Difference between revisions of "Aisystem Tokyo"
From Game Developer Research Institute
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[[Image:Ast.gif|right|Aisystem Tokyo logo]] | [[Image:Ast.gif|right|Aisystem Tokyo logo]] | ||
Established on May 2, 1989, '''Aisystem Tokyo''' (アイシステム東京), the (now seemingly defunct) Tokyo development studio of Matsudo City, Chiba-based Aisystem, was involved with the contract development of video game and computer software, web page editing, and the management of its own information site called "Ai-town." Most notable of the company's video game-related accomplishments were its ports of various Taito games. | Established on May 2, 1989, '''Aisystem Tokyo''' (アイシステム東京), the (now seemingly defunct) Tokyo development studio of Matsudo City, Chiba-based Aisystem, was involved with the contract development of video game and computer software, web page editing, and the management of its own information site called "Ai-town." Most notable of the company's video game-related accomplishments were its ports of various Taito games. | ||
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("Aisystem" has also been seen written as "Ai System," "Ai system," and "ai・system.") | ("Aisystem" has also been seen written as "Ai System," "Ai system," and "ai・system.") | ||
− | The following list came from a company overview (see [[#Links| | + | The following list came from a company overview (see [[#Links|Links]]). We have attempted to corroborate it by running [[Research Methods#Code comparisons|code comparisons]] and looking at [[http://gdri.smspower.org/credits/aisystemcredits.txt game credits]. Mobile games have been left off for the time being. |
===Arcade=== | ===Arcade=== | ||
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===Mega Drive/Genesis=== | ===Mega Drive/Genesis=== | ||
− | *''Bad Omen / Devilish'' (JP Publisher: Hot-B | + | *''Bad Omen / Devilish'' (JP Publisher: Hot-B; US Publisher: Sage's Creation) |
*''Hit the Ice'' (US Publisher: Taito) | *''Hit the Ice'' (US Publisher: Taito) | ||
− | *''Nakajima Satoru Kanshuu F1 Hero MD / Ferrari Grand Prix Challenge'' (JP Publisher: Varie | + | *''Nakajima Satoru Kanshuu F1 Hero MD / Ferrari Grand Prix Challenge'' (JP Publisher: Varie; US/EU Publisher: Flying Edge) |
*''Rainbow Islands Extra'' (JP Publisher: Taito) | *''Rainbow Islands Extra'' (JP Publisher: Taito) | ||
*''Thunder Fox'' (JP/US Publisher: Taito) | *''Thunder Fox'' (JP/US Publisher: Taito) | ||
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===Nintendo 64=== | ===Nintendo 64=== | ||
− | *<div style="color:gray">''Nushi Tsuri 64'' (CG development) ( | + | *<div style="color:gray">''Nushi Tsuri 64'' (CG development) (JP Publisher: Pack-In-Video)</div> |
+ | :<small>Developer: DDL</small> | ||
===PC Engine/TurboGrafx-16=== | ===PC Engine/TurboGrafx-16=== | ||
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===PlayStation=== | ===PlayStation=== | ||
− | *''G Darius'' (US Publisher: THQ | + | *''G Darius'' (US Publisher: THQ; CN Publisher: Sony Computer Entertainment; JP Publisher: Taito) |
*''King of Bowling'' (JP Publisher: Coconuts Japan) | *''King of Bowling'' (JP Publisher: Coconuts Japan) | ||
*''Kochira Katsushikaku Kameari Kouenmae Hashutsujo: High-Tech Building Shinkou Soshi Sakusen! no Kan'' (JP Publisher: Bandai) | *''Kochira Katsushikaku Kameari Kouenmae Hashutsujo: High-Tech Building Shinkou Soshi Sakusen! no Kan'' (JP Publisher: Bandai) | ||
*<div style="color:gray">''Nishijin Pachinko Tengoku EX'' (CG development) (JP Publisher: KSS)</div> | *<div style="color:gray">''Nishijin Pachinko Tengoku EX'' (CG development) (JP Publisher: KSS)</div> | ||
*"Pachinko Simulation" | *"Pachinko Simulation" | ||
− | *''Puzzle Bobble 3 DX / Bust-A-Move 3 DX / Bust-A-Move 3 '99'' (JP Publisher: Taito | + | *''Puzzle Bobble 3 DX / Bust-A-Move 3 DX / Bust-A-Move 3 '99'' (JP Publisher: Taito; EU/US Publisher: Acclaim) |
===Saturn=== | ===Saturn=== | ||
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* [http://web.archive.org/web/*/http://island.qqq.or.jp/hp/aisystem/ Internet Archive Wayback Machine - Circa 1999 Version of Aisystem Tokyo Home Page] | * [http://web.archive.org/web/*/http://island.qqq.or.jp/hp/aisystem/ Internet Archive Wayback Machine - Circa 1999 Version of Aisystem Tokyo Home Page] | ||
* [http://www.ai-system.ne.jp/ Official Aisystem Web Site] | * [http://www.ai-system.ne.jp/ Official Aisystem Web Site] | ||
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* [http://www.vector.co.jp/soft/win95/art/se248411.html?y PicoDio Player, a free image/audio player for Windows by Aisystem Tokyo] | * [http://www.vector.co.jp/soft/win95/art/se248411.html?y PicoDio Player, a free image/audio player for Windows by Aisystem Tokyo] | ||
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Revision as of 12:25, 21 November 2007
Established on May 2, 1989, Aisystem Tokyo (アイシステム東京), the (now seemingly defunct) Tokyo development studio of Matsudo City, Chiba-based Aisystem, was involved with the contract development of video game and computer software, web page editing, and the management of its own information site called "Ai-town." Most notable of the company's video game-related accomplishments were its ports of various Taito games.
