Difference between revisions of "Astroll"
From Game Developer Research Institute
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Revision as of 15:43, 20 October 2017
Astroll Co., Ltd. (株式会社アストロール), headed by Junichi Mizutari (水足淳一), was originally established on April 28, 1977, as 有限会社ユニック (Unic? Unique?). It became Astroll in June 1997. [1]
Mizutari also ran the development company Lenar.
Research Methods: Actual mentions, shared staff
DS
- Akiyama Jin Kyouju Kanshuu: Zennou JinJin / MinDStorm / Master Jin Jin's IQ Challenge (co-developed with Altair) (JP Publisher: ASK; EU/AU Publisher: 505 Games; US Publisher: Valcon Games)
PlayStation
- Cocktail Harmony / Cocktail no Recipe (JP Publisher: Astroll/D3 Publisher)
- Itadaki Street: Gorgeous King (some graphics) (JP Publisher: Enix)
- Scenario, Game Design: Armor Project; Developer: Tomcat System; Some Graphics: Algo-Nicus, Goukaido; Sound: BeatManiac; Opening Movie: Shadow Entertainment
- Sound Novel Evolution 2: Kamaitachi no Yoru Tokubetsu-hen (JP Publisher: Chunsoft)
PlayStation 2
- American Arcade / Pinball (JP Publisher: Astroll; EU Publisher: Play It)
- EX Billiard / Real Pool / International Cue Club (JP Publisher: Takara; US Publisher: Infogrames; EU Publisher: Midas Interactive Entertainment)
- Hello Kitty no PikoPiko Daisakusen / Hello Kitty: Roller Rescue (JP Publisher: Hamster; EU/AU Publisher: Xplosiv) [2]
- Mahou Tsukai Kurohime (JP Publisher: Tomy)
- Shinjuku no Ookami (JP Publisher: Spike)
PlayStation 3
- Seikan (unreleased)
WonderSwan
- Tokyo Majin Gakuen: Fuju Houroku (programming) (JP Publisher: Asmik Ace Entertainment)
- Planning, Scenario, Some Graphics?: Shout! Design Works; Programming: Feathered?; Some Graphics?: Mcreate, Site Design?
Links
- Official website (Japanese)