Difference between revisions of "Aisystem Tokyo"

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(Nintendo 64)
Line 47: Line 47:
 
:<small>Planning, Production: Arrow Soft</small>
 
:<small>Planning, Production: Arrow Soft</small>
 
*''Night Striker'' (JP Publisher: Taito)
 
*''Night Striker'' (JP Publisher: Taito)
*''Ninja Warriors, The'' (JP Publisher: Taito)
+
*''The Ninja Warriors'' (JP Publisher: Taito)
 +
 
 +
===Mobile===
 +
*''Choro Q'' [DoCoMo 503i]
 +
*''City Connection'' [au]
 +
*''City Connection'' [DoCoMo 503i]
 +
*''City Connection DX'' [DoCoMo 504i]
 +
*''Dengeki! Radar Sakusen'' [DoCoMo 503i]
 +
*''Exerion'' [au]
 +
*''Exerion'' [DoCoMo 503i]
 +
*''Exerion DX'' [DoCoMo 504i]
 +
*''Gundam Smash'' [DoCoMo 503i]
 +
*''Isoge! Iscandar'' [DoCoMo 503i]
 +
*''Kokumin-teki Bishoujo'' [DoCoMo 503i]
 +
*''Newtype Kenkyuujo'' [DoCoMo 503i]
 +
*''Party Gundam'' [DoCoMo 503i]
 +
*''積み上がれG!'' [DoCoMo 503i]
 +
*''撃て!波動砲!'' [DoCoMo 503i]
 +
*''ヤマト波動砲ルーレット'' [DoCoMo 503i]
 +
 
  
 
===MSX2===
 
===MSX2===
Line 59: Line 78:
 
===PC Engine/TurboGrafx-16===
 
===PC Engine/TurboGrafx-16===
 
*''Final Blaster'' (programming) (JP Publisher: Namco)
 
*''Final Blaster'' (programming) (JP Publisher: Namco)
*''New Zealand Story, The'' (JP Publisher: Taito)
+
*''The New Zealand Story'' (JP Publisher: Taito)
  
 
===PC Engine CD/TurboGrafx-CD===
 
===PC Engine CD/TurboGrafx-CD===

Revision as of 23:30, 5 May 2017

Aisystem Tokyo logo

Aisystem Tokyo (株式会社アイシステム東京) was a group company of Aisystem established on May 2, 1989. [1] [2]

The following list came from a company overview. We have attempted to corroborate it by running code comparisons and looking at game credits. Mobile games have been left off for the time being.

Arcade

  • Change Air Blade (Sammy)
This is an educated guess. The company website just says "Air Blade."
  • Go Go Cowboy [medal game] (Sammy)
  • Doki Doki Kingyo Sukui [medal game] (Sammy)
  • "Under Development"

Famicom/NES

  • Pachi Slot Adventure 3: Bitaoshii 7 Kenzan! (programming) (JP Publisher: Coconuts Japan)
  • Perfect Bowling (programming?) (JP Publisher: Tonkin House)

Game Boy

  • Konchuu Hakase (some graphics) (JP Publisher: J-Wing)
Sound: Sound Media
  • Pachi Slot Kids 2 (programming) (JP Publisher: Coconuts Japan)
  • Pachi Slot Kids 3 (programming) (JP Publisher: Coconuts Japan)
  • Pachio-kun 2 (programming) (JP Publisher: Coconuts Japan)
  • Pachio-kun 3 (programming) (JP Publisher: Coconuts Japan)

Game Boy Color

  • Kanzume Monster Parfait (JP Publisher: Starfish)
  • Macross 7: Ginga no Heart o Furuwa Sero!! (JP Publisher: Epoch)
???: Gamates
  • "Under Development"

Mark III/Master System

  • Solomon no Kagi: Oujo Rihita no Namida (programming only?) (JP Publisher: Salio)

Mega Drive/Genesis

  • Bad Omen / Devilish: The Next Possession (programming?) (JP Publisher: Hot-B; US Publisher: Sage's Creation; KR Publisher: Samsung)
  • Go Net (JP Publisher: Sega)
  • Hit the Ice (US Publisher: Taito)
  • Nakajima Satoru Kanshuu F-1 Hero MD / Ferrari Grand Prix Challenge (programming, sound) (JP Publisher: Varie; US/EU Publisher: Flying Edge)
  • Rainbow Islands Extra (programming?) (JP Publisher: Taito)
  • Thunder Fox (programming, graphics) (JP/US Publisher: Taito)
  • Uchuu Senkan Gomora (JP Publisher: UPL)
Sound Driver?: Cube

