Difference between revisions of "Aisystem Tokyo"
From Game Developer Research Institute
Line 1: | Line 1: | ||
− | Established on May 2, 1989, Aisystem Tokyo was involved | + | [[Image:Ast.gif|right]] |
+ | Established on May 2, 1989, Aisystem Tokyo was a division of Aisystem involved with the development/contract development of computer software, web page editing, and the management of their own information site called "Ai-town." Most notable of the company's video game-related accomplishments were its ports of various Taito games. | ||
===Arcade=== | ===Arcade=== | ||
Line 12: | Line 13: | ||
*''Pachi Slot Adventure 3: Bitaoshii 7 Kenzan!'' (JP Publisher: Coconuts Japan) | *''Pachi Slot Adventure 3: Bitaoshii 7 Kenzan!'' (JP Publisher: Coconuts Japan) | ||
*''Perfect Bowling'' (JP Publisher: Tonkin House) | *''Perfect Bowling'' (JP Publisher: Tonkin House) | ||
+ | |||
+ | ===Game Boy=== | ||
+ | |||
+ | *''Konchuu Hakase'' (CG Development) (JP Publisher: J-Wing) | ||
+ | |||
+ | ===Game Boy Color=== | ||
+ | |||
+ | *''Kandume Monster Parfait'' (JP Publisher: Starfish) | ||
+ | *''Macross 7: Ginga no Heart o Furuwa Sero!!'' (JP Publisher: Epoch) | ||
+ | |||
+ | ===Mark III/Master System=== | ||
+ | |||
+ | *''Solomon no Kagi: Oujo Rihita no Namida'' (JP Publisher: Salio) | ||
===Mega Drive/Genesis=== | ===Mega Drive/Genesis=== | ||
Line 32: | Line 46: | ||
*''Daisenryaku II: Campaign Version'' (JP Publisher: Micro Cabin) | *''Daisenryaku II: Campaign Version'' (JP Publisher: Micro Cabin) | ||
*''Super Shanghai: Dragon's Eye'' (JP Publisher: Hot-B) | *''Super Shanghai: Dragon's Eye'' (JP Publisher: Hot-B) | ||
+ | |||
+ | ===Nintendo 64=== | ||
+ | |||
+ | *''Nushi Tsuri 64'' (CG Development) (JP Publisher: Pack-In-Video) | ||
===PC Engine=== | ===PC Engine=== | ||
Line 41: | Line 59: | ||
*Karaoke Game | *Karaoke Game | ||
+ | |||
+ | ===PlayStation=== | ||
+ | |||
+ | *''G Darius'' (US Publisher: THQ, CN Publisher: Sony Computer Entertainment, JP Publisher: Taito) | ||
+ | *''King of Bowling'' (JP Publisher: Coconuts Japan) | ||
+ | *''Nishijin Pachinko Tengoku EX'' (CG Development) (JP Publisher: KSS) | ||
+ | *Pachinko Simulation | ||
+ | *''Puzzle Bobble 3 DX / Bust-A-Move 3 DX / Bust-A-Move 3 '99'' (JP Publisher: Taito, EU/US Publisher: Acclaim) | ||
===Saturn=== | ===Saturn=== | ||
Line 59: | Line 85: | ||
*Sports Game | *Sports Game | ||
+ | |||
+ | ===WonderSwan=== | ||
+ | |||
+ | *''Lode Runner for WonderSwan'' (JP Publisher: Banpresto) | ||
+ | *''Nice On'' (JP Publisher: Sammy) | ||
===X68000=== | ===X68000=== | ||
*''Super Shanghai: Dragon's Eye'' (JP Publisher: Hot-B) | *''Super Shanghai: Dragon's Eye'' (JP Publisher: Hot-B) | ||
+ | |||
+ | ==External Links== | ||
+ | |||
+ | * [http://web.archive.org/web/20041026002106/http://www.ai-town.co.jp/aisystem/company.html Internet Archive Wayback Machine - Aisystem Tokyo Company Overview] | ||
+ | * [http://web.archive.org/web/19990204002738/http://island.qqq.or.jp/hp/aisystem/ Circa 1999 Version of Aisystem Tokyo Home Page] | ||
+ | * [http://www.ai-system.ne.jp/ Official Aisystem Web Site] | ||
+ | * [http://vgrebirth.org/games/company.asp?id=1451 Video Game Rebirth entry on Aisystem Tokyo] |
Revision as of 09:22, 7 September 2006
Established on May 2, 1989, Aisystem Tokyo was a division of Aisystem involved with the development/contract development of computer software, web page editing, and the management of their own information site called "Ai-town." Most notable of the company's video game-related accomplishments were its ports of various Taito games.