("Aisystem" has also been seen written as "Ai System," "Ai system," and "ai・system.")
The following list came from a company overview (see Links). We have attempted to corroborate it by running code comparisons and looking at [game credits. Mobile games have been left off for the time being.
Arcade
- Change Air Blade (Manufacturer: Sammy)
- Go Go Cowboy (Manufacturer: Sammy)
- Kingyo Sukui
- "Under Development"
Famicom/NES
- Pachi Slot Adventure 3: Bitaoshii 7 Kenzan! (JP Publisher: Coconuts Japan)
- Perfect Bowling (JP Publisher: Tonkin House)
Game Boy
- "Insect Picture Book" (CG development)
- Pachi Slot Kids 2 (JP Publisher: Coconuts Japan)
- Pachi Slot Kids 3 (JP Publisher: Coconuts Japan)
- Pachio-kun 2 (JP Publisher: Coconuts Japan)
Game Boy Color
- Kandume Monster Parfait (JP Publisher: Starfish)
- Macross 7: Ginga no Heart o Furuwa Sero!! (JP Publisher: Epoch)
- "Under Development"
Mark III/Master System
- Solomon no Kagi: Oujo Rihita no Namida (JP Publisher: Salio)
Mega Drive/Genesis
- Bad Omen / Devilish (JP Publisher: Hot-B; US Publisher: Sage's Creation)
- Hit the Ice (US Publisher: Taito)
- Nakajima Satoru Kanshuu F1 Hero MD / Ferrari Grand Prix Challenge (JP Publisher: Varie; US/EU Publisher: Flying Edge)
- Rainbow Islands Extra (JP Publisher: Taito)
- Thunder Fox (JP/US Publisher: Taito)
- Uchuu Senkan Gomora (JP Publisher: UPL)
Mega CD/Sega CD
- Gen'ei Toshi: Illusion City (JP Publisher: Micro Cabin)
- Night Striker (JP Publisher: Taito)
- Ninja Warriors, The (JP Publisher: Taito)
MSX2
- Daisenryaku II: Campaign Version (JP Publisher: Micro Cabin)
- Super Shanghai: Dragon's Eye (JP Publisher: Hot-B)
Nintendo 64
- Nushi Tsuri 64 (CG development) (JP Publisher: Pack-In-Video)
- Developer: DDL
PC Engine/TurboGrafx-16
- Final Blaster (programming) (JP Publisher: Namco)
- New Zealand Story, The (JP Publisher: Taito)
PC Engine CD/TurboGrafx-CD
- "Karaoke Game"
PlayStation
- G Darius (US Publisher: THQ; CN Publisher: Sony Computer Entertainment; JP Publisher: Taito)
- King of Bowling (JP Publisher: Coconuts Japan)
- Kochira Katsushikaku Kameari Kouenmae Hashutsujo: High-Tech Building Shinkou Soshi Sakusen! no Kan (JP Publisher: Bandai)
- Nishijin Pachinko Tengoku EX (CG development) (JP Publisher: KSS)
- "Pachinko Simulation"
- Puzzle Bobble 3 DX / Bust-A-Move 3 DX / Bust-A-Move 3 '99 (JP Publisher: Taito; EU/US Publisher: Acclaim)
Saturn
- Darius Gaiden (JP Publisher: Taito, US Publisher: Acclaim)
- Skull Fang: Kuuga Gaiden (JP Publisher: Data East)
Super Famicom/Super NES
- Honkaku Shougi: Fuuunji Ryuuou (CG development) (JP Publisher: Virgin)
- Honkakuha Igo: Gosei (JP Publisher: Taito)
- Honke Hanafuda (JP Publisher: Imagineer)
- "Kyoutei Eiyuu Den"
- Operation Thunderbolt (US Publisher: Taito)
- Thunderbirds (JP Publisher: Bandai)
Virtual Boy
- "Sports"
Windows
- "Common Adventure Development System"
- "Under Development"
WonderSwan
- Lode Runner for WonderSwan (JP Publisher: Banpresto)
- Nice On (JP Publisher: Sammy)
- "Under Development"
X68000
- Super Shanghai: Dragon's Eye (JP Publisher: Hot-B)