Difference between revisions of "Blog:Bomber Raid (Master System)"
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<small>[[User:CRV|CRV]] 15:19, 26 August 2011 (CDT) [[Blog:Bomber Raid (Master System)|[permalink]]] [[Blog:Bomber Raid (Master System)#Comments|[comments]]]</small> | <small>[[User:CRV|CRV]] 15:19, 26 August 2011 (CDT) [[Blog:Bomber Raid (Master System)|[permalink]]] [[Blog:Bomber Raid (Master System)#Comments|[comments]]]</small> | ||
[[Image:BomberRaid-SMS-EU-medium.jpg|143px|right|Bomber Raid]] | [[Image:BomberRaid-SMS-EU-medium.jpg|143px|right|Bomber Raid]] | ||
− | "Who has Mach-6 speed, helabad weapons, and a love for wastin' dweebs in tanks? You do." | + | From [http://www.smspower.org/Scans/BomberRaid-SMS-US the back of the box]: "Who has Mach-6 speed, helabad weapons, and a love for wastin' dweebs in tanks? You do." |
− | In the shooter ''Bomber Raid'' (the last Mark III/Master System game released in Japan), you | + | In the shooter ''Bomber Raid'' (the last Mark III/Master System game released in Japan), you fly a biplane with not much firepower to fight off the nameless enemy. Good thing there's powerups along the way that boost your shot, speed up your plane, and add squadron planes. If you can survive long enough, you'll be shooting out firebirds that cut through enemy bullets. "Helabad" indeed. |
Though it might not be as good as [[Compile]]'s offerings, Master System shooting fans should take a look. | Though it might not be as good as [[Compile]]'s offerings, Master System shooting fans should take a look. | ||
− | {{#ev:youtube| | + | {{#ev:youtube|fItPiRtajJ8}} |
− | '''Development.''' While it looks a lot like Capcom's ''1943'', ''Bomber Raid'' actually started out as a conversion of [ | + | '''Development.''' While it looks a lot like Capcom's ''1943'', ''Bomber Raid'' actually started out as a conversion of [https://www.youtube.com/watch?v=2tU2r8uMcM8 the Sega coin-op ''Sonic Boom''], according to someone who worked on the game. Former Activision producer [[Interview:Tom Sloper|Tom Sloper]] recalled working with Sega R&D2 when localizing the game for a Stateside release, but development was actually handled by frequent Sega contractor [[Sanritsu]] (''Bank Panic'' [AC], ''Appoooh'' [AC]). |
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− | + | '''Hidden title screen.''' To see a title screen featuring a working game title, hold down+left on controller one and up+right+1+2 on controller two on startup, or use Pro Action Replay code 00C116FF. Is it better than the final version? You be the judge. | |
− | '''Hidden title screen.''' To see a title screen featuring a working game title, hold down+left on controller one and up+right+1+2 on controller two on startup, or use Pro Action Replay code 00C116FF. | + | |
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{{#ev:youtube|sl2GHw5KkSE}} | {{#ev:youtube|sl2GHw5KkSE}} | ||
− | < | + | <small>Post updated April 20, 2019</small> |
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Latest revision as of 23:33, 20 April 2019
CRV 15:19, 26 August 2011 (CDT) [permalink] [comments]
From the back of the box: "Who has Mach-6 speed, helabad weapons, and a love for wastin' dweebs in tanks? You do."
In the shooter Bomber Raid (the last Mark III/Master System game released in Japan), you fly a biplane with not much firepower to fight off the nameless enemy. Good thing there's powerups along the way that boost your shot, speed up your plane, and add squadron planes. If you can survive long enough, you'll be shooting out firebirds that cut through enemy bullets. "Helabad" indeed.
Though it might not be as good as Compile's offerings, Master System shooting fans should take a look.
Development. While it looks a lot like Capcom's 1943, Bomber Raid actually started out as a conversion of the Sega coin-op Sonic Boom, according to someone who worked on the game. Former Activision producer Tom Sloper recalled working with Sega R&D2 when localizing the game for a Stateside release, but development was actually handled by frequent Sega contractor Sanritsu (Bank Panic [AC], Appoooh [AC]).
Hidden title screen. To see a title screen featuring a working game title, hold down+left on controller one and up+right+1+2 on controller two on startup, or use Pro Action Replay code 00C116FF. Is it better than the final version? You be the judge.
Post updated April 20, 2019