Contents
Arcade
- Airblade
- Go Go Cowboy (Manufacturer: Sammy)
- Kingyo Sukui
- Under Development
Famicom
- Pachi Slot Adventure 3: Bitaoshii 7 Kenzan! (JP Publisher: Coconuts Japan)
- Perfect Bowling (JP Publisher: Tonkin House)
Game Boy
- Konchuu Hakase (CG Development) (JP Publisher: J-Wing)
Game Boy Color
- Kandume Monster Parfait (JP Publisher: Starfish)
- Macross 7: Ginga no Heart o Furuwa Sero!! (JP Publisher: Epoch)
Mark III/Master System
- Solomon no Kagi: Oujo Rihita no Namida (JP Publisher: Salio)
Mega Drive/Genesis
- Bad Omen / Devilish (JP Publisher: Hot-B, US Publisher: Sage's Creation)
- Hit the Ice (US Publisher: Taito)
- Nakajima Satoru Kanshuu F1 Hero MD / Ferrari Grand Prix Challenge (JP Publisher: Varie, US/EU Publisher: Flying Edge)
- Rainbow Islands Extra (JP Publisher: Taito)
- Thunder Fox (JP/US Publisher: Taito)
- Uchuu Senkan Gomora (JP Publisher: UPL)
Mega/Sega CD
- Gen'ei Toshi: Illusion City (JP Publisher: Micro Cabin)
- Night Striker (JP Publisher: Taito)
- Ninja Warriors, The (JP Publisher: Taito)
MSX 2
- Daisenryaku II: Campaign Version (JP Publisher: Micro Cabin)
- Super Shanghai: Dragon's Eye (JP Publisher: Hot-B)
Nintendo 64
- Nushi Tsuri 64 (CG Development) (JP Publisher: Pack-In-Video)
PC Engine
- Final Blaster (JP Publisher: Namco)
- New Zealand Story, The (JP Publisher: Taito)
PC Engine CD
- Karaoke Game
PlayStation
- G Darius (US Publisher: THQ, CN Publisher: Sony Computer Entertainment, JP Publisher: Taito)
- King of Bowling (JP Publisher: Coconuts Japan)
- Nishijin Pachinko Tengoku EX (CG Development) (JP Publisher: KSS)
- Pachinko Simulation
- Puzzle Bobble 3 DX / Bust-A-Move 3 DX / Bust-A-Move 3 '99 (JP Publisher: Taito, EU/US Publisher: Acclaim)
Saturn
- Darius Gaiden (JP Publisher: Taito, US Publisher: Acclaim)
- Skull Fang: Kuuga Gaiden (JP Publisher: Data East)
Super Famicom
- Honkaku Shougi: Fuuunji Ryuuou (CG Development) (JP Publisher: Virgin)
- Honkakuha Igo: Gosei (JP Publisher: Taito)
- Honke Hanafuda (JP Publisher: Imagineer)
- Kyoutei Eiyuu Den
- Operation Thunderbolt (US Publisher: Taito)
- Thunderbirds (JP Publisher: Bandai)
Virtual Boy
- Sports Game
WonderSwan
- Lode Runner for WonderSwan (JP Publisher: Banpresto)
- Nice On (JP Publisher: Sammy)
X68000
- Super Shanghai: Dragon's Eye (JP Publisher: Hot-B)