Difference between revisions of "Aisystem Tokyo"

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Line 6: Line 6:
  
 
===Arcade===
 
===Arcade===
*''Change Air Blade'' (Manufacturer: Sammy)
+
*''Change Air Blade'' (Sammy)
*''Go Go Cowboy'' (Manufacturer: Sammy)
+
*''Go Go Cowboy'' (Sammy)
*''Kingyo Sukui''
+
*''Kingyo Sukui'' (?)
 
*"Under Development"
 
*"Under Development"
  
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===Game Boy===
 
===Game Boy===
*<div style="color:gray">"Insect Picture Book" (CG development)</div>
+
*"Insect Picture Book" (''Konchuu Hakase''?) (CG development)
 
*''Pachi Slot Kids 2'' (JP Publisher: Coconuts Japan)
 
*''Pachi Slot Kids 2'' (JP Publisher: Coconuts Japan)
 
*''Pachi Slot Kids 3'' (JP Publisher: Coconuts Japan)
 
*''Pachi Slot Kids 3'' (JP Publisher: Coconuts Japan)
Line 22: Line 22:
  
 
===Game Boy Color===
 
===Game Boy Color===
*''Kandume Monster Parfait'' (JP Publisher: Starfish)
+
*''Kanzume Monster Parfait'' (JP Publisher: Starfish)
 
*''Macross 7: Ginga no Heart o Furuwa Sero!!'' (JP Publisher: Epoch)
 
*''Macross 7: Ginga no Heart o Furuwa Sero!!'' (JP Publisher: Epoch)
 
:<small>???: Gamates</small>
 
:<small>???: Gamates</small>
Line 28: Line 28:
  
 
===Mark III/Master System===
 
===Mark III/Master System===
*''Solomon no Kagi: Oujo Rihita no Namida'' (JP Publisher: Salio)
+
*''Solomon no Kagi: Oujo Rihita no Namida'' (programming only?) (JP Publisher: Salio)
  
 
===Mega Drive/Genesis===
 
===Mega Drive/Genesis===
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*''Hit the Ice'' (US Publisher: Taito)
 
*''Hit the Ice'' (US Publisher: Taito)
 
*''Nakajima Satoru Kanshuu F1 Hero MD / Ferrari Grand Prix Challenge'' (JP Publisher: Varie; US/EU Publisher: Flying Edge)
 
*''Nakajima Satoru Kanshuu F1 Hero MD / Ferrari Grand Prix Challenge'' (JP Publisher: Varie; US/EU Publisher: Flying Edge)
*''Rainbow Islands Extra'' (JP Publisher: Taito)
+
*''Rainbow Islands Extra'' (programming only?) (JP Publisher: Taito)
 
*''Thunder Fox'' (JP/US Publisher: Taito)
 
*''Thunder Fox'' (JP/US Publisher: Taito)
 
*''Uchuu Senkan Gomora'' (JP Publisher: UPL)
 
*''Uchuu Senkan Gomora'' (JP Publisher: UPL)
Line 75: Line 75:
 
*''Honkakuha Igo: Gosei'' (JP Publisher: Taito)
 
*''Honkakuha Igo: Gosei'' (JP Publisher: Taito)
 
*''Honke Hanafuda'' (JP Publisher: Imagineer)
 
*''Honke Hanafuda'' (JP Publisher: Imagineer)
*''Jissen Kyoutei'' (programming, graphics) (JP Publisher: Imagineer)
+
*''Jissen Kyoutei'' (JP Publisher: Imagineer)
 
:<small>Sound: Pure Sound</small>
 
:<small>Sound: Pure Sound</small>
 
*''Operation Thunderbolt'' (US Publisher: Taito)
 
*''Operation Thunderbolt'' (US Publisher: Taito)

Revision as of 13:41, 8 August 2010

Aisystem Tokyo logo

Established on May 2, 1989, Aisystem Tokyo (or Ai System Tokyo) (株式会社アイシステム東京) was a group company/development studio of Ai System. [1]

The following list came from a company overview. We have attempted to corroborate it by running code comparisons and looking at game credits. Mobile games have been left off for the time being.

