'' series, and worked on many of the old ''Shining'' games.
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''Some images from [http://www.smspower.org/ SMS Power!]''
  
''Images from [http://www.smspower.org/ SMS Power!]''
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<div align="center">[[Image:PanzerDragoonMini-GG-01.png|Panzer Dragoon Mini]] [[Image:PanzerDragoonMini-GG-02.png|Panzer Dragoon Mini]] [[Image:PANZER DRAGOON MINI JP -02.png|Panzer Dragoon Mini]] [[Image:PANZER DRAGOON MINI JP -03.png|Panzer Dragoon Mini]]</div>
  
<div align="center">[[Image:PanzerDragoonMini-GG-01.png|Panzer Dragoon Mini]] [[Image:PanzerDragoonMini-GG-02.png|Panzer Dragoon Mini]]</div>
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<small>Post updated March 11, 2020</small>

Latest revision as of 23:58, 11 March 2020

CRV (talk) 16:35, 24 June 2015 (CEST) [permalink]

Panzer Dragoon Mini title screen

Towards the end of the Game Gear's life in Japan, Sega rebranded it the Kid's Gear in an attempt to market the system to children. One of the handful of titles released under this brand was Panzer Dragoon Mini, but there's nothing particularly cute about it. This is just Panzer Dragoon, stripped to the bare bones.

After you choose one of three dragons to control (not ride, apparently), it's on to the action. You make your way through several stages, shooting down enemies with either your regular shot or a lock-on laser. (There's no berserk attack despite the game coming out after Zwei.) Sometimes the camera shifts to the side, but that's about as exciting as it gets. (Even the R-Zone version had camera control.) There are mid-bosses and end bosses, but their attack patterns consist primarily of moving back and forth spraying bullets.

The backgrounds and especially the sprites look nice. The music is pleasant as well; whoever did these arrangements should be commended. (Hitoshi Sakimoto's works list says he only programmed the sound driver.) It's just a shame the game isn't better.

That's a tough thing to say, because it was clearly made by capable people. (My guess is the development period was very short.) All the evidence here points to Rit's as the developer; Rit's also made some original RPGs, most notably the Dragon Master Silk series, and worked on many of the old Shining games. In addition, the president of the company — the artist known professionally as Hiroshi Kajiyama (who passed away in 2018) — acknowledged working on the game on Twitter.

Some images from SMS Power!

Panzer Dragoon Mini Panzer Dragoon Mini Panzer Dragoon Mini Panzer Dragoon Mini

Post updated March 11, 2020