Difference between revisions of "Alexandria"
From Game Developer Research Institute
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[[Image:Alexandria.jpeg|right|Alexandria logo]] | [[Image:Alexandria.jpeg|right|Alexandria logo]] | ||
− | Los Osos [http://groups.google.com/group/misc.jobs.contract/browse_thread/thread/5f928e4dd012856/f730e2d55ea5d91b] | + | '''Alexandria''' was a development company in Los Osos [http://groups.google.com/group/misc.jobs.contract/browse_thread/thread/5f928e4dd012856/f730e2d55ea5d91b] and later San Luis Obispo, California, United States, started on July 2, 1992 [http://www.secinfo.com/dUgwf.9fp.htm#akk], by Eric Yiskis and Neil [http://groups.google.com/group/misc.jobs.contract/browse_thread/thread/5f928e4dd012856/f730e2d55ea5d91b] Balthaser [http://www.balthaser.com/exp/f_content/newMedia.pdf] as Visions Unlimited. Creative Programming and Technology Ventures (CPTV) acquired the company in 1994. [http://www.secinfo.com/dUgwf.9fp.htm#akk] It was shut down in 1996. [http://www.mobygames.com/developer/sheet/view/developerId,130092/] |
A number of Alexandria employees ended up at Oddworld Inhabitants, which was also at one time a subsidiary of CPTV. [http://www.secinfo.com/dUgwf.9fp.htm#akk] | A number of Alexandria employees ended up at Oddworld Inhabitants, which was also at one time a subsidiary of CPTV. [http://www.secinfo.com/dUgwf.9fp.htm#akk] | ||
− | '''[[About:Research Methods|Research Methods]]:''' Actual mentions, interviews (see below), online resources (see [[#Links|Links]]), shared | + | '''[[About:Research Methods|Research Methods]]:''' Actual mentions, interviews (see below), online resources (see [[#Links|Links]]), shared staff |
'''[[Interviews|Related Interviews]]:''' [[Interview:Kevin Seghetti|Kevin Seghetti]] | '''[[Interviews|Related Interviews]]:''' [[Interview:Kevin Seghetti|Kevin Seghetti]] | ||
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==Links== | ==Links== | ||
*[http://forums.lostlevels.org/viewtopic.php?t=2121 Lost Levels thread] | *[http://forums.lostlevels.org/viewtopic.php?t=2121 Lost Levels thread] | ||
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+ | [[Category:Companies]] |
Revision as of 13:55, 15 March 2010
Alexandria was a development company in Los Osos [1] and later San Luis Obispo, California, United States, started on July 2, 1992 [2], by Eric Yiskis and Neil [3] Balthaser [4] as Visions Unlimited. Creative Programming and Technology Ventures (CPTV) acquired the company in 1994. [5] It was shut down in 1996. [6]
A number of Alexandria employees ended up at Oddworld Inhabitants, which was also at one time a subsidiary of CPTV. [7]
Research Methods: Actual mentions, interviews (see below), online resources (see Links), shared staff
Related Interviews: Kevin Seghetti
3DO
- DynoBlaze (unreleased) (Virgin)
- Frankenstein: Through the Eyes of the Monster (unreleased) (Interplay)
Genesis/Mega Drive
- Demolition Man (US/EU/AU Publisher: Acclaim; BR Publisher: Tec Toy)
- Music/Sound Effects: Orca Games
- Head, The (unreleased)
- Interplanetary Lizards of the Texas Plains (unreleased)
- Izzy's Quest for the Olympic Rings (US/EU Publisher: U.S. Gold)
- Road Runner (unreleased) (TecMagik)
- Sylvester and Tweety in Cagey Capers (US/EU Publisher: Time Warner Interactive; BR Publisher: Tec Toy)
- Music/Sound Effects: Orca Games
Jaguar
- Return Fire (unreleased)
Mega CD/Sega CD
- Demolition Man (US Publisher: Acclaim)
PlayStation
- Frankenstein: Through the Eyes of the Monster (unreleased) (Interplay)
- Max Mayhem (unreleased)
- Myth (unreleased)
Saturn
- Frankenstein: Through the Eyes of the Monster (EU Publisher: Interplay)
Super Famicom/Super NES
- Demolition Man (US/EU Publisher: Acclaim)
- Music/Sound: Orca Games
- Head, The (unreleased)
- Izzy's Quest for the Olympic Rings (US/EU Publisher: U.S. Gold)
- Music/Sound: Orca Games