Difference between revisions of "Astroll"

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(Famicom/NES)
(Lenar)
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'''[[About:Research Methods|Research Methods]]:''' Actual mentions, online resources (see [[#Links|Links]]), shared staff
 
'''[[About:Research Methods|Research Methods]]:''' Actual mentions, online resources (see [[#Links|Links]]), shared staff
 
==Lenar==
 
===Famicom/NES===
 
*''Bird Week'' (JP Publisher: Toshiba EMI)
 
*''Image Fight'' (JP/US Publisher: Irem)
 
*''Major League'' (JP Publisher: Irem)
 
*''Mashou'' / ''Deadly Towers'' (JP Publisher: Irem; US Publisher: Brøderbund)
 
*''Napoleon Senki'' (JP Publisher: Irem)
 
*<div style="color:red">''Tetris 2 + BomBliss'' (JP Publisher: BPS)</div>
 
:<small>Junichi Mizutari is credited with bomb sound digitization. [http://chibarei.blog.jp/gsl/fc/tetris2/tetris2.html] Did he do this on behalf of Lenar?</small>
 
*''Zombie Hunter'' (background graphics, sound, voice synthesis) (JP Publisher: Hi-Score) [http://omo7.xyz/omo/#zombi]
 
 
===Game Boy===
 
*''Battle of Kingdom'' (JP Publisher: Meldac)
 
*''F1 Boy'' (JP Publisher: ASK Kodansha)
 
*''Knight Quest'' (US/JP Publisher: Taito)
 
*''Tenjin Kaisen'' / ''Mercenary Force'' (JP/US Publisher: Meldac; EU Publisher: Nintendo)
 
 
===PC Engine/TurboGrafx-16===
 
*<div style="color:red">''Klax'' (sound?) (JP/US Publisher: Tengen)</div>
 
:<small>Mizutari is credited with audio.</small>
 
*''Monster Pro Wres'' (JP Publisher: ASK Kodansha)
 
*<div style="color:red">''Off the Wall'' (sound effects?) (Tengen)</div>
 
:<small>Mizutari is credited with "Sound FX." (Note that the audio in ''Klax'' and the sound effects in ''Off the Wall'' consist of samples.)</small>
 
 
===Super Famicom/Super NES===
 
*''GT Racing'' (JP Publisher: Imagineer)
 
*''Gunman's Proof'' (JP Publisher: ASCII)
 
*''Magna Braban: Henreki no Yuusha'' (JP Publisher: ASK Kodansha)
 
*''Shushoku Game'' (JP Publisher: Imagineer)
 
*''Sun Spo Fishing Keiryu Ou'' (JP Publisher: Imagineer)
 
*''Touge Densetsu Saisoku Battle'' (JP Publisher: BPS)
 
  
 
==Astroll==
 
==Astroll==

Revision as of 15:20, 20 October 2017

Astroll Co., Ltd. (株式会社アストロール), headed by Junichi Mizutari (水足淳一), was originally established on April 28, 1977, as 有限会社ユニック (Unic? Unique?). It became Astroll in June 1997. [1]

The company profile linked above does not mention anything about Lenar Co., Ltd. (株式会社レナール). It apparently had its own website [2], so it likely was a separate company.

Research Methods: Actual mentions, online resources (see Links), shared staff

Astroll

DS

  • Akiyama Jin Kyouju Kanshuu: Zennou JinJin / MinDStorm / Master Jin Jin's IQ Challenge (co-developed with Altair) (JP Publisher: ASK; EU/AU Publisher: 505 Games; US Publisher: Valcon Games)

PlayStation

  • Cocktail Harmony / Cocktail no Recipe (JP Publisher: Astroll/D3 Publisher)
  • Itadaki Street: Gorgeous King (some graphics) (JP Publisher: Enix)
Scenario, Game Design: Armor Project; Developer: Tomcat System; Some Graphics: Algo-Nicus, Goukaido; Sound: BeatManiac; Opening Movie: Shadow Entertainment
  • Sound Novel Evolution 2: Kamaitachi no Yoru Tokubetsu-hen (JP Publisher: Chunsoft)

PlayStation 2

  • American Arcade / Pinball (JP Publisher: Astroll; EU Publisher: Play It)
  • EX Billiard / Real Pool / International Cue Club (JP Publisher: Takara; US Publisher: Infogrames; EU Publisher: Midas Interactive Entertainment)
  • Hello Kitty no PikoPiko Daisakusen / Hello Kitty: Roller Rescue (JP Publisher: Hamster; EU/AU Publisher: Xplosiv) [3]
  • Mahou Tsukai Kurohime (JP Publisher: Tomy)
  • Shinjuku no Ookami (JP Publisher: Spike)

PlayStation 3

  • Seikan (unreleased)

WonderSwan

  • Tokyo Majin Gakuen: Fuju Houroku (programming) (JP Publisher: Asmik Ace Entertainment)
Planning, Scenario, Some Graphics?: Shout! Design Works; Programming: Feathered?; Some Graphics?: Mcreate, Site Design?

Links