Arcade

  • Change Air Blade (Sammy)
  • Go Go Cowboy (Sammy)
  • Kingyo Sukui (?)
  • "Under Development"

Famicom/NES

  • Pachi Slot Adventure 3: Bitaoshii 7 Kenzan! (JP Publisher: Coconuts Japan)
  • Perfect Bowling (JP Publisher: Tonkin House)

Game Boy

  • "Insect Picture Book" (Konchuu Hakase?) (CG development)
  • Pachi Slot Kids 2 (JP Publisher: Coconuts Japan)
  • Pachi Slot Kids 3 (JP Publisher: Coconuts Japan)
  • Pachio-kun 2 (JP Publisher: Coconuts Japan)

Game Boy Color

  • Kanzume Monster Parfait (JP Publisher: Starfish)
  • Macross 7: Ginga no Heart o Furuwa Sero!! (JP Publisher: Epoch)
???: Gamates
  • "Under Development"

Mark III/Master System

  • Solomon no Kagi: Oujo Rihita no Namida (programming only?) (JP Publisher: Salio)

Mega Drive/Genesis

  • Bad Omen / Devilish (JP Publisher: Hot-B; US Publisher: Sage's Creation)
  • Hit the Ice (US Publisher: Taito)
  • Nakajima Satoru Kanshuu F1 Hero MD / Ferrari Grand Prix Challenge (JP Publisher: Varie; US/EU Publisher: Flying Edge)
  • Rainbow Islands Extra (programming only?) (JP Publisher: Taito)
  • Thunder Fox (JP/US Publisher: Taito)
  • Uchuu Senkan Gomora (JP Publisher: UPL)

Mega CD/Sega CD

  • Genei Toshi: Illusion City (JP Publisher: Micro Cabin)
Planning, Production: Arrow Soft
  • Night Striker (JP Publisher: Taito)
  • Ninja Warriors, The (JP Publisher: Taito)

MSX2

  • Daisenryaku II: Campaign Version (JP Publisher: Micro Cabin)
  • Super Shanghai: Dragon's Eye (JP Publisher: Hot-B)

Nintendo 64

  • Nushi Tsuri 64 (CG development) (JP Publisher: Pack-In-Video)
Developer: DDL

PC Engine/TurboGrafx-16

  • Final Blaster (programming) (JP Publisher: Namco)
  • New Zealand Story, The (JP Publisher: Taito)

PC Engine CD/TurboGrafx-CD

  • "Karaoke Game"

PlayStation

  • G Darius (US Publisher: THQ; CN Publisher: Sony Computer Entertainment; JP Publisher: Taito)
  • King of Bowling (JP Publisher: Coconuts Japan)
  • Kochira Katsushikaku Kameari Kouenmae Hashutsujo: High-Tech Building Shinkou Soshi Sakusen! no Kan (JP Publisher: Bandai)
  • Nishijin Pachinko Tengoku EX (CG development) (JP Publisher: KSS)
  • "Pachinko Simulation"
  • Puzzle Bobble 3 DX / Bust-A-Move 3 DX / Bust-A-Move '99 (JP Publisher: Taito; EU/US Publisher: Acclaim)

Saturn

  • Darius Gaiden (JP Publisher: Taito, US Publisher: Acclaim)
  • Skull Fang: Kuuga Gaiden (JP Publisher: Data East)

Super Famicom/Super NES

  • Honkaku Shougi: Fuuunji Ryuuou (CG development) (JP Publisher: Virgin)
  • Honkakuha Igo: Gosei (JP Publisher: Taito)
  • Honke Hanafuda (JP Publisher: Imagineer)
  • Jissen Kyoutei (JP Publisher: Imagineer)
Sound: Pure Sound
  • Operation Thunderbolt (US Publisher: Taito)
  • Thunderbirds, Gerry Anderson's: Kokusai Kyuujotai Shutsudou seyo! (some programming?) (JP Publisher: Bandai)

Virtual Boy

  • "Sports"

Windows

  • "Common Adventure Development System"
  • "Under Development"

WonderSwan

  • Lode Runner for WonderSwan (JP Publisher: Banpresto)
Planning: Team N.G.X [2]; Stage Design: Fupac
  • Nice On (JP Publisher: Sammy)
  • "Under Development"

X68000

  • Super Shanghai: Dragon's Eye (JP Publisher: Hot-B)