Aicom

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In 1990, Sammy established a subsidiary called "Nippon Eicom." In 1992, it and Japan Soft Technology (another subsidiary) merged. [1] Aicom eventually became independent, received investment from SNK and Takara, and became Yumekobo. [2]

Unfortunately, that's about all the information on Aicom there is. Contrary to what Sammy's corporate history might imply, Aicom clearly existed prior to 1990.

One theory we're floating is that either Aicom used to be Exa Planning or was started by people from Exa Planning. Just compare the Exa credits here and the "confirmed games" credits here. We also wonder if Exa was somehow related to Eleca (Electronics Application).

The list below only includes games released prior to 1992, when Aicom and Japan Soft Technology merged.

Research Methods: Actual mentions, code comparisons, interviews, online resources (see Links), shared credits

Arcade

  • A.B. Cop (Sega)
  • Lord of King, The / Astyanax, The (Jaleco)
  • Racing Hero (Sega)

Famicom/NES

  • Chuugoku Senseijutsu (JP Publisher: Jaleco)
  • Flying Hero (JP Publisher: Epic/Sony Records)
  • Golgo 13: Dai 2 Shou: Riddle of Icarus / Golgo 13: The Mafat Conspiracy (JP/US Publisher: VIC Tokai)
  • Gun-Dec / Vice: Project Doom (JP/US Publisher: Sammy)
  • Moero!! Junior Basket: Two on Two / Hoops (JP/US Publisher: Jaleco)
  • Totsuzen! Machoman / Amagon (JP Publisher: VIC Tokai; US Publisher: Sammy)
  • Ultimate Basketball / Taito Basketball (US Publisher: Sammy; JP Publisher: Taito)
  • Zenbei!! Pro Basket / All-Pro Basketball (JP/US Publisher: VIC Tokai)

Mega Drive/Genesis

  • Dando / Vasome (unreleased) (Treco) [3]

PC Engine/Turbo Grafx-16

  • Makyou Densetsu / The Legendary Axe (JP Publisher: Victor; US Publisher: NEC Home Electronics)
  • USA Pro Basketball / Takin' It to the Hoop (JP Publisher: Aicom; US Publisher: NEC Home Electronics)

Links