Mega CD/Sega CD

  • Genei Toshi: Illusion City (JP Publisher: Micro Cabin)
Planning, Production: Arrow Soft
  • Night Striker (JP Publisher: Taito)
  • The Ninja Warriors (JP Publisher: Taito)

Mobile

  • Choro Q [DoCoMo 503i]
  • City Connection [au]
  • City Connection [DoCoMo 503i]
  • City Connection DX [DoCoMo 504i]
  • Dengeki! Radar Sakusen [DoCoMo 503i]
  • Exerion [au]
  • Exerion [DoCoMo 503i]
  • Exerion DX [DoCoMo 504i]
  • Gundam Smash [DoCoMo 503i]
  • Isoge! Iscandar [DoCoMo 503i]
  • Kokumin-teki Bishoujo [DoCoMo 503i]
  • Newtype Kenkyuujo [DoCoMo 503i]
  • Party Gundam [DoCoMo 503i]
  • 積み上がれG! [DoCoMo 503i]
  • 撃て!波動砲! [DoCoMo 503i]
  • ヤマト波動砲ルーレット [DoCoMo 503i]


MSX2

  • Daisenryaku II: Campaign Version (JP Publisher: Micro Cabin)
  • Super Shanghai: Dragon's Eye (JP Publisher: Hot-B)

Nintendo 64

  • Nushi Tsuri 64 (some graphics?) (JP Publisher: Pack-In-Video)
Developer: DDL

PC Engine/TurboGrafx-16

  • Final Blaster (programming) (JP Publisher: Namco)
  • The New Zealand Story (JP Publisher: Taito)

PC Engine CD/TurboGrafx-CD

  • "Karaoke Game"

PlayStation

  • G Darius (JP Publisher: Taito; US/EU Publisher: THQ)
  • King of Bowling (JP Publisher: Coconuts Japan)
  • Kochira Katsushikaku Kameari Kouenmae Hashutsujo: High-Tech Building Shinkou Soshi Sakusen! no Kan (JP Publisher: Bandai)
  • Nishijin Pachinko Tengoku EX (graphics) (JP Publisher: KSS)
  • "Pachinko Simulation"
  • Puzzle Bobble 3 DX / Bust-A-Move 3 DX / Bust-A-Move '99 (programming, some graphics) (JP Publisher: Taito; EU/US Publisher: Acclaim)

Saturn

  • Darius Gaiden (JP Publisher: Taito, US Publisher: Acclaim)
  • Skull Fang: Kuuga Gaiden (JP Publisher: Data East)

Super Famicom/Super NES

  • Honkaku Shougi: Fuuunji Ryuuou (graphics) (JP Publisher: Virgin)
  • Honkakuha Igo: Gosei (JP Publisher: Taito)
  • Honke Hanafuda (JP Publisher: Imagineer)
  • Jissen Kyoutei (programming, graphics) (JP Publisher: Imagineer)
Game Design: ?; Sound (Except Music Composition): Pure Sound
  • Operation Thunderbolt (US Publisher: Taito)
  • Thunderbirds, Gerry Anderson's: Kokusai Kyuujotai Shutsudou seyo! (some programming) (JP Publisher: Bandai)
Co-Developer: Nova; Some Programming: Soft Machine?; Sound: USP

Virtual Boy

  • "Sports"

Windows

  • "Common Adventure Development System"
  • "Under Development"

WonderSwan

  • Lode Runner for WonderSwan (JP Publisher: Banpresto)
Planning: Team N.G.X [3]; Stage Design: Fupac
  • Nice On (JP Publisher: Sammy)
Some Sound: Studio PJ
  • "Under Development"

X68000

  • Super Shanghai: Dragon's Eye (some programming, some graphics, some sound?) (JP Publisher: Takeru [Brother])
Production, Direction, Some Graphics: Hot-B; Some Programming: Soft Machine?; [Some?] Sound: